Whereas the revealing of Horizon Metal Frontiers was removed from a shock, the truth that it was being developed utilizing Unreal Engine 5 slightly than Guerrilla Video games’ personal Decima Engine was a curious element. The sport’s government producer, Sunggu Lee, spoke about this resolution to make use of a separate engine for improvement in an interview with IGN.
When requested in regards to the variations between Decima Engine and Unreal Engine 5, Lee praised Guerrilla Video games’ technical experience, particularly on the subject of Decima’s skill to ship “gorgeous graphics and wonderful asset high quality”. He additionally famous that bringing over these top quality belongings to work with Unreal Engine 5 posed its personal set of challenges.
“Horizon Metal Frontiers is being developed utilizing Unreal Engine 5,” stated Lee. “The unique Decima engine is unimaginable — it delivered gorgeous graphics and wonderful asset high quality that made Horizon so iconic. Bringing these high-quality assets over to Unreal Engine 5 was no small problem.”
As for the event of the title. Lee additionally spoke about collaborating with Guerrilla Video games to ensure that the creative imaginative and prescient of the Horizon franchise can be captured completely with Horizon Metal Frontiers. He additionally spoke in regards to the spectacular capabilities of Unreal Engine 5 to perform this imaginative and prescient.
“We labored intently with Guerrilla to ensure we preserved the visible constancy of the unique, whereas creating gameplay that feels distinctive to Metal Frontiers,” he stated. “Leveraging Unreal Engine 5’s highly effective graphics capabilities, we’re in a position to ship breathtaking visuals and clean multiplayer experiences throughout each cell and PC (PURPLE).”
Horizon Metal Frontiers was unveiled earlier this week, and can be coming to PC, iOS and Android. The title is about to function most of the extra iconic features of Guerrilla Video games’ Horizon sequence, together with the flexibility to make use of sure Machines as mounts to discover the world. Nonetheless, together with this, it’s also slated to function loads of its personal distinctive gameplay options. Lee had spoken about these options through the title’s announcement.
“We’ve added distinctive, unique gameplay components to the method of taking down big machines,” he stated. “For instance, after destroying a particular a part of a machine, you’ll be able to shortly strategy and climb onto it utilizing a Pullcaster, set traps on the broken half, and inflict standing results.”
The MMO will focus round gamers gathering within the Deadlands alongside 1000’s of different hunters with a purpose to tackle the risk posed by the Machines. It was introduced with a pair of trailers, one among which showcased the gameplay that made it fairly simple to attract comparisons with Capcom’s Monster Hunter franchise.
NCSoft has additionally famous that Horizon Metal Frontiers is being developed by making in depth use of AI instruments throughout its improvement pipeline, from programming to the creation of artwork. The corporate additionally famous that different studios are additionally utilizing these instruments, and that we are going to get to see extra titles use the expertise in related methods shifting ahead.
Together with this, Guerrilla Video games can be reportedly working by itself multiplayer recreation based mostly on the Horizon universe. For extra particulars, try our protection.

