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Gamexplore > PC Game > Rematch – Second Major Update With Netcode Fixes is in Beta, Crossplay Planned for Late August
PC Game

Rematch – Second Major Update With Netcode Fixes is in Beta, Crossplay Planned for Late August

August 16, 2025 12 Min Read
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Developer Sloclap has launched a brand new replace for Rematch. Numbered at model 1.200.200, it’s the second main replace for the soccer sport, and revolves round fixing quite a lot of points, together with these associated to netcode, in addition to smaller bugs like Achievement unlocks. The replace is at the moment accessible in a brand new beta construct of Rematch, with the studio planning to convey it to the principle sport on August 18.

Core points associated to the netcode being mounted with this replace are tackles not registering, and goalkeeper dive rollbacks inflicting targets to nonetheless be scored regardless of it being a transparent save. As a part of testing this replace, the beta construct of Rematch will solely have 3v3 Fast Match, 5v5 Fast Match, and Customisation with default objects accessible. 4V4 Fast Match, Ranked, Retailer and Battle Cross can be disabled within the beta.

The developer does level out that, even with the replace, achievements won’t be immediately unlocked. Fairly, they may unlock the second the participant hits a brand new milestone. An instance offered was the achievement for attending to degree 35. If it hasn’t unlocked for a participant, they should play extra to get yet another degree to retroactively unlock the Professional and Elite achievements.

Sloclap has additionally confirmed that it has already begun work on the third main replace for Rematch, which can concentrate on remaining identified points (listed beneath), whereas additionally bringing cross-platform multiplayer to the title. There will even be some gameplay tweaks. The replace is deliberate for launch in late August.

Rematch is obtainable on PC, PS5 and Xbox Collection X/S. For extra particulars, try our overview. And likewise try the entire patch notes for the replace beneath.

Rematch Patch #2 – 1.200.200 notes:

Matches / Core Gameplay Enhancements

Main Modifications / Updates

  • Sort out enhancements
  • Improved community decision and rollback on tackles
  • Mounted a difficulty the place typically a participant getting ready a shot can’t be tackled
  • Mounted achievements unlocking (ought to have an effect on Put up to Put up, Professional, Professional): when you already meet the necessities for certainly one of these achievements, you will have to carry out yet another associated motion to unlock the achievement.
  • Goalkeeper enhancements
  • Mounted a difficulty the place the GK catch/deflect appeared to play accurately, however was topic to rollback instantly after
  • Mounted the same however completely different problem the place a aim might be validated and scored even when the goalkeeper had caught or deflected the ball, inflicting a rollback
  • Mounted a difficulty the place the goalkeeper would typically play the catch animation when diving shut to a different participant
  • Invulnerable goalkeepers can not be tackled when doing an motion shifting them outdoors of the keeper space
  • Added procedural animations in order that GKs will now visibly transfer their arms to catch balls
  • Reworked Ball Contact, to forestall the ball from showing too far-off from the participant in possession.
  • Ball Contact is the visible system that animates the ball when in possession. This enables ball possession to be extra clear however doesn’t impression gameplay, since in possession, the ball doesn’t have a hurtbox.
  • Mounted incorrect ball place throughout Ball management, the place the ball warped forwards and backwards in a bizarre manner throughout sure Ball Controls.
  • Diminished Shake cam depth on ball steal success
  • Mounted a difficulty the place Protection Mode deflects might be denied/ignored by the server
  • Mounted a difficulty the place the Protection Mode deflect animation would cancel itself prematurely when shifting
  • Mounted static ball not being controllable
  • A number of animation enhancements and fixes.
  • Diminished pace of strolling animation

New choices have been added

  • Choices can now be reset per tab
  • Added magnus sensitivity setting
  • Mounted a number of crashes:
    – Mounted a crash that would happen after a replay
    –
    Mounted a crash that would happen if the participant performs a ball motion in Freeplay as they be part of an On-line Match
  • Mounted the lag on the finish of a match
  • Mounted a difficulty the place the customized match server area was completely different from the one chosen within the choices
  • Mounted a difficulty the place the ball would develop into unimaginable to work together with after somebody in its possession disconnects

Minor / Misc. Fixes

  • Mounted a number of points in tutorials and workshops
  • Mounted AI not being goalkeeper in Rating tutorial
  • Mounted the aim collision quantity not taking ball radius into consideration accurately
  • Mounted ball attaching itself to shoot on kickoff
  • Mounted the Photographs on Goal stat within the Participant Profile
  • Mounted the ball’s behaviour within the Essential Menu and in Freeplay
  • Optimized pause menu loading time
  • Mounted some store objects being proven within the customization menu after they shouldn’t
  • Mounted some instances the place gamers might clip by means of the pitch’s partitions throughout celebrations
  • Mounted the Cart Wheel celebration in 3v3
  • Gamers not teleport after the stadium entrance cutscene
  • Mounted a difficulty the place altering the audio language choices would create undesirable button within the person interface
  • Mounted a difficulty the place, when launching the sport for the primary time, the default audio language could be set to a language apart from English.
  • Mounted an unusual problem the place gamers might stroll within the air
  • The Customization menu now works accurately when the Store is in upkeep
  • Participant customization will now be saved correctly when becoming a member of a match whereas making modifications to it

Menus & Interface

Additions and updates

  • Customization – Added editable shade suggestions on the physique half thumbnails
  • Customization – Now solely shows owned objects
  • Workshop – Added rating aims reminder within the HUD
  • UI – Added lacking mipmaps on numerous UI textures
  • Retailer – Up to date the worth part design

Main Fixes

  • Finish of match – Mounted the Skip characteristic
  • Retailer – Mounted the merchandise tiers backgrounds
  • Retailer – Mounted the bundles thumbnails show
  • Participant Profile – Mounted the Exp Gauge show

Misc. Fixes

  • Mounted the Button Remapping show
  • Mounted the button immediate show in notification pop-ups
  • Added visible suggestions to determine owned Bundles within the Retailer
  • Mounted the Social Panel typically getting caught throughout the credit
  • Mounted Wealthy Presence typically not updating correctly when a pal is alone in a customized match foyer
  • Mounted the video preview to have it loop from the beginning when arriving within the Retailer Function tab, Bundles tab and within the Battle Cross
  • Mounted a difficulty the place the sport would lose focus loss within the Associates Checklist panel
  • Mounted the descriptions of collaboration objects
  • Numerous UI rendering high quality enhancements

Artwork / Rendering

  • Additions and updates
  • Improved the Participant Card lighting within the Customization menu
  • Improved the Aim Celebration cutscene lighting throughout the match
  • Numerous Stadium & VR optimizations
  • Added a color management setting for eyelashes
  • Improved World GPU/Rendering performances
  • Improved GPU/Rendering performances for Low/Medium settings throughout the Prologue

Minor / Misc. Fixes

  • Mounted AR Reactions not enjoying correctly from the Celebration to Replay transition, and from the Replay to the kickoff Countdown transition
  • Mounted the wind animation for foliage throughout aim bursts
  • Mounted displaced meshes on the principle character’s coiffure within the Prologue
  • Mounted Radar Bounces clearing too early when the earlier ball’s proprietor shoots
  • Added lacking thumbnails for some tattoos
  • Mounted lacking animations for low decision crowd
  • Mounted visible artefact the place character outlines could be seen by means of the character’s hair

Audio

Main Modifications / Updates

  • Numerous person interface sound-related points have been mounted

Minor / Misc. Fixes

  • Mounted the gameflow transition sequence when going again to the Essential Menu
  • Added the BGM title within the PS5 Menu
  • Mounted a bug the place the sound of the ball path was enjoying loudly throughout the kickoff animation
  • Mounted a difficulty stopping the countdown sound impact to begin whereas enjoying within the Water Stadiums, Wind Stadiums and Mountains VR

Identified Points

Matches / Core Gameplay

  • Generally, aerial volley animations are cancelled mid air however the actions are accurately triggered
  • The invulnerability visible suggestions for the goalkeeper can typically be lacking
  • Ball steal precedence current for standing sort out over sliding sort out
  • Desync might be triggered upon repeatedly switching between Windowed and Fullscreen mode whereas capturing
  • Video games finish abruptly after 60mn with no indications for gamers
  • Generally, the pre-catch animation as Goalkeeper is triggered however doesn’t join with the ball
  • The ball can typically seem to abruptly warp/snap to a different place after sort out interactions
  • Ball desync current upon reconnecting to a session following a deflect
  • Misplaced AI pathing throughout the “Sort out” portion of the prologue
  • Ippy Slide: Catching the ball throughout an Further Effort transition could make the ball seem to warp/snap to a different place
  • Participant ball catch/ball management is triggered even when the ball is moved out of the management vary immediately
  • Lacking ball management performance after recovering from a sort out with out shifting.
  • Title crashes throughout the Motion Tutorial if the Participant waits too lengthy throughout the second Oriented Management Step.
  • Corrupted replay digicam in Spectator mode.
  • Gamers can develop into spectators upon a number of gamers getting backfilled (becoming a member of an ongoing match) right into a Fast Match.
  • Shoot precedence overrides the Protection Mode Ball Management upon receiving a go.
  • Inconsistency between invulnerability circle UI and timer when tackling an ally as GK.

Menus / Interface

  • The participant character’s shade palette might be overridden with the Gear shade whereas previewing Particular skins.
  • In particular conditions, the rating promotion shows incorrect data to the participant.

Different

  • Uncommon random crashes might be encountered on PS5.

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Reading: Rematch – Second Major Update With Netcode Fixes is in Beta, Crossplay Planned for Late August
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