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Gamexplore > VR News > Hitman: World Of Assassination Trilogy (PS VR2) Review – A Redeemed Experience
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Hitman: World Of Assassination Trilogy (PS VR2) Review – A Redeemed Experience

April 5, 2025 14 Min Read
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14 Min Read
Hitman: World Of Assassination Trilogy (PS VR2) Review - A Redeemed Experience
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Fourth time’s the allure, you may say.

Following within the footsteps of three earlier lukewarm makes an attempt, IO Interactive is again to take one other stab at adapting Hitman: World of Assassination Trilogy in VR. This time, the sport has been reworked for PlayStation VR2, and goals to lastly put to relaxation Hitman’s cursed historical past with digital actuality.

In Hitman: World of Assassination Trilogy, you play as Agent 47, an knowledgeable murderer who jets off to numerous elements of the world to remove his targets. Every degree is a big sandbox surroundings, wherein you should use disguises to entry restricted areas and random on a regular basis objects as weapons or instruments.

Though the collection has principally been a flatscreen expertise, a number of VR releases on the unique PSVR, PCVR, and Quest 3 had been met with blended reception. However proper off the bat, it’s clear the PS VR2 model of Hitman: World of Assassination Trilogy has discovered all the appropriate classes from these earlier iterations.

The Information

What’s it?: A VR adaptation of Hitman’s sandbox stealth gameplay for PS VR2.
Platforms: PS VR2
Launch Date: Out now
Developer: IO Interactive
Value: $39.99 (VR version), $9.99 (VR entry improve)

Whereas the Quest 3 port was broadly criticized, its dual-wielding mechanics felt like the appropriate step ahead for the sport. Right here, dual-wielding returns with rather more freedom and maneuverability to make use of each arms on the go.

This implies full ambidexterity, permitting you to multitask totally different interactions directly, or assault two totally different enemy targets on the similar time. Utilizing two pistols to shoot is enjoyable, after all, however bonking two guards on the top concurrently utilizing cans of spaghetti sauce is a degree of comedy that may solely be present in a sport like this.

That’s not the one enchancment both. In an effort to trim down on the variety of button presses that featured closely within the Quest 3 model, Hitman: World of Assassination Trilogy on PS VR2 has full bodily interactions with the surroundings. Meaning truly with the ability to swipe a keycard into the reader, poisoning meals by dropping a vial of poison onto it, and opening a closet by pulling on the deal with. 

Throwing objects may also be achieved with the flick of a wrist, and due to the intention help setting you possibly can modify how difficult it’s to hit targets with it. It’s intuitive and actually helps to immerse you within the function of Agent 47. Altogether, it’s clear IO Interactive has actually taken every thing into consideration in the case of turning Hitman right into a VR expertise.

This extends to weapon dealing with too, which options holstering on either side of your physique, dynamic sniper scopes, in addition to guide reloading the place it’s a must to bodily insert a brand new journal into your gun. In comparison with the earlier variations, the place reloading was dealt with mechanically through a button press, this actually helps the sport to really feel much more prefer it was constructed for VR from the bottom up.

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This isn’t good although, as there stay moments the place the sport doesn’t really feel as dynamic. For instance, vaulting over partitions or climbing ladders remains to be solely operated by urgent one of many face buttons. It additionally places you right into a third-person perspective till you full the interplay, which might be actually distracting and even interrupt your momentum in some circumstances.

Practically each cutscene can be introduced in flatscreen, however there are some very uncommon events the place IO Interactive has taken the time to maintain you within the sport when a cutscene begins taking part in, versus hitting you with a flat video. The sport menu can be flat, and this looks like a missed alternative to make the most of the protected home from Freelancer to load up missions or test tools.

You’re certain to have the odd second or interplay that simply doesn’t translate effectively in a VR sport that was initially in flatscreen. I disliked each second the place it felt like management was being taken away from me. Fortunately, it doesn’t occur as a lot because it did in earlier variations of Hitman in VR, and positively not sufficient to be a nuisance. However it could actually really feel awkward when you find yourself confronted with it.

You may additionally discover the graphics are improved right here too over the Quest 3’s downgraded visuals. Every thing is crisper and extra reasonable, extra related in artwork type and graphical constancy to the unique flatscreen model on PlayStation 5. Utilizing the ability of the console, it’s out with the cel-shaded murky visuals, and in with the sleek, genuine textures. It’s a gorgeous canvas to take a look at, and actually made me wish to keep within the sport for much longer.

These graphics enhancements additionally give approach to extra particulars within the surroundings and props. Whereas the sport remains to be clearly utilizing textures and objects from the flatscreen model, with the ability to decide them up and examine them up shut provides you a brand new perspective on them in comparison with earlier than. Now you possibly can decide up keys, letters, books, clipboards, and rather more, with every merchandise having particulars on it that merely had been too small to be seen within the third-person sport.

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With it making up three video games altogether, the marketing campaign in Hitman: World of Assassination will take you about 20 hours or so to complete when you’re a sluggish methodical participant. Every mission can take you as much as an hour when you’re the kind of one who likes to discover and discover hidden secrets and techniques. However one of many collection’ greatest strengths is so that you can experiment with totally different routes and strategies when eliminating your goal. So, that 20-hour playtime all of the sudden turns into 100 hours when you’re so inclined.

Both approach, that’s nonetheless a very long time you’re spending with Hitman’s sandbox stealth gameplay. It’s basically a puzzle sport, the place you’ve an finish purpose in sight, and simply want to determine the appropriate approach to attain it. Assassinating targets utilizing a wide range of disguises and weapons feels so distinct to this collection that no different sport within the style fairly does the identical approach. And experimenting with totally different strategies every time you replay it makes it way more enjoyable to try to uncover every thing on provide.

Hitman: World of Assassination Trilogy has a number of consolation choices accessible. The choice to activate blinders and modify the energy helps with movement illness. You may also toggle a laser pointer to assist navigate menus.

You may also toggle head-based motion, which lets you transfer ahead based mostly on the course you are going through quite than the character. The choice to vary your dominant hand can be current.

Motion is restricted to stick-based locomotion, however you possibly can swap between snap and easy turning, together with tweaking the pace or diploma of those settings. Given the sluggish tempo of the sport, it is not too dangerous, however it’s a disgrace to see no possibility for teleportation-based motion.

As a result of IO Interactive encourages experimentation right here, it’s smart to avoid wasting your sport typically. What’s a disgrace is that quicksaves don’t look like supported within the VR model. So, any time you wish to pull off a dangerous transfer or an attention-grabbing feat, you’re just about required to pause the sport and save progress in one of many guide save slots, which may decelerate and interrupt the expertise. 

Equally, the slow-paced nature of the gameplay means you might often be ready round for lengthy durations of time for one thing to occur.NPCs usually stroll round on a loop, so when you’re ready for a personality to be in a particular place, it may very well be over 10 minutes earlier than they’re the place you need them to be. In case you’re like me and don’t like ready round bored in VR for too lengthy, this could make the expertise a little bit uncomfortable.

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That is what drew me extra to Hitman’s motion gameplay in VR. As somebody with a couple of thousand hours within the flatscreen model of Hitman, it’s all the time been fairly disappointing that the fight has left a lot to be desired. When taking part in with a controller or mouse and keyboard, it simply feels fairly janky and awkward, so I’ve tended to disregard that facet of the sport prior to now.

Nonetheless, with the enhancements to taking pictures and contextual interactions, IO Interactive has actually improved on the fight for the PS VR2. Now, it feels extremely badass to tug out a pistol and shoot two guards within the face as they’re attempting to arrest you. Then the commotion alerts extra guards, and earlier than you already know it, you’re pinned down in a hallway with dozens of enemies firing on you. Your solely alternative is to blast your approach out. It modifications the sport from a methodical stealth puzzler to what’s basically a John Wick simulator.

Similar to the earlier iterations of Hitman’s VR makes an attempt although, it’s disappointing to see that lots of the facet content material remains to be not accessible. Most of the bonus missions and escalations aren’t accessible to play in VR, and the Contracts and Sniper Murderer modes are fully disabled. 

What’s extra is my favorite sport mode, Freelancer, can be unavailable in VR. Contemplating the roguelite construction of Freelancer, VR fits itself effectively to the brief classes and unpredictable sandbox gameplay that mode provides. There’s a small sliver of hope IO Interactive may assist these modes in updates later down the road, however for now you’re basically caught with the principle marketing campaign and a handful of bonus ranges.

Hitman: World of Assassination Trilogy PS VR2 – Ultimate Verdict

Altogether, the PlayStation VR2 model of Hitman: World of Assassination may simply be probably the most refined VR expertise for this sport we now have. It’s a disgrace it took 4 iterations to get right here, however IO Interactive has redeemed itself to the place we will say this can be a VR port price testing. Whereas often tough across the edges, IO Interactive has achieved an ideal job at translating Hitman’s sandbox gameplay right into a VR area.


UploadVR makes use of a 5-Star ranking system for our sport opinions – you possibly can learn a breakdown of every star ranking in our evaluate pointers.

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Reading: Hitman: World Of Assassination Trilogy (PS VR2) Review – A Redeemed Experience
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