No Man’s Sky (2016) is effectively past its redemption arc now, having simply shipped ‘Voyagers’ throughout VR and flatscreen platforms, making for one among its largest updates but.
Beginning as we speak, you’ll be capable of step aboard even greater starships that you may crew with your pals. From the trailer, it definitely appears like No Man’s Sky is lastly delivering on the kind of hardcore Star Trek/Star Wars area fantasy gamers have all the time wished.
Known as ‘Corvettes’, the large customizable ships come replete with hulls, wings, touchdown gear, cockpits, engine components, thrusters—every part you’d anticipate, but additionally actual interiors you possibly can package out and customise with pals.
Inside, you’ll discover med-bays, sleeping quarters, warfare rooms, radars, and teleporters, Howdy Video games says in a publish on Steam.
“By design, Corvettes are encountered just a little manner into the sport and veteran gamers will be capable of unlock them fairly swiftly,” the studio says. “However we wished to present all gamers a style of what they will anticipate, so the accompanying ‘Corvette’ expedition is particularly designed to get you to the workshop as shortly as potential and to take you on a journey which unlocks a number of the components you’re going to wish to construct out your sci-fi fantasy.”

Notably, there are a number of perks for VR customers too. PSVR 2 gamers can now make the most of PlayStation Spectral Tremendous Decision for higher graphical constancy. And PC VR customers with appropriate NVIDIA RTX graphics playing cards may now allow DLSS4, serving up sooner efficiency and improved rendering.
Right here’s a fast recap of VR particular stuff within the sport’s newest patch notes, additionally together with some issues to intensify visible immersion:
Rendering & Visuals
- NVIDIA DLSS 4 help (PC VR): boosts FPS, reduces latency, and improves readability in VR on RTX GPUs.
- PlayStation Spectral Tremendous Decision (PSVR 2): AI upscaling for sharper, extra detailed VR visuals on PlayStation 5.
- Intel XeSS 2 help: AI upscaling choice for Intel GPU customers, additionally helps VR rendering.
- Second-Based mostly Order-Impartial Transparency (MBOIT): improve to glass, home windows, aquariums, and cockpit transparency, enhancing visible stability.
- Hero Lighting: participant character is lit independently of the atmosphere, so your go well with seems clearer even in darkish scenes.
- Improved rendering stability: fixes flickering and corruption points in VR, particularly with distant or semi-transparent objects.
Efficiency & Optimization
- Multi-threaded rendering on PC: vital CPU efficiency enhancements, particularly noticeable in VR.
- Occlusion culling & optimizations: greater framerates in caves, buildings, and indoor environments, decreasing in-headset discomfort.
- Diminished load instances & reminiscence optimizations: sooner transitions out and in of VR-heavy areas like giant bases.
Gameplay & Immersion Options
- Absolutely traversable Corvettes: totally walkable ship interiors are naturally extra immersive in VR.
- Spacewalking & Skydiving: now totally supported, letting gamers float outdoors their ships and navigate with jetpacks.
- Improved mission HUD timers: higher readability of estimated journey instances.
You could find No Man’s Sky over on the PlayStation Retailer for PSVR 2 and over on Steam for PC VR headsets the place it’s at present priced at $24, 60% off its common $60 MRSP.