Whereas Sq. Enix has been quiet about progress on the event of the grand finale to the Last Fantasy 7 Remake trilogy, recreation director Naoki Hamaguchi took to the stage throughout Brasil Sport Present 2025 to speak in regards to the title. As caught by WCCFTech, Hamaguchi spoke about how the builders didn’t wish to lower out any components of story or gameplay from the primary two video games within the trilogy.
This, he famous, is as a result of it will imply that followers of the 1997 unique would look ahead to that sort of content material. He additionally famous that this was why the unique needed to be break up into three video games for the remake.
“Last Fantasy VII is a recreation with a really enormous fanbase,” mentioned Hamaguchi on stage. “We may have lower some components and turned it into one recreation, however the followers of the unique would by no means have forgiven us. If we wish to inform this story utilizing new know-how, it’s not potential to take action in a single title. That’s why we made the tough resolution to separate it into three components.”
Hamaguchi additionally spoke about how the builders plan on wrapping the epic story of the trilogy up. He famous that the third title of the Last Fantasy 7 Remake trilogy will provide a passable ending that may make each new followers, in addition to followers of the unique pleased. He went on to notice that, as soon as the trilogy is full, it “shall be cherished by everybody.”
“After all, I have already got a transparent concept of the ending for Last Fantasy VII Remake Half 3,” he mentioned. “I feel this conclusion will attraction to each those that cherished the unique and those that grew to become followers of FF7 because of the Remake sequence. I’m assured this new recreation shall be cherished by everybody.”
Earlier this month, Hamaguchi additionally spoke in regards to the growth of the title, in addition to Sq. Enix’s renewed deal with going with a multiplatform launch reasonably than protecting it unique to consoles. In an interview, Hamaguchi famous that, whereas “the dearth of reminiscence” on Xbox did current “some points” for the crew, all in all, the multiplatform method hasn’t affected the sport’s growth a lot. Whereas Hamaguchi didn’t point out whether or not he was particularly speaking about Xbox Sequence S, it’s fairly possible that the weaker console was the principle topic, because the Xbox Sequence X has the identical quantity of RAM because the PS5.
As for a way the crew is dealing with growth for a number of platforms, Hamagucho famous that it has “designated groups engaged on every platform in order that our multiplatform method received’t affect the event by any means.” Whereas growth has been going nicely in any other case, he additionally famous that, “For the Xbox model, like many different publishers, I feel we did see some points with the dearth of reminiscence in contrast with different platforms.”
With the Nintendo Swap 2 and Xbox Sequence X/S launch of the primary recreation of the trilogy – Last Fantasy 7 Remake Intergrade – popping out on January 22, 2026, Sq. Enix has additionally confirmed that it has plans to convey the remainder of the video games within the trilogy on all platforms as nicely.