Developer Sloclap has launched the primary main patch for its aggressive soccer recreation Rematch. The replace, out there on PC, PS5 and Xbox Sequence X/S, brings with it adjustments to repair some main points throughout all points of the sport. Nonetheless, regardless of this replace bringing a number of fixes, the studio has additionally famous that there are nonetheless a couple of points that it’s conscious of, fixes for which shall be coming both in a hotfix or as a part of the subsequent main patch slated for a few weeks later.
Headlining the record of options introduced in as a part of the replace is the flexibility for gamers to remap their controls. Whereas the characteristic isn’t fairly thought of full by the studio but—with the builders noting that gamers can’t but create combos of inputs—gamers can nonetheless begin tinkering with the choices to make some adjustments. A extra superior tackle remappable controls is slated for launch later.
There are additionally a bunch of core gameplay fixes for Rematch, together with rollback points when sprinting, improved hit detection, and basic enhancements to the netcode. The replace has additionally introduced with it accessibility enhancements within the type of a colorblind mode, in addition to enhancements to the participant development display with higher readability and UI suggestions.
For a full record of adjustments, try the patch notes beneath. And for extra particulars about Rematch, try our overview.
Rematch Patch 1 Changelog:
Matches / Core Gameplay Enhancements
Main Adjustments / Updates
- Gamepad Remapping – this primary model is sort of fundamental (it doesn’t enable to create combos of inputs), however we opted to permit gamers to begin tinkering with mapping earlier than providing a extra superior model quickly.
- Much less locomotion rollbacks:
- – Mounted rollback points whereas sprinting
- – Improved packet loss dealing with throughout locomotion & interplay phases
- Higher Hit Detection:
- – Mounted a difficulty the place the ball could be deflected as a substitute of being caught by the goalkeeper in sure conditions : the ball pace was not appropriately evaluated to resolve whether or not to catch or deflect. Observe: some design to tweaks to catch vs. deflect parameters can even be coming quickly.
- – Improved aim validation when the ball is caught on the aim line : resolution making now makes use of a delay to verify for potential deflect/catch and account for community variation earlier than validating the aim
- Different basic netcode enhancements and fixes
Main Fixes
- A number of fixes to digital camera throughout aim replays, eradicating jitter
- Fixes to “hindering” (bodily contact between gamers): it ought to now be extra environment friendly to “physique block” opponents
- Mounted finish match screens skip perform (eventually!): scoreboard can now be analyzed with out going again to rating display robotically
- Mounted pause menu toggle in any stage of match: pause menu needs to be accessible always throughout matches
- Mounted varied crashes taking place throughout post-goal sequence
- A number of animation enhancements and fixes:
- New statics faucet animations
- Polish on volley shoots animations
- Polish on Dive participant animations
- Polish on pushball animations
- Minor animation enhancements and fixes
Minor / Misc. Fixes
- Mounted a difficulty the place goalkeepers weren’t reacting to opponents’ collisions: goalkeepers ought to now react to different participant’s bodily presence the identical means different gamers do (this doesn’t change the foundations of invulnerability towards tackles).
- Mounted a number of points with the bodily & visible state of the ball inside menus & at matches’ kickoff.
- Photographs deviated by an outfield participant’s protection mode now have a wider angle, besides towards goalkeeper or sweeper pictures.
- On mouse and keyboard, when performing a faucet, the digital camera management is given again a bit prior to earlier than (extra information on m&kb faucet aiming quickly!)
- Mounted a difficulty with Ball Digicam Lock whereas utilizing mouse and keyboard the place the digital camera would teleport again to the earlier place when taking pictures.
- Mounted a difficulty the place pushball wouldn’t hold final course inputted when going rapidly again to impartial
- Elevated communication/ball name cooldown from 0.8 to 1s, to barely lower comms spam
- Shoots now set off a rumble in the course of the shoot preparation
- Objective Bursts are actually stopped appropriately after aim replay
- A number of VFX fixes and enhancements throughout and after aim replay
- Mounted pause menu footer show in match
- Mounted lacking transfer enter in spectator mode
- Mounted spectator icon on match livefeed
- Mounted ping icons legibility: switched icon and background colours
- Mounted opponent nametag in match stats display: shade fixes
- Show participant quantity for opponents in scoreboard
- Mounted scoreboard enter actions show in footer
- Audio replace for the UI SFX of publish match screens
- Replace on the music integration in the course of the begin part of a match
- Varied audio replace on animations
- Mounted a bug the place the music taking part in in the course of the starting of a match was not the anticipated one
- A number of atmosphere and lighting enhancements and fixes
- A number of minor fixes to tutorials and workshops
Menus / Interface
Additions and updates
- Colorblind mode: when activated, this selection will change shade choice for groups at match begin, in keeping with the three major varieties of colorblindness (deuteranopia, protanopia, tritanopia). Within the subsequent patch, this characteristic shall be pushed additional, to use a filter on the entire display.
- Visible replace of participant development display – improved readability and UI suggestions
- Added voice channel parameter selection on customized match parameter display, permitting to talk with all gamers within the foyer, helpful to coach with buddies on each groups.
Main fixes
- Mounted ball indicator arrow orientation, was not at all times following the ball
- Mounted navigation focus and digital camera in customization menu
- Mounted social panel navigation and show points
- Mounted “”Some gamers in foyer are nonetheless in a match”” pop-up cannot be displayed in similar time as reconnect immediate”
Misc. fixes
- Mounted choices footer show
- Mounted matchmaking analysis panel visibility
- Mounted enter motion textual content “Depart foyer” in customized match matchmaking
- Mounted reconnect state being utilized to gamers leaving a server after a ranked recreation was deemed incomplete
- Mounted mouse navigation in customized match parameter display
- Mounted buy popup toggle in customization menu
- Mounted gadgets thumbnail background in retailer menu
- Mounted centered state misplaced on clicking spin wheel buttons
- Mounted “Press any key” show in launch display
- Mounted rank icons in participant profile menu
- Mounted customized keyboard mapping preset choice
- Mounted keyboard customized profile enter modifier choice exhibiting as enabled by default
- Mounted reconnect pop-up overlap
- Mounted warning message overlap
- Mounted victory temper thumbnails show
- Mounted participant card customization display show
- Mounted currencies packs order
- Mounted language choices not being correctly saved on first launch
- Mounted Person Settlement not being translated in languages apart from english
- Particular pores and skin now have an assigned voice
- Varied audio repair throughout the menus
- Audio and voice language choices settings are actually appropriately saved
- Replace on SFX for the tutorials and workshops
- A number of localization fixes and enhancements within the choices menu
- A number of UI fixes and enhancements
- A number of fixes in tutorials
- Lighting enchancment in Participant Profile menus
Artwork/Rendering
Additions and updates
- Add element mod for small actors, on ranges and VRs.
- Add new Balls to Prologue (ball custo shall be coming quickly!).
- Add crowd spawn / distribution textures for stadiums.
Main Fixes
- Enhance min LOD in low settings for Customization menu.
- Mounted head sections
- Mounted corrupted crosshair on sure actions.
- Mounted crowd LOD bias.
- Mounted UI materials AA.
- UI textures enchancment.
- Forged shadow, WPO and VSM optimization on VRs / Stadium.
- Meshes fixes and optimization on ranges.
- Optimize minimap & line textures.
Minor Fixes
- Mounted Materials Time interval
- Mounted equipment materials in Ponytail.
- Mounted Jelly Tails, Golden Flyaways supplies.
- Mounted Eyelashes Materials.
- Mounted Characters textures compression settings.
- Replace aim response conduct for smokes & flash flares.
- Playable Intro lighting optimization.
- Drive LOD on sure sequences in playable intro.
- Forged shadow optimization on VRs.
- Minor materials and math optimization.
- Minor replace for Eye materials.
- Character components, disable forged shadow on particular components.