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Gamexplore > Reviews > Mecha Break review
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Mecha Break review

July 4, 2025 16 Min Read
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16 Min Read
Mecha Break review
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Mecha Break evaluation

A busy and sometimes-exciting mecha brawler has its strong battle-dashing clogged up with cumbersome menus, leery character design, and in-your-face microtransactions.

  • Developer: Wonderful Seasun Video games
  • Writer: Wonderful Seasun Video games
  • Launch: July 2nd, 2025
  • On: Home windows
  • From: Steam
  • Worth: Free-to-play
  • Reviewed on: Intel Core-i7-11700F, 16GB RAM, Nvidia GeForce RTX 3060, Home windows 10

In Mecha Break you play as a booby anime statuette. She is the one driving the mech. This can be a leery recreation of lasers and ass photographs, and generally even manages to elicit moments of thrilling robo-a-robo fight. You struggle different gamers throughout a splatter of multiplayer modes, and will typically really feel the crunch and weight and whirl of a Gundam-esque ground-to-sky battle of wits and bullets. However there’s all the time a boob or two ready for you after the heights of battle, jiggling over endlessly popping screens of free-to-play gubbins. Someplace in Mecha Break is an efficient recreation, however it’s important to peel away the plastic tits and pushy gross sales screens to seek out it.

Let’s begin the place the sport kicks off – character customisation. There’s barely any selection in physique sort or look, it’s jiggle-physicsed hourglass woman otherwise you give up the sport. The one means I might create a vaguely completely different character was by making use of my time-tested “one-up, one-down” rule to all of the physique meters. Eg. “arm size” will get blasted tremendous excessive, then “arm width” goes tremendous low, then “hand dimension” tremendous excessive, and so forth. Years of non-committal character customisation screens have taught me that is the quickest option to emerge from such menus with a bonafide monster.

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The player's bodily disproportionate character talks to an NPC.
I’m sorry, however not as sorry because the builders needs to be. | Picture credit score: gamexplore Shotgun / Wonderful Seasun Video games

The tutorial runs you thru the fundamental controls as a part of a lore-establishing sequence of shockingly ropey dialogue and hackneyed storytelling that may barely preserve a plot level straight. The world is infested with a mineral referred to as “corite”, which is sentient, or it is likely to be (no, it’s) – wait, the jury continues to be out!

You get the cling of the controls fast sufficient, however the identical tutorial does a poor job of educating you the aims of an actual recreation, and would not present you what any precise multiplayer match will appear to be. It is like taking part in the opening act of a singleplayer recreation, full with boss fights, then being dumped into the menus and informed “lol, completely different recreation now”. You may have to play some matches for your self to see what it is truly about (or watch a few of the briefing movies sequestered on one other menu display).

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Or simply take heed to me. There is a muddle of 6v6 recreation modes. There may be plain deathmatch and a territory management mode, for instance, with every mode getting its personal devoted maps. One other mode sees you attempting to interrupt various spidery mining machines whereas the enemy group does likewise. One other has you grabbing and delivering little information devices to a central launch website. All of the whereas boosting round and firing off volleys of ammo and particular assaults at your on-line foes.

One of many higher modes is an Overwatch-style escort job the place you push a car alongside a observe, dashing it alongside by activating consoles en route. The enemy group has their very own robotrolley on a parallel route and is racing you to the end line, however you possibly can reverse their payload by rudely standing on it. First to the tip wins. If all this feels too crowded, there is a 3v3 “ace enviornment” which is a extra simple deathmatch – first to eight kills triumphs.

After which, ah, the compulsory extraction shooter mode. This sees you pummeling PvE minimechs, airships, turrets, and tanks on a a lot wider world map that’s struck by periodic storms. You are right here to loot new toys in your mechalad, comparable to disposable rocket launchers or mods that may be hooked up to your robosuit. These mods will enhance armour, or increase your rollerskatey speediness, however you will lose them if you happen to die on the sphere.

Cue the the same old endlessly greedy loop of going into the warzone for stuff so you possibly can go into the warzone for stuff so you possibly can go into the warzone for stuff. Or, for me, a case of getting killed after 20-Half-hour, shedding the whole lot I gathered, and ignoring this mode eternally out of a combination of disgrace and annoyance. No, I’ve not appreciated an extraction shooter since The Division’s Darkish Zone.

Lasers fire out of an enemy boss at every angle.
A red mech gets ready to fight, alongside some team mates.
A white mech is in the hangar bay with a menu showing moddable parts.
A white healer mech flies above a green rocky landscape, firing bullets accidentally at their own team mate.
Picture credit score: gamexplore Shotgun / Wonderful Seasun Video games

That there are such a lot of modes to select from feels in some methods old school. It jogs my memory of the years during which multiplayer modes have been added to singleplayer video games as an afterthought – pressured devs would simply upend each concept that they had right into a bucket and hand in the entire thing. But right here, in a free-to-play multiplayer-only recreation of the mid 2020s, it feels just like the designers are simply throwing each established multiplayer mode on the wall to see what sticks, like a mad Englishman attempting to know which of the 9 kinds of pasta he has cooked are able to eat.

I discover the quick, objective-focused fusilli goes down simpler than the higher-stakes and in the end slower-paced extraction spaghetti. The mechs, to be truthful, deal with like wondrous Gundam conflict machines, boosting freely everywhere on the contact of a button and rollerblading throughout the countryside with glowy-wheeled abandon. And there is respectable selection in the best way they do battle.

The player activates their shields and fires machine guns, earning a double kill.
This beefy bot is my favorite, as a result of you possibly can simply sit down and have a superb, huge shoot. | Picture credit score: gamexplore Shotgun / Wonderful Seasun Video games

The gradual Tricera has extra miniguns than feels prudent and a hefty mortar cannon – it’s my favorite mech. The Stego has a spread of missile payloads and might develop into a fiery turret when it vegetation itself down on the spot. Narukami, a “mild sniper”, can cloak themselves or spit out sneaky decoy holograms, whereas taking pot photographs that do extra harm the longer they cost.

There are assist mechs who can plant down partitions and restore broken pals from afar. There is a melee specialist with a pinning cost that brings to thoughts Reinhardt from Overwatch. And one other hacky feller who can disrupt enemy concentrating on computer systems, making your foe’s usually blue teammates seem as flashing pink enemies on-screen. Sadly, this hackerbot is barely accessible after grinding out a bunch of tokens (extra on the sport’s starvation for money in a second).

The sport does a piss-poor job of educating you the specifics of every of those machines, nevertheless. The weapon descriptions are hidden away on additional tabs, in tiny writing and accompanied by reams of percentages which is able to imply nothing to anybody new to the sport. There’s a coaching mode, the place you possibly can take a look at mechs, and solely when you learn to enter it and swap immediately between mechs will issues develop into a lot clearer. It generally looks like you’re battling the sport to know its workings and intentions. It is a hero shooter, primarily, however feels outright afraid to clarify itself as one.

The menu screen shows the player's mech in the hangar.
The pre-match hangar bay is about as clear because the menus get. | Picture credit score: gamexplore Shotgun / Wonderful Seasun Video games

Preliminary confusion apart, there is a good break up between heftier fighters and lighter scrappers. The biglads have tanky armour and horrific ordinance, however they transfer gradual and do a few of their most damaging assaults when fully rooted to the bottom. The nippier of us can flip into manoeuvrable jets or vanish from sight fully, however they’re extra fragile with regards to their armour. An excellent group can conceivably work collectively, with flighty lighties coaxing enemies into vary of heavier brutes, whereas themselves dipping behind their co-brawler’s protect bubbles and tanky armour plating.

That is the high-level dream of co-operative play, and I briefly felt it in a single extraction recreation the place I performed the repairing assist mech, retaining my battlebros healed from the again traces. I particularly loved seeing my highlights from this match – a reel of recorded footage that performs on the finish of each recreation. This was the exception although. Most different battles felt extra like chaotic bar room brawls. Even when they have been typically thrilling in their very own means, it not often felt like a group sport. One or two folks would play the target. Everybody else goes for plain kills.

A huge mech towers over a man giving a speech to a crowd.
This man made a speech however I ended listening about 5 phrases in. | Picture credit score: gamexplore Shotgun / Wonderful Seasun Video games

If duking it out as nippy mechfolk have been all there was to Mecha Break, I might have a better time recommending it. However a lot of the sport resides not on the sphere however within the menus, a bleepy-bloopy mess of sci-fi blueness, with all of the anticipated free-to-play potpourri clogging up a number of screens with myriad currencies and particular gives. A few of these really feel like customary observe within the free-to-play world. For instance, a number of of the mechs, like Inferno (who has two big laser shotguns that may be charged up for a twinblast of direct megapain) can solely be obtained by grinding out tokens or shopping for them. That feels regular to me, as somebody who received used to saving up for Apex Legends characters.

However a exceptional quantity of straightforward issues price cash. Need to play as a male pilot? That’ll be seven quid. Need to unlock a brand new outfit in your fearfully long-fingered intercourse doll? That’ll be a tenner. Gamers who loved the beta are miffed that customisation choices which as soon as seemed to be free have since been taken away or locked behind a paywall. Even corite, that sinister fictional mineral which infests the world as a corrosive environmental hazard, additionally occurs to be a forex you purchase with actual cash in batches of 500 or 1000. The logic of this fictional futureworld grows ever extra inexplicable.

A red mech gets ready to fight, alongside some team mates.
The start of the payload-pushing mode sees you popping out proper in entrance of your enemies, so lasers fly instantly. | Picture credit score: gamexplore Shotgun / Wonderful Seasun Video games

Even if you happen to’re attempting your finest to keep away from these things, animated flash after animated flash assaults you as you navigate across the cluttered, complicated menus. You have earned 500 mission tokens! (What are these?) You have unlocked a beret! (Okay however how?) You have progressed up this bar of indecipherable icons! (Please cease interrupting me whereas I paint my mech an costly shade of pink.) Finish-of-mission studies are an assault in your eyes with whizzes and cracks of reward screens, as if the very lights of neo-Las Vegas are being beamed into your retinas.

It is not a gacha recreation as such, but it surely mirrors the gacha recreation’s techniques of overwhelm and numbersprinkling, an assault on attentional dignity that you’ll instantly recognise as a symptom of extractive recreation design. It would not really feel “pay-to-win”, opposite to the widespread worry about such video games (I am touchdown loads of kills as a freeloader) but it surely does bitter each minute outdoors of the particular matches. Instantly after the tutorial you’re marketed a pilot with a cooler designed mech for the low low worth of £47.99. I urge you: go purchase a complete different recreation as a substitute.

In some sense judging Mecha Break for these free-to-play foibles is a pity. As a result of buried beneath the weedlike mass of microtransactions, the noise of lootboxes opening, the lecherous lingering over chests and butts, and the legion of screens popping as much as flummox you with unintelligible currencies, there’s a slight however glowing core: a good multiplayer motion recreation with a whole lot of admittedly cool robots. It’s a disgrace this core is housed within the greebly shell of a determined salesbot, hawking at you each step of the best way. Mecha Break upsells to you whilst you allow – give up the sport, and there’s an advert to comply with it on social media. Mate, I can barely comply with what you mentioned within the briefing room.

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