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Reading: Iron Swarm is a third-person persistent war MMO where players fight as gun-toting ants
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Gamexplore > Mobile > Iron Swarm is a third-person persistent war MMO where players fight as gun-toting ants
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Iron Swarm is a third-person persistent war MMO where players fight as gun-toting ants

June 22, 2025 3 Min Read
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3 Min Read
Iron Swarm is a third-person persistent war MMO where players fight as gun-toting ants
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Take a sport like PlanetSide 2, flip participant characters into ants, and shrink them all the way down to insect sizes to struggle it out amongst one another. That’s the extraordinarily boiled-down abstract for the in-development shooter Iron Swarm, an indie effort from a studio referred to as Faction 504 that seeks to place collectively a “persistent on-line tactical RPG” the place gamers tackle the function of biomechanical ant-soldiers in an infinite warfare for territory, survival, and supremacy.

“From the ruins of an Earth reclaimed by nature – ANTS! Mutated and advanced for warfare; continued their conquests. Harvesting iron from a misplaced civilization to create weapons whereas clinging to the remnants of life beneath.”

A dev weblog concerning the sport explains that the undertaking was impressed by a love of each PlanetSide 2 and Foxhole in addition to inspired by the success of the indie co-op soulslike FlyKnight. On the very base stage, gamers be a part of up with one in all 4 factions and interact in territory battles in a persistent warfare. Map dimension and participant sizes weren’t mentioned within the weblog, however it does use “MMO” as an identifier.

Iron Swarm additionally desires to inject some extra RPG components into the persistent shooter sub-genre, corresponding to managing of provide chains and entrance traces, ripper-style physique modifications, and the potential for player-run factions. There are additionally plans to let gamers lead NPC models into battle with a purpose to be certain that the sport doesn’t at all times require a vital mass of gamers on-line to perform; the lead dev explains that this got here from being burned by solo growth of an MMO twice over.

See also  ‘We like to make really big games’: John Smedley teases Distinct Possibility by namedropping PlanetSide 2 devs

Issues proper now seem like in a largely greybox state as the sport’s bespoke ANTECH I engine continues growth and refinement, and the latest information is up to now couched in Discord in the intervening time till an internet site is constructed. That is all to say that Iron Swarm could also be a good distance off, however for those who’re trying to get off of PlanetSide 2’s arguably bumpy experience, this undertaking could be value your discover.

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