PC VR has been overhauled with gameplay options from PlayStation VR2! This overhaul is free for all house owners of HITMAN World of Assassination (Normal Version or above is required to entry PC VR).
We’re not simply stopping there, as beforehand teased, Freelancer is now absolutely supported in PS VR2 and PC VR – together with The Sarajevo Six DLC and greater than 50 Escalations, Elusive Targets, and Elusive Goal Arcade Contracts!
Together with this new content material, we’ve labored on enhancing the VR expertise with a complete host of recent options and enhancements based mostly on suggestions from the neighborhood.
Two-Handed Tweaks
Aiming of two-handed weapons has been improved; it’s now based mostly on the place of each arms. Beforehand, it was based mostly on the principle hand, adjusted barely with the help hand.
Collision of weapons when wielded with each arms has additionally been improved; it’s now based mostly across the barrel of the weapon. This could assist to forestall drifting when holding a sniper above railings.
Bullet within the Chamber
Final patch, we added tactical reloading, the place reloading a non-empty journal didn’t require you to rack the slide. We’ve since iterated upon this and the chambered bullet is now seen when racking the slide.
Full-Vary
We’ve improved the black ranges for PS VR2 as some gamers famous that they weren’t as inky as they need to be.
Sharpened Scope
We’ve made some enhancements to instances the place far-off objects might turn out to be invisible when wanting via a sniper scope, inflicting nice problem when sniping from sure vantage factors.
Savor the Second
Numerous key moments and kill alternatives at the moment are in third individual, permitting you to take pleasure in your work.
Intuitive Interactions
We’ve made varied enhancements to the touch interactions, together with including hand poses when your hand comes into proximity with them.
Screw the Huge Display screen
We’ve moved some beginning and exit cutscenes into 3D as an alternative of utilizing the 2D “cinema mode” display screen.
Pistol Placement
When beginning a mission, hid weapons (e.g. pistols) are not saved in a hip holster. As an alternative, they’re positioned within the stock wheel.
Agency Grip
We’ve improved the alignment of assorted objects after they’re held.
Holster Suggestions
We’ve modified how the suggestions works for holsters.
- PS VR2: When you maintain your hand (empty or with an merchandise) in a holster, urgent, releasing, or conserving your finger on the seize button offers you suggestions on whether or not you may or can not retailer/take an merchandise.
- PC VR: No suggestions is given for the entrance holsters. Shifting your hand (empty or with an merchandise) to the again holster offers you suggestions on whether or not you may or can not retailer/take an merchandise.
Choices Bonanza
We’ve added varied choices permitting you to refine your expertise in order that it’s good.
- Two-Handed Aiming
- Controls how weapons are aimed when wielding them with each arms. The default is the brand new positional aiming mode, however this may be modified to the earlier conduct.
- Firearm Angle
- Final patch, we added an choice permitting you to alter the angle of a held firearm. We’ve now cut up this into two choices for one-handed and two-handed weapons.
- Toggle Grip
- Enabling this lets you launch the grip button whereas conserving objects in your hand.
- Throw Sensitivity (PC VR Solely)
- Lets you regulate how delicate the sport is when figuring out when you’re throwing an merchandise.
PS VR Revamp
Some modifications made for the PS VR2 model have been built-in into PS VR to supply a extra constant expertise. One instance of that is that agility actions and mixing in at the moment are in third individual.

