Dan Houser – one of many co-founders of Rockstar Video games and the person behind the writing in a number of of the studio’s most critically-acclaimed video games – has revealed in an interview that Pink Lifeless Redemption 2 protagonist Arthur Morgan is “the perfect lead character,” that he has written. Within the interview with Lex Fridman, Houser additionally famous that Grand Theft Auto 4 protagonist Niko Bellic may additionally be proper up there alongside Arthur as his finest.
“I feel he’s the perfect lead character,” stated Houser when requested if Arthur was the perfect one he had created. “You already know, the lead characters are completely different from the aspect characters, and I feel he’s probably the most rounded and works the perfect. Him and Niko are the 2 I like, you recognize. They have been the 2 most formidable. So, for me, it’s all the time form of a toss up, you recognize?”
As for why he charges Arthur so extremely, Houser famous that a number of it needed to do with the work of the artwork staff with completely different gameplay options just like the journal, which featured pencil art work by Arthur relying on his travels all through Pink Lifeless Redemption 2.
“The artwork staff did such a tremendous job,” he defined. “It was their thought with the journal. The way in which that every one the options labored into Arthur’s character. I assumed that was actually… he was actually rounded, he labored in plenty of other ways rather well. I beloved his flawed relationship together with his outdated girlfriend, issues like that.”
Relating to a few of the aspect characters from all through Rockstar’s historical past that Houser had a hand in, he additionally expressed a liking for Dutch from Pink Lifeless Redemption and its sequel. He credited the voice actor for Dutch – Benjamin Byron Davis – whose efficiency of the character within the first Pink Lifeless Redemption was praised regardless of the character’s comparatively brief quantity of dialogue on the time.
“I really like Dutch,” stated Houser. “It was partly as a result of we wrote just a few traces for him for the primary sport, and the actor did such a tremendous job that when he spoke, it simply got here to me all of their backstory, which I had been enjoying round with by that time anyway slightly bit in my head, however I knew he was a much bigger gangster from then. I form of noticed precisely who he was. He felt like a dwelling character to me.”
Houser has spoken about fairly just a few subjects in the identical interview, together with the truth that he doesn’t imagine a Grand Theft Auto sport would work properly exterior of its house setting of the US. Reflecting on Grand Theft Auto: London 1969 and London 1961 – expansions for the unique Grand Theft Auto, Houser stated that they have been “fairly cute and enjoyable.” He went on to notice that the American setting works higher for the GTA franchise as a result of “you want weapons, you want these larger-than-life characters,” which might be “actually onerous to make it work in London or anyplace else.”
Houser additionally spoke concerning the growth of Pink Lifeless Redemption 2, together with the truth that issues bought tense as a result of it was “not on time,” and “over finances.”

