It seems to be like Mafia: The Previous Nation might be forsaking the open-world design of its predecessor, Mafia 3, and can as a substitute concentrate on extra linear degree design that focuses on telling a narrative and providing distinctive gameplay moments. Based on a preview by IGN, the upcoming title’s total construction might be nearer to the unique Mafia and Mafia 2 than will probably be to Mafia 3.
Within the preview, IGN famous that developer Hangar 13, in response to president Nick Baynes, had comparable opinions about Mafia 3 because the gamers did in hindsight, particularly the truth that an open-world recreation within the vein of the Grand Theft Auto franchise didn’t swimsuit the Mafia franchise. Baynes additionally advised that the constructive reception of the extra linear Mafia: Definitive Version may need led Hangar 13 to creating Mafia: The Previous Nation a linear title as effectively.
The preview performed by IGN concerned three chapters of Mafia: The Previous Nation – chapters 3, 4 and 5. Based on the publication, Hangar 13 has been seemingly fairly profitable at recapturing the final mission design construction that made the unique Mafia and its first sequel beloved. The sport focuses much more on its narrative quite than saddling gamers with side-quests and assortment missions in an open world.
Earlier this month, Hangar 13 had additionally launched a brand new trailer for Mafia: The Previous Nation, giving us an intensive have a look at its gameplay. The trailer concerned protagonist Enzo Favara having a gathering with Ton Torrisi earlier than heading out on a mission. Nevertheless, earlier than leaving for the mission, Enzo additionally has to arrange by choosing out his splendid gear with a purpose to infiltrate a villa. The trailer gave us a have a look at each stealth-based gameplay, in addition to some extra action-oriented segments.
Earlier than this, Mafia: The Previous Nation had additionally gotten a trailer throughout Summer season Sport Fest 2025 again in June. The trailer gave us a have a look at a number of the upcoming title’s story scenes, in addition to some gameplay. Based on the trailer, a core theme of Mafia: The Previous Nation would be the thought of revenge, and the way it “can solely come from another person”.
Based on Hangar 13, authenticity has been a serious precedence for the studio on the subject of portraying early-1900s Sicily in Mafia: The Previous Nation. A developer diary from again in Could featured fairly a couple of of the builders, together with recreation director Alex Cox, lead author Matthew Aitken, and artwork director Steve Noakes, amongst others.
“Relating to one thing just like the knives within the recreation, there’s little or no reference that’s out there for that. Proper?” stated Noakes. “And so actually we needed to dig very deep. We went into some tiny little backwater of a machine store the place this man and his son had been nonetheless crafting knives by hand, imbuing them with their specific regional kinds, identified for his or her thumbprints, in case you like, of their specific strategy to constructing knives. We simply wouldn’t actually skilled that every other method.”
Mafia: The Previous Nation is coming to PC, PS5 and Xbox Sequence X/S on August 8.