As synonymous as Halo is with a memorable marketing campaign, it’s equally iconic for its multiplayer. Halo 2 was just about the explanation to buy Xbox Dwell again within the day, and stood alongside Name of Responsibility as one of many multiplayer titans. And whereas its enchantment has actually diminished in later titles, the aggressive scene stays as energetic as ever with Halo Infinite.
Sadly, it must proceed counting on the 2020 shooter since Halo: Marketing campaign Advanced received’t characteristic PvP. Halo Studios defined this omission in a gaggle interview, which Home windows Central attended.
“We’re not making an attempt to switch what’s a masterpiece within the unique,” mentioned government producer Damon Conn. “We’re making an attempt to principally make one thing that stands form of shoulder to shoulder with it, utilizing new instruments, new power, to get a bit of little bit of a contemporary tackle some issues, however honoring the legacy.”
In fact, it’s additionally vital for the staff to make sure that four-player marketing campaign co-op is executed nicely alongside cross-play and cross-progression, particularly with PlayStation getting into the fold for the primary time.
“So, sure, it’s a marketing campaign expertise, but it surely’s not solely a single-player expertise. And Halo has been at all times about reconnecting, a robust sense of neighborhood, after which additionally telling these tales and sharing these experiences collectively. And we consider that’s the place, you already know, we’re actually going to have the ability to convey individuals along with this new launch.”
Granted, this can be a remake, and Halo Studios might very nicely be saving its sources for the following mainline title (at any time when that will launch). However, it’s considerably underwhelming that PlayStation gamers received’t get to expertise one of the vital iconic parts of the sequence for the primary time.
Halo: Marketing campaign Advanced launches in 2026 for PS5, Xbox Sequence X/S, and PC. Head right here to be taught extra about how the studio is leveraging Unreal Engine 5 whereas retaining the legacy code. You may as well watch over 13 minutes of gameplay from The Silent Cartographer mission right here.

