By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Part-Payday, part-Cyberpunk, part-Heat, but never derivative: Den of Wolves reminds me why co-op heist games have always been cool
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > News > Part-Payday, part-Cyberpunk, part-Heat, but never derivative: Den of Wolves reminds me why co-op heist games have always been cool
News

Part-Payday, part-Cyberpunk, part-Heat, but never derivative: Den of Wolves reminds me why co-op heist games have always been cool

April 7, 2025 10 Min Read
Share
10 Min Read
Part-Payday, part-Cyberpunk, part-Heat, but never derivative: Den of Wolves reminds me why co-op heist games have always been cool
SHARE

It’s all gone improper. We deliberate this out so meticulously, too. Within the days main as much as the heist, my teammates and I have been all legwork; casing the futuristic financial institution, pilfering the provides we’d have to blow out the home windows and make our escape, readying a hive of murderous drones in order that we might infiltrate the goal space underneath cowl of some guys simply trying to make a drop-off. We’d deliberate it, spent days ensuring it was fool-proof. However, like all good heist, after all there was a complication.

It was greed. Similar because it ever was. We’d already secured our main goal – information hidden contained in the thoughts of a technocrat CEO, suspended in some sort of high-tech cocoon. We’d hacked into his very cortex, nicked the plans we would have liked, and have been able to evac. “What if we received the loot from the opposite vaults within the financial institution?” requested my colleague – a member of the ten Chambers dev group, no much less.


To see this content material please allow concentrating on cookies.

Positive, why not? Our escape plan – a base leap from the higher ground of a Dubai-esque skyscraper – was prepared and ready. Nabbing just a few extra baggage of money wouldn’t damage, proper? As we take our positions within the mezzanine, an insurmountable mixture of safety droids and employed goons come streaming in, all weapons and bullets and deployable shields. One member of the group is caught quick down within the killing ground of the primary foyer. A ten Chambers staffer holding down the appropriate flank will get caught off-guard by a grenade. I’m taking level on the again, able to exfil, and a few punk with a DMR potshots me throughout the corridor. It’s over. The heist is finished.

See also  Was making the PS5 Pro so expensive a mistake? It's probably still too early to tell, but the pace of sales have apparently fallen behind the PS4 Pro's

Yeah, it is a good heist recreation. I like that it has the capability to go improper. “I’ve by no means seen that many guys spawn in so rapidly,” says one of many devs. “It simply goes to indicate, something can occur!” Which may be the largest draw of Den of Wolves in comparison with its contemporaries. In Payday and Payday 2, you spawn into any given heist with no plan, actually. Possibly one in all you’ll stealth it to the vault, one other would go commando into the fray, and somebody can be spinning on the spot in their very own little world.

You may’t try this in Den of Wolves. It’s about prep. It’s about being ready. In my head, it’s like Ocean’s 11 – the place one in all you is a de-facto George Clooney laying out the way it’s going to work, and one other is a disinterested Brad Pitt keen to go together with the present, and another person is Matt Damon desperate to be a bit extra threat/reward as a way to show some extent. Or one thing.

As soon as extra unto the breach, expensive associates. | Picture credit score: 10 Chambers

“It’s extra like Warmth, in my view,” says 10 Chambers co-founder and narrative director Simon Viklund, as we mirror on our mission. “Give it some thought, proper? In Warmth, the film begins, the crew will get the explosives, after which they steal the ambulance. They’ve to organize, and also you see them try this.” It’s very a lot the blueprint for Den of Wolves, this, TL;DR of Warmth. Earlier than taking over a narrative-heavy heist mission, you should full smaller duties as a way to package your self out, guarantee you could have a way of escape, and tilt the percentages in your favour.

Instance. Earlier than the primary heist (which I’m informed can take wherever as much as 40 minutes), we performed a prep mission (about 10 minutes) during which our group infiltrated a closely guarded constructing to ‘requisition’ an assault drone. That is how we managed to get into the vault with out a lot resistance; the drone was squirreled away right into a bundle, and killed everybody on the within as soon as we delivered it. From right here, the security was off, and we have been in our goal location, good.

“It’s extra severe and badass than Ocean’s movies,” laughs Viklund. “And means there’s extra participant alternative, too. You see a mission, and also you’re like ‘oh, okay, I’ll deliver my stealth construct/sniper construct/assault construct’, relying on what prep you’ve performed.” Possibly this was my undoing. I’m a sharpshooter; give me a battle rifle or DMR and I’m a cheerful camper (no pun meant). However had I identified there’d be this inflow of armed bastards late within the mission, perhaps I’d have geared up an SMG or extra incendiary units. I can mull on my regrets from heaven.

It provides depth to the Payday method, one thing the ten Chambers of us know so much about, for the reason that key architects of each Payday and Payday 2 are engaged on Den of Wolves. There’s extra at stake, extra intentionality, and extra that may go improper. It harnesses the peril of the job, one thing the devs little question discovered from making a hard-as-nails co-op shooter like GTFO. However that’s to not say it’s unattainable; in actual fact, a part of what I like about Den of Wolves is how accessible it’s. The one cause the heist got here undone is due to our collective greed, our hubris.

A vault door being hacked by a spider drone, seen from a first-person viewpoint in Den of Wolves.

Spider drones can penetrate vaults, it simply would possibly take some time. | Picture credit score: 10 Chambers

The cyberpunk setting of the sport lends itself to the motion, too; it’s tight, responsive, and punchy. DMRs hit like they need to, and the pistol – extra Desert Eagle than pocket pistol sidearm – kicks like a mule, blowing human foes off their ft and shattering droids into ineffectual items. You tilt barely whenever you’re carrying a loot bag, as you’ll in actual life when you have been shepherding $100k in money over your shoulder. Capturing via an power protect feels nice, makes you are feeling good, has bodily and mental suggestions as enemies’ rounds ping limply off the barrier.

And, let’s be clear, this recreation remains to be not even in early entry. I’m taking part in, like, pre-pre-alpha. And it feels this good. The cadence (plan, prep, infiltrate, rob, dive, repeat) looks like a method that’ll get juicier and juicier the extra time you place into it. The extra weapons and choices you could have, the richer the suggestions loop will develop into. It takes all the pieces that made Payday really feel so revelatory again in 2011 and turns it up much more. 10 Chambers informed me, through the preview, that Ulf Andersson (artistic lead on Payday and Payday 2) had been toying with a sci-fi heist recreation even earlier than the unique title got here to fruition; Den of Wolves is the results of an concept that’s been gestating for some 15 years.

Men in a vault in Den of Wolves - there are sandbags deployed as cover, and explosions in the background.

Firefights are enjoyable and frantic. | Picture credit score: 10 Chambers

You may inform. Den of Wolves is sensible, tight, brimming with manufacturing worth, and doing what I believe Payday 3 did not do: it places gameplay first. 10 Chambers is aware of there’s a niche available in the market for a player-led co-op heist shooter proper now, and it’s pumping all of its assets into ensuring Den of Wolves fills the hole with aplomb. With the good approach it’s approaching monetisation, and a definite understanding of the heist/shooter style, Den of Wolves appears to be like set to be probably the most thrilling title within the style since its inception. Let’s simply hope 10 Chambers can stick the touchdown.


Den of Wolves is ready to launch into Early Entry quickly. It is going to launch for PC, however no window has been given on the time of writing.

You Might Also Like

“It's modding on steroids” Skyblivion project lead talks progress towards a 2025 release, those official Oblivion remake rumours, and if Fallout: London offers any lessons

All ‘Pilgrimage’ wayshrine locations in Oblivion Remastered

Street Fighter 6 finally concludes one of the fighting game's longest running jokes, in the World Tour of all places

Overwatch 2 director says its devs are feeling the pressure since Marvel Rivals took off doing Overwatchy things in not quite Overwatchy fashion

Marathon Director Wants Players to “Go On Adventures” and “Commemorate Them” in Seasons

TAGGED:10 ChambersDen of WolvesGame NewsNewspcShooter: First PersonStrategyUnity
Share This Article
Facebook Twitter Copy Link
Previous Article horizon forbidden west Horizon Adaptation Has Been Changed from Movie to TV Show
Next Article Starvault VR Is A 5v5 FPS MOBA Coming To Quest Starvault VR Is A 5v5 FPS MOBA Coming To Quest
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Mafia The Old Country
Mafia: The Old Country Launches on August 8th, New Gameplay Revealed
PC Game May 9, 2025
‘Alien: Rogue Incursion’ is Getting a Non-VR Version Later This Year
‘Alien: Rogue Incursion’ is Getting a Non-VR Version Later This Year
VR News May 9, 2025
Pinball FX VR Gets Tomb Raider DLC Next Month
Pinball FX VR Gets Tomb Raider DLC Next Month
VR News May 9, 2025
Helldivers 2’s new warbond turns the Super Earth flag into a melee weapon
Helldivers 2’s new warbond turns the Super Earth flag into a melee weapon
PC Game May 9, 2025
Action stations: Helldivers 2's next big Galactic War twist looks to be kicking off with a huge "STATION-81" tease and livestream
Action stations: Helldivers 2's next big Galactic War twist looks to be kicking off with a huge "STATION-81" tease and livestream
News May 9, 2025
Hogwarts Legacy
Hogwarts Legacy Will Run at 1440p on Switch 2 When Docked, HDR and DLSS Support Confirmed
News May 9, 2025
Hideo Kojima Death Stranding 2 DualSense
Death Stranding 2: On the Beach Limited Edition DualSense Controller Unveiled
Upcoming May 9, 2025
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Wyld Land is a top-down bullet hell roguelike MMO from a top Roll20 and OrbusVR dev
Baldur’s Gate 3 – Patch 8 Launches on April 15th
ARK: Survival Ascended, Balatro, and Warhammer 40K: Boltgun Join PS Plus Essential in May
Dragon Age: The Veilguard UX Designer Revealed QA Team’s Issues With Figuring Out Combat System

Trending News

Take-Two Interactive Will Continue Bringing Games to Nintendo Consoles – CEO
VR Therapy for Seniors Rolls Out to 150 Living Communities Across the US
HELL is US is Officially Out on September 4
Razer’s Kuromi PC peripherals are the upgrade my gaming desk needed
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Part-Payday, part-Cyberpunk, part-Heat, but never derivative: Den of Wolves reminds me why co-op heist games have always been cool
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?