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Gamexplore > VR News > Star Citizen To Internally Test VR Support In Coming Months
VR News

Star Citizen To Internally Test VR Support In Coming Months

July 30, 2025 6 Min Read
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6 Min Read
Star Citizen To Internally Test VR Support In Coming Months
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House exploration and fight simulation sport Star Citizen has hinted for over a decade that VR help would ultimately arrive, and now Cloud Imperium Video games may very well be solely months away from starting inside testing.

Throughout the sport’s Kickstarter marketing campaign, Oculus Rift help was one of many acknowledged rewards, and CIG briefly made good on that promise. Nonetheless, the VR mode was solely obtainable for a short while in Star Citizen till the corporate reversed course and eliminated it fully.

That early VR help was confined inside Star Citizen’s hangar module, providing you with the essential means to stroll across the house, see your bought ships, and sit in them. It was uncooked however playable, and on the time it was exhilarating to only be current within the hangar subsequent to my ship, even with the low decision and restricted 3DoF monitoring of the Oculus DK1.

First model of the hangar module.

In our reporting from 2017, Chris Roberts, chairman & CEO at Cloud Imperium and creator of the favored Wing Commander and Freelancer video games of the early 2000s, talked about inside sport engine adjustments as the rationale for the elimination of digital actuality from the sport. He assured the neighborhood that CIG’s promise of VR help returning had not been forgotten.

The eventual coming of VR help has been backed up over time by way of posts throughout Reddit and different social media platforms by a member of the event workforce generally known as Silvan. Describing himself as a VR fanatic with a objective of bringing correct digital actuality help to Star Citizen, Silvan even describes his need for VR help within the sport as being his main motive for becoming a member of the corporate. Nonetheless, mentions of VR turned extra rare, and people of us eager for that once-removed methodology of play to return waited as different options took precedence in CIG’s busy improvement cycle.

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Sean Tracy of CIG mentions VR help testing – 29:22

We have heard over time that VR help is certainly coming again, and the Star Engine natively helps it, however a agency dedication has all the time remained elusive. On the current Quantum Vegas 2955 occasion, CIG’s Managing Director of Operations, Sean Tracy acknowledged that he believes there’s testing happening “within the subsequent month or two”. Tracy additionally considers stereoscopic rendering the “greatest drawback” with including VR as a result of efficiency necessities.

Whereas Tracy’s reply is not essentially the most direct response, a developer at Cloud Imperium Video games later shared extra with UploadVR. They suggested that inside testing for Star Citizen’s official VR performance is certainly slated to start throughout the subsequent few months. Nonetheless, no additional particulars had been supplied.

A Mild Supply on the Finish of the Wormhole

CIG seems to be to have been quietly constructing in the direction of this second for over a decade. mobiGlas, Star Citizen’s consumer interface system, appears to be designed with VR and hand monitoring in thoughts. Interacting with it within the flat model was, for me, the primary trace that VR plans for the SC universe had been by no means dropped from the roadmap.

The approaching begin of VR testing is doubtlessly enormous information for these of us who’ve waited for over a decade to play this sport in digital actuality. It additionally sparks hopes for correct help coming to Squadron 42, the upcoming single-player narrative-driven sport CIG is growing alongside Star Citizen. This campaign-based journey seems to be to be shaping up as nearly a religious successor to the Wing Commander sequence of the Nineteen Nineties and is slated to reach in 2026 with a star-studded solid, although we should always word that it has been repeatedly delayed prior to now.

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In-game character fashions of the voice actors in Squadron 42

Pairing all that star energy with an excellent narrative-based house journey set within the Star Citizen Universe has absolutely been an excellent enterprise and has little question contributed to delays for each titles, however I am excited to see the outcomes. With a solid like this and a sport that just about seems to be like a by-product of Wing Commander mixed with Freelancer, if VR help makes its method into Squadron 42, 2026 may very well be an excellent yr for followers of digital house video games.

Now that we’re conscious that plans for this testing are within the works, we’ll be retaining a more in-depth eye on CIG within the coming months. If there are any new updates or breaking information because it pertains to Star Citizen’s upcoming VR help, hold your eyes on this house. Till then, there may very well be a lightweight supply seen on the finish of this decade-long journey by way of the black gap of lacking VR in Star Citizen, so hopefully we’ll see these digital stars once more quickly.

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