With over seven million copies bought in simply three days, Battlefield 6 is formally a hit and a robust comeback for the franchise. Nevertheless, as common as the sport is, it’s not good, particularly in multiplayer, the place the group spends most of their time. Let’s delve into ten issues that hardcore gamers dislike essentially the most, and what’s being finished to handle them.
Map Dimension
Through the beta, the message from the group was loud and clear – bigger maps. The present map choice feels too small, even in Conquest, which accommodates 64 gamers. Whereas the event crew claimed that it purposefully included smaller maps within the beta for gamers to check, the complete launch doesn’t encourage a lot confidence in that regard. They’re smaller, lessening considered one of their principal appeals – vehicular fight. DICE revamped maps throughout the days of Battlefield 2042, so it’s attainable that it may alter the present choice. In any other case, all that’s left to do is anticipate Season 1’s first map and hope it mixes issues up.
Conquest Ticket Modifications
What’s worse than Conquest maps, which don’t really feel like they seize the mode’s scale and attraction? The latest adjustments to beginning tickets. DICE defined that this was to make sure matches would “end at a extra pure tempo” since they might typically attain the time restrict beforehand. And whereas this encourages a quicker playstyle, it feels counterintuitive to the mode’s tenets, like vehicular play, correct technique, considering earlier than leaping into the following fray, and so forth. DICE stated it’s going to “hold monitoring suggestions and information to verify the move of every match feels proper,” so this seemingly isn’t a everlasting change, nevertheless it’s undoubtedly one of many more strange.
Medic Woes
One of the controversial lessons within the sport, the Medic has obtained its justifiable share of complaints because of gamers not reviving their teammates (and even rezzing them and easily leaving moderately than providing correct help). You even have gamers who don’t use Medic to help their crew, however as a result of it’s the one class with a gadget that may heal and resupply at a second’s discover. Name it a egocentric approach to play, nevertheless it will get outcomes. How DICE will tackle this – and incentivise Medics to are likely to their teammates – stays to be seen.
UI Points
One other core characteristic that obtained intensive suggestions and but nonetheless feels as terrible as ever to make use of is the person interface. From the very begin of the expertise, when selecting the marketing campaign, multiplayer and Portal to deciding on totally different playlists, the present UI feels clunky and unappealing. Finding new unlocks feels extraordinarily cumbersome. Even the method of equipping new skins is downright baffling, requiring you to decide on a category, then its character, earlier than allocating a pores and skin (and if that doesn’t work, good luck figuring it out by something however trial and error). This isn’t to say that the HUD is any higher whereas enjoying, however the UI as a complete merely takes the cake as one of many worst in a triple-A title.
Optics
One of many extra underrated parts of a first-person shooter is the optics, as a result of if the sights don’t really feel nice to make use of, then the very act of aiming turns into an train in frustration. As you’ve little question gathered, lots of the optics in Battlefield 6 aren’t good. The crimson dot sights on a few of them look so darkish that it’s troublesome to truly monitor the place your photographs are going (which isn’t helped by bloom and hit registration, however extra on that later). Their dimension additionally doesn’t assist on this regard. No matter occurred to letting gamers customise their reticle? If Overwatch may implement one thing like this years in the past, there’s no excuse why Battlefield can’t, particularly when Battlefield 4 had comparable capabilities.
Problem Necessities
Challenges are at all times robust to implement since you need one thing that isn’t too troublesome to finish, but additionally one thing that would, effectively, problem the participant, maybe push them out of their consolation zone. Nevertheless, the challenges require some hefty reworks, particularly once they’re required to unlock devices. These embrace intercepting projectiles with the Grenade Intercept System, which is pretty area of interest in its personal regard however turns into downright annoying when it is advisable do it 100 occasions and have a rating of 40,000. Then there’s the problem, which requires getting 300 kills with sniper rifles – fairly simple to perform – however you additionally have to receive headshot kills with the identical at over 200 meters. Overlook the talent required – there aren’t even sufficient maps with such lengthy sightlines.
Rush
It’s been talked about earlier than, however bears repeating – Rush simply doesn’t provide the identical expertise as earlier titles. Whereas its layouts have been “revised” to make sure “higher stability between attackers and defenders” within the day one patch, the 24-player restrict and total move lack the hectic, fast-paced motion that the mode is thought for. With how typically it comes and goes, it wouldn’t be stunning to see a 32-player variant launched on a brand new map sooner or later, however for now, it seems like a shell of its former self.
The Development Grind
XP farming customized video games would at all times be a priority with Portal just because many gamers desire a leg up over the competitors (or, on the very least, to trivialize totally different challenges or unlock cosmetics). However in Battlefield 6, seeing DICE crack down on gamers who abuse the identical seems like a punishment, given how horrendously gradual leveling could be. Whether or not you’re working to unlock new weapon skins or obtain new gear, it finally ends up feeling extra like a chore than a reward for time invested. And should you didn’t occur to abuse Portal farming like different gamers, then you definitely’ll must take care of not having a degree enjoying area.
Bloom and Hit Registration Points
No matter what you consider every part else, nonetheless, no less than the precise gameplay is enjoyable, proper? The weapons really feel superb to fireplace, and the motion is fairly stable, regardless of the continued back-and-forth between the group and the builders on the way it ought to really feel. Sadly, some points persist, which may make even essentially the most satisfying gameplay really feel horrible. We’re speaking about bloom and hit registration points, the place, regardless of clearly aiming at your goal and firing a number of rounds, many don’t hit (which isn’t the case once they hearth again, immediately deleting you). As a lot as it might seem to be an excuse for lacking photographs, it’s turn into sufficient of a problem that the event crew investigated and confirmed it’s the results of two points that “impression dispersion/bloom in an unintended manner and can trigger you to have extra dispersion at occasions,” as described by principal sport designer Florian Le Bihan. A hotfix is on the best way to repair this no less than.
No Naval Warfare
For every part that Battlefield 6 contains, there’s a good quantity of content material from earlier titles that’s outright lacking. Maybe none are as conspicuous as the dearth of naval warfare, and given the sport’s premise of all-out battle, to not point out the inclusion of planes and tanks, it feels bizarre to not take the combat to the seas. The event crew stated that requests for implementing the identical “haven’t gone unnoticed,” and whereas nothing has been formally introduced, datamining by Insider Gaming reveals code strings alluding to 2 new automobiles – Jet Skis and Inflexible-Hulled Inflatable Boats. After they’ll be added is anybody’s guess, so it might take longer than you’d assume, however no less than there’s an opportunity.