With Dying Stranding 2: On the Seaside wrapped and launched to intensive acclaim, all eyes are likely on Kojima Productions’ subsequent initiatives. There’s a horror title, OD, printed by Xbox Recreation Studios, and Physint, developed in collaboration with PlayStation, and signalling director Hideo Kojima’s return to the motion espionage style.
Nonetheless, Kojima has already indicated that the latter will take 5 – 6 years to develop. Proper now, it’s at the moment within the “conceptual stage.” Whereas talking to Indiewire, he revealed that one month after Dying Stranding 2’s launch, he’s “checking the info of the gamers all around the world — what sort of weapons they’re utilizing, the routes they’re taking, all this knowledge. I additionally see these small bugs right here and there, so I’m deciding the place to repair and what to repair.
“I additionally am beginning to work with the workforce on ‘OD‘ as a result of that’s a brand new venture, and likewise doing ‘Physint‘ all on my own as a result of that’s on the conceptual stage. So I’m doing that. And likewise I’ve all these interviews each day, and likewise promotional — photo-shootings, issues like that — so I don’t really feel like I’ve completed the title [Death Stranding 2], to be frank.”
That final bit is fascinating when you think about that Dying Stranding acquired a Director’s Reduce with new missions, instruments, devices, and enhancements. Whereas there aren’t any plans for the sequel to obtain DLC, an enhanced version is probably not totally out of the query.
As for Physint, it confronted some points final 12 months because of the SAG-AFTRA strike, which was just lately resolved. Keep tuned for additional updates within the coming months and, extra probably, years.

