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Gamexplore > My Bookmarks > News > Mass Effect 5 – BioWare Could Try to Make “A More Bethesda-Style Game”, Says Former Skyrim Lead
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Mass Effect 5 – BioWare Could Try to Make “A More Bethesda-Style Game”, Says Former Skyrim Lead

February 2, 2026 4 Min Read
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Beyond featuring the original trilogy’s mature tone and photorealistic art style, there isn’t much known about the next Mass Effect. Except for the fact that it’s all BioWare is working on right now and probably won’t launch until 2029, but that’s neither here nor there. While we debate about what the developer could do to get the series back on track, Bruce Nesmith, former lead designer on The Elder Scrolls 5: Skyrim, has an interesting take – go the Bethesda route.

Speaking to PressBoxPR, Nesmith, “I think they should probably try to make a more Bethesda-style game, to be honest. I think Mass Effect players are dying for an open-world science fiction game that has that kind of flavor to it. A big, open-world, content-heavy game? I think Mass Effect players would be going nuts for that. But I’m a former Bethesda guy, so I’m probably going to say that about a lot of things.”

For clarity’s sake, that was only one of the suggestions. Others included more modern gameplay, which Nesmith says “always felt dusty and old.”

“I would hope that they would try to just take their lore and make a modern game of it. One of the knocks on Mass Effect that I would have is that they always felt like they were a generation behind. I know, they had very cool characters, they had great stories, but the gameplay always felt dusty and old. It just wasn’t there. If they can take the things that they were so good at and do it in a more modern sense, I think that they’d have a fantastic game.”

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There’s also, shock of shocks, Baldur’s Gate 3, Larian Studios’ critically and commercially acclaimed role-playing game. “I think taking lessons from Baldur’s Gate 3 would fit Mass Effect really well. They already had that kind of style in their games, and Larian Studios had the advantage of having produced the Divinity and Divinity 2 games. They were able to use that engine for it.”

Of course, this isn’t the first time that Nesmith cited Baldur’s Gate 3 as worth studying. In the same interview, he felt that Bethesda could learn a thing or two about meaningful choices from it for the next Fallout.

As for the next Mass Effect, it will likely offer branching choices and companions with extensive storylines who could like you or hate your guts. After all, that was a staple of their older titles, including Dragon Age: Origins. How BioWare will innovate on this, however, while updating its gameplay for a more contemporary audience, is the real question.

We’ll be waiting a while to find out, but development is seemingly making progress. BioWare recently posted a job listing for a Production Director to act as a “high-impact leader” for the title. Head here to learn more.


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