We have taken Nvidia DLSS 4 for a check run within the Battlefield 6 marketing campaign, in addition to some multiplayer matches, to see if Tremendous Decision and multi-frame era can have a significant impression on efficiency. Utilizing an RTX 5070 and testing at 2,560 x 1,440, our findings are break up relying on the calls for positioned on the GPU.
The system we’re utilizing for this check clears the Battlefield 6 system necessities for enjoying at 1440p at 60fps on the excessive graphics preset. We’re utilizing an Nvidia GeForce RTX 5070 with an Intel Core i7 11700F CPU and 32GB of three,200MHz DDR4 RAM in dual-channel configuration.
For our multiplayer testing in Battlefield 6, we ran matchmaking for the Conquest recreation mode and recorded the information from a complete match. We examined the sport on the excessive graphics preset with none DLSS upscaling or body era, then with simply DLSS upscaling set to high quality, after which lastly with DLSS high quality and multi-frame gen set to 4x. Every check was additionally performed 3 times to make sure there was consistency within the outcomes and anomalies might be recognized extra simply. Listed below are the outcomes of this testing:
Common body charge | 1% low | System latency | |
Native | 77fps | 49fps | 31ms |
DLSS High quality | 95fps | 52fps | 27ms |
DLSS High quality + Multi Body Gen 4x | 330fps | 137fps | 40ms |
Regardless of there being a leap within the system latency when multi-frame gen is engaged, there was no level in any of those matches the place I may really feel this distinction in motion, and the movement was actually easy. Given the large leap in common body charge and 1% lows, it is effectively value deploying each DLSS tremendous decision and multi-frame era in Battlefield 6’s multiplayer recreation, whether it is obtainable to you.
As for the marketing campaign, I discovered a really demanding and repeatable check part within the very first mission of the sport, throughout a protracted automobile fight part, which contains a plethora of motion, together with helicopter crashes, explosions, and environmental destruction. In contrast to your avergae multiplayer match, this space of the marketing campaign presents a worst-case situation for GPU calls for.
As you’ll be able to see within the desk beneath, whereas setting DLSS to High quality does marginally enhance the general efficiency, introducing multi-frame gen merely introduces an excessive amount of system latency, with the determine averaging 84ms.
Common Body Price | 1% Lows | System Latency | |
Native | 88fps | 45fps | 32ms |
DLSS High quality | 92fps | 48fps | 28ms |
DLSS High quality + Multi Body Gen 4x | 143fps | 134fps | 84ms |
This may be felt within the gameplay, and it was most noticeable in a slight delay between left-clicking my mouse and the gun firing in-game. This latency is greater than double the quantity launched within the multiplayer matches, and it reveals the bounds of this expertise. Curiously, dropping the graphics preset to Medium additionally had a negligible impression on efficiency on this part of the sport.
Whether or not or not efficiency in demanding areas of the marketing campaign will be improved in a future replace stays to be seen, however for now, when the marketing campaign is at its most demanding graphically, Nvidia’s multi-frame gen tech is barely going to make efficiency worse due to the latency it presently introduces.
Should you’re eager to check out Nvidia DLSS 4 however aren’t positive which graphics playing cards to improve to, you’ll be able to learn our RTX 5090 evaluate and our RTX 5080 evaluate to see what we considered every of those new GPUs. You can too try our full information to purchasing the very best graphics card, the place we take you thru all our favourite GPUs proper now.
Will you be diving into the Battlefield 6 marketing campaign, or is your time going to be devoted fully to the multiplayer? Tell us over on our group Discord server.