In a brand new interview, Prepared at Daybreak’s co-founder stated he believes not sufficient builders are pushing the boundaries of VR.
Talking with Christopher Dring at The Sport Enterprise following the formation of Atlantis Studio, Ru Weerasuriya touched upon his former studio’s historical past from Daxter to the Lone Echo collection in a latest interview. Explaining how Prepared at Daybreak pivoted to VR after a sequel to The Order: 1866 fell by, Weerasuriya shared his ideas on the present VR market and its future.
Stating he nonetheless believes within the know-how, Weerasuriya highlights immersion and embodiment as key strengths in VR gaming, whereas pointing to how the trade has “stuttered” lately. Weerasuriya then states that his perception is that not sufficient builders are pushing the know-how’s boundaries and innovating, as an alternative being extra centered on responding to gamers.
“There are nonetheless issues that have not been achieved that I imagine needs to be achieved in VR,” said the previous co-founder.
Touching upon the studio’s historical past additional, Weerasuriya sees Meta as “really” believing in VR however knowledgeable Dring that it wasn’t initially seeking to be acquired again in 2020. Prepared at Daybreak was “fairly completely happy being unbiased” however needed to work on each VR video games and PS5 video games, although PlayStation VR2 is not talked about right here. He additionally explains that Lone Echo 2 “was speculated to be our final VR sport.”
Weerasuriya suggested that Meta approached Prepared at Daybreak with a “robust imaginative and prescient” about breaking boundaries, confirming that is what satisfied them to be acquired, and he considers the early days “a extremely wonderful relationship.” Nonetheless, priorities later modified, and within the later years, the studio “wasn’t fairly aligned” with the place Meta was taking issues.
Prepared At Daybreak Was Working On A “Revolutionary” VR Sport When Meta Shut It Down
Prepared At Daybreak was engaged on one of many “most revolutionary VR video games ever” when Meta shut it, the studio’s co-founder claims.
As for the staff’s cancelled VR challenge, Weerasuriya confirmed Prepared At Daybreak was making an attempt to do “one thing that no one had achieved” earlier than Meta closed the studio final yr. This was beforehand touched upon throughout MinnMax’s interview with the studio’s different co-founder, Andrea Pessino, again in February.
Describing this as “one of many largest and most revolutionary VR video games ever,” Pessino confirmed this become a demise spiral following the studio’s second spherical of layoffs in 2023, the place the shrinking staff could not match the studio’s ambition.
“It was coming alongside superbly in my view. Nevertheless it was a giant, costly factor, which we could not have presumably completed once we have been down to love beneath 70. You already know, there is not any means in 1,000,000 years that we might end it that means, however we have been at all times instructed we are going to begin to rehire and rebuild and lengthen the staff. However we by no means bought to that time. All we ever did was shrink till they shut us down.”
As for Weerasuriya’s Atlantis Studio, for which he is additionally a co-founder, there’s presently no indication that his new studio will work on VR video games presently. Weerasuriya knowledgeable Dring that the staff’s unlikely to develop past 25-30 individuals and is not pushed by particular platforms proper now, saying it is presently an “AA-type” sport and funds.