By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: John Carmack Pushed Microsoft to Make VR Fan Ports of ‘Quake’ & ‘DOOM’ Official, But Was Denied
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > VR News > John Carmack Pushed Microsoft to Make VR Fan Ports of ‘Quake’ & ‘DOOM’ Official, But Was Denied
VR News

John Carmack Pushed Microsoft to Make VR Fan Ports of ‘Quake’ & ‘DOOM’ Official, But Was Denied

February 12, 2025 4 Min Read
Share
4 Min Read
John Carmack Pushed Microsoft to Make VR Fan Ports of ‘Quake’ & ‘DOOM’ Official, But Was Denied
SHARE

Staff Beef’s unofficial VR ports of traditional Id Software program video games are undoubtedly fan favorites, letting you go head-first right into a rash of ’90s retro titles like the unique DOOM. Now, Id Software program co-founder and former Oculus CTO John Carmack says he tried lobbying the Microsoft-owned studio for the possibility to get these ports provided as official VR variations on Quest, however was sadly denied.

“I attempted — we had a dialog with the powers that be at Id Software program, and I even provided to personally assure 1,000,000 {dollars} in gross sales if they’d permit Staff Beef to promote full variations of the traditional titles formally on the shop,” Carmack says in an X publish. “I had some hope, however that was nonetheless too small potatoes to make something occur in a Microsoft firm.”

Whereas Carmack’s wording to “personally assure 1,000,000 {dollars}” appears extra like a powerful vote of confidence within the video games’ normal marketability to Quest homeowners, and never an specific supply to plonk down private money as such, when Carmack speaks, folks are likely to hear.

Carmack demo’s an early Oculus Rift prototype at E3 2012

Having co-founded id Software program in 1991 alongside John Romero, Adrian Carmack, and Tom Corridor, Carmack helped revolutionize PC gaming with groundbreaking real-time 3D graphics and multiplayer modes, resulting in the discharge of Wolfenstein 3D (1992), DOOM (1993), and Quake, Quake II, and Quake III Enviornment—all of which had been later unofficially ported to VR headsets by Staff Beef.

None of these had been the primary VR ports of Id Software program’s iconic titles although. At E2 2012, Carmack bought an opportunity to go hands-on with an early Oculus Rift prototype operating Doom 3: BGF Version, a remastered model of the long-lasting shooter launched in 2004.

See also  Godot Now Has Rudimentary Support For visionOS

This was one of many pivotal moments in Carmack’s profession, prompting him to depart Id in 2013 and be a part of Oculus a number of months later—notably a 12 months earlier than Meta (then-Fb) acquired the VR headset startup for $2 billion. Carmack went on to steer Meta’s cell VR efforts along with taking over the roles of the division’s Chief Technical Officer and consulting CTO main as much as his departure from Meta in late 2022.

As for Staff Beef, the modding group has additionally unofficially ported a laundry record of different titles, together with Core Design’s Tomb Raider (1996) and Valve’s Half-Life sequence, however can be at the moment working with Flat2VR Studios to formally port flatscreen shooter Wrath: Aeon of Break (2024) to PC VR headsets.

It’s a disgrace Staff Beef isn’t getting a correct crack at releasing official ports, as an alternative counting on Patreon donations to help their work, as there’s clearly an urge for food for retro-style shooters on the Quest platform.

One such fashionable interpretation is Bevan McKechnie’s COMPOUND (2022), which is estimated to have generated $1.4 million in gross income on PC VR alone, in response to Steam Income Calculator. This notably doesn’t take into consideration its ostensibly higher reception on Quest, which at the moment at a [4.8/5] ranking garnered from over 700 customers.

Once more, for Microsoft, figures within the low-millions can mainly be thought of rounding errors; the corporate has additionally largely shied away from having any actual involvement in VR gaming. And no, we don’t suppose the upcoming Xbox-branded Quest headset or Microsoft Cloud Gaming actually matter.

See also  ‘Budget Cuts’ Studio Announces Norse-inspired Roguelite ‘Crossings’ for Quest & PC VR Headsets

You Might Also Like

My next car must have this Carplay and Android Auto feature, here’s why

Memoreum Review: Ambitious But Imperfect Specimen

Apple eyes AI push on the Vision Pro. What it needs is a health pivot

Smart Contact Maker Raises $250M Investment at a Whopping $1.35B Valuation

Rec Room Halves Staff After 'Pushing A Giant Vision We Couldn't Realistically Deliver'

TAGGED:Virtual RealityVRVR Game
Share This Article
Facebook Twitter Copy Link
Previous Article Why Like a Dragon: Pirate Yakuza in Hawaii is a Must Play Game for Any Yakuza Fan Why Like a Dragon: Pirate Yakuza in Hawaii is a Must Play Game for Any Yakuza Fan
Next Article All the big MMO and multiplayer news from The Game Awards 2024 All the big MMO and multiplayer news from The Game Awards 2024
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

samson a tyndalston story
Samson Studio Says “Fair Fights Are For Chumps,” as Rough and Tumble Combat Dominates New Gameplay
News January 30, 2026
The Duskbloods_05
Nintendo Direct Partner Showcase Planned for February 5 – Rumor
Upcoming January 30, 2026
Grab Sonic Frontiers and seven other great Steam Deck games for just $15, saving over $234
Grab Sonic Frontiers and seven other great Steam Deck games for just $15, saving over $234
Hardware January 30, 2026
WWE 2K26
WWE 2K26 Launches on March 13th With CM Punk as the Cover Star
PC Game January 30, 2026
Google’s Project Genie Makes Real-time Explorable Virtual Worlds, Offering a Peek Into VR’s Future
Google’s Project Genie Makes Real-time Explorable Virtual Worlds, Offering a Peek Into VR’s Future
VR News January 30, 2026
D-Day VR Museum On Steam Is An Entertaining Educational Exhibition
D-Day VR Museum On Steam Is An Entertaining Educational Exhibition
VR News January 30, 2026
WWE 2K26 gets CM Punk on the cover, new battle passes, and Switch 2 mouse controls
WWE 2K26 gets CM Punk on the cover, new battle passes, and Switch 2 mouse controls
PC Game January 30, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

EA Sports FC 25 Gets the First Paid Battle Pass of the Franchise
Braid, The Witness Developer Teases New Announcement at The Game Awards 2025
Revenue From Xbox Releases on PlayStation is Helping Fund More Games – Phil Spencer
Onimusha: Way of the Sword Gameplay Showcases Combat, Issen, and Ganryu Fight

Trending News

How to fast travel in Death Stranding 2
Hideo Kojima Believes Clair Obscur: Expedition 33 Studio Sandfall Interactive is the “Ideal” Size
EV incentives supported by 67% of Americans, survey finds
The Elder Scrolls 4 Oblivion Remastered Guide – How To Win A Persuasion
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: John Carmack Pushed Microsoft to Make VR Fan Ports of ‘Quake’ & ‘DOOM’ Official, But Was Denied
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?