Sucker Punch Productions and Sony have confirmed that its subsequent State of Play, a gameplay deep dive into Ghost of Yōtei, will happen on July tenth, 2 PM PT. Hosted by inventive administrators Jason Connell and Nate Fox, it gives “almost” 20 minutes of gameplay.
We already learn about protagonist Atsu’s mission to slay the Yōtei Six, who’re chargeable for killing her household. Nonetheless, the State of Play may even spotlight new weapons, new methods for gamers to “personalize” their journey, new “particular modes,” and extra. In fact, even with choices just like the kusarigama, odachi, firearms, and yari, the katana remains to be thought of the “most useful.”
We’ll doubtless study extra about different gameplay options, akin to vegetable foraging, and the way that feeds into the power to camp wherever on the earth. Sucker Punch beforehand touted the open world as its largest to this point, but it surely additionally needs to provide gamers extra management over the story and keep away from the style’s monotony.
Ghost of Yōtei launches on October 2nd for PS5. Pre-orders are actually obtainable – try the Collector’s Version (and a few temporary new footage) right here.