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Gamexplore > Reviews > Straftat review: an anarchic First-Person Speed dater you'll fall in love with
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Straftat review: an anarchic First-Person Speed dater you'll fall in love with

February 9, 2025 11 Min Read
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11 Min Read
Straftat review: an anarchic First-Person Speed dater you'll fall in love with
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Straftat overview
Straftat’s hyperkinetic 1v1 gunfights are enjoyable sufficient on their very own, however its huge map roster and array of ingenious weapons immediately make it a multiplayer must-play.

  • Developer: Sirius Lemaitre, Leonard Lemaitre
  • Writer: Lemaitre Bros
  • Launch: Out now
  • On: Home windows
  • From: Steam
  • Worth: Free
  • Reviewed on: AMD Ryzen 5 3600, Nvidia RTX 2080 Tremendous, 32GB RAM, Home windows 10

It’s tempting to border Straftat as a throwback to an older, higher time for the multiplayer FPS, when the lingo was coded in frags and gibs and sucking it down, when satisfaction was drawn solely from efficiency slightly than some convoluted, synthetic system of development. Not solely would this be inaccurate, however it will additionally do a disservice to what Straftat really is, specifically a wild overcorrection in response to the course of recent multiplayer gunfests, one which careens straight via retro stations to reach someplace new and thrilling.

Developed by the creators of city exploration recreation Babbdi and boasting an analogous visible type, Straftat pits two gamers towards one another in quickfire deathmatch tournaments. Going down on bite-sized maps, every match is a best-of-three affair, the place the primary participant to win a predetermined variety of matches (six by default) can declare final victory towards their mutual assassin.

Picture credit score: gamexplore Shotgun/Lemaitre Bros

The setup couldn’t be easier. And what makes Straftat so riveting is that these tournaments are assembled from a huge array of maps. On the minimal, you’ll have 70 arenas at your disposal, and if you happen to’re keen to half with a fiver for the DLC (the bottom recreation is totally free) this may double the overall to 140.

These maps fluctuate wildly in theme and construction. Arenas vary from summary cat-and-mouse killboxes the place victory will be as a lot in outthinking your opponent as outgunning them, via “sensible” slices of streets and condo blocks with echoes of Half-Life 2 and Name of Responsibility 4, to absurd gimmick ranges that can have you ever squealing like a delighted toddler as you strive to determine what precisely is occurring.

It’s exhausting to know the place to begin with this deluge of stage design, however the maps that stand out most are these with an ice theme. There are a number of of those, however to take ICE_03 as only one instance, it sees you dumped onto an undulating island of frozen water bobbing perilously in a lake of lava that regularly melts this ice into chunks. When the match begins, it dumps a giant pile of random weapons onto the map, which all slide over ice’s bumps and into its crevices. Therefore, you have to race to a weapon and attempt to kill your foe with it earlier than you’re plunged into the inferno beneath – all whereas slipping round. This leads to hilarious, madcap scrambles the place luck and reactivity play as a lot of a job in victory as uncooked shooter talent.

The player wields a gun on an icy map.

Picture credit score: gamexplore Shotgun/Lemaitre Bros

The player aims their gun at an enemy they've just finished, a pool of blood lies at their feet.

Aiming a large turret at a stone pillar.

Picture credit score: gamexplore Shotgun/Lemaitre Bros

Though the ice ranges stand out as essentially the most absurd, only a few of the sport’s different maps are uninteresting. Neo_Arena_6, for instance, sees each gamers hopping throughout floating blocks to 2 high-rise buildings dotted with sniper rifle pickups. It’s like a compact, deathmatch variant of Unreal Match’s Dealing with Worlds, however there’s a twist. Each towers characteristic portal-doors that teleport you to the reverse construction, letting you sneak up in your opponent whereas they’ve bought their sights skilled down scopes.

Even the extra trad arenas brim with tactical potential. WestVillage_04 is a seaside shanty city comprising a small cluster of buildings, the place you chase one another via twisting streets and throughout corrugated-iron rooftops with pistols and submachine weapons. HK_02 takes a piece of economic Hong Kong, the place you weave a lethal dance round a row of outlets with assault rifles and grenades. As you attempt to blast one another although a number of store home windows, the glass explodes as if you happen to’re in John Woo’s lowest-budget movie. And since you possibly can toss grenades over the buildings, you possibly can strive your luck and try to blow up your opponent earlier than you’ve even seen them.

With reference to weapons, I ought to level out that the choice is nearly as assorted and foolish because the maps. Amongst extra acquainted pistols, shotguns, and rocket launchers are blunderbusses, elephant weapons, flamethrowers, miniguns, tasers, laser rifles, plasma pistols, swords and extra. Certainly, many maps are outlined by the weapons they make out there. One map revolves virtually solely round proximity mines, with you each constructing your individual private minefield whereas looking for a approach via your opponent’s. One other prioritises “repulsor” pistols which do no harm however push your opponent round, forcing you to attempt to shunt them over the sting of the map.

A brutalist, grey head statue in Straftat.

Picture credit score: gamexplore Shotgun/Lemaitre Bros

Biking via all this selection is super enjoyable, particularly given the velocity at which Straftat strikes. Particular person rounds not often last more than thirty seconds, whereas a whole six-match tourney will normally wrap inside ten minutes. It’s a incredible lunch break recreation, although equally able to retaining you hooked for hours as you dive again in for one more final go.

It’s value pausing, nonetheless, to place Straftat’s range apart for one second, and ask the exhausting query “Is the fight any good?”. The reply is that it’s largely wonderful, though its inherent scrappiness typically works towards it. Motion recollects Half-Life and its sequel in how smooth and scientific it feels. However Straftat weaves some acrobatics into this, including the power to skate flippantly on partitions, and carry out a depraved knee-slide that’s typically tactically advantageous and at all times feels unimaginable. Headshotting an opponent with a revolver as I skidded previous them like a child introduced with a refined ground is probably essentially the most satisfying act I’ve carried out in a recreation this yr.

Weapons too, are largely gratifying to wield, although their dealing with is much less refined than the motion. In equity, a lot of them are designed particularly to really feel tinny and rattly, like that gun that fires ball-bearings within the Metro collection. For essentially the most half, this pairs effectively with Straftat’s dirty, ramshackle aesthetic. However some weapons, just like the elephant gun for instance, would profit from meatier suggestions. Melee weapons want essentially the most work, missing correct bodily animations for assaults. All that stated, Straftat does have wonderful explosions, once more recalling Half-Life 2’s concussive bursts which might be completely primed for propelling ragdolls via the air.

The player looks at a weapon pickup next to a bloodied corpse.

Picture credit score: gamexplore Shotgun/Lemaitre Bros

There are just a few different nits I may decide. I want the maps had extra distinctive names, for one. I respect it have to be exhausting arising with names for 140 maps, however when practically fifty of the maps are prefixed with “Enviornment” or “NEO_Arena” it makes assembling a playlist of favourites tougher than it must be. Additionally, returning to what I stated within the opening about Straftat’s standing as a throwback, it does characteristic a distinctly trendy development system the place you accrue XP by taking part in to unlock maps and cosmetics. That is very gentle and largely benign, however I nonetheless don’t suppose Straftat wants it, and would argue its presence runs counter to the sport’s philosophy and tone.

Lastly, I examined Straftat on the ol’ Steam Deck, and whereas it runs completely nice, I nonetheless wouldn’t suggest taking part in it on one proper now. Navigating menus on the Steam Deck is cumbersome, whereas the sport itself is unapologetically designed for keyboard and mouse controls.

In any other case, Straftat is a marvellous factor, a grungy, underground digital LAN get together that, in pushing so exhausting in the other way from huge, shiny, team-based shooters, breaks new floor for an older type of gunfest. There have been numerous makes an attempt to rekindle the sector shooter within the final decade, from Epic’s aborted Unreal Match revival, via Doom 2016’s disappointing multiplayer providing, to Bethesda’s extra profitable spinoff Quake Champions. Straftat, although, outguns all of them, huffing casually on its cigarette because it knee-slides into the longer term.

See also  Combat Warriors codes (February 2025)

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