In relation to zombie video games, I’m confronted with a recurring dilemma: Do I need to expertise uncooked realism as a puny dwelling being attempting to outlive in opposition to all odds? Or do I need to be a guns-blazing, larger-than-life motion hero who stops for no undead horde? Dying Gentle: The Beast lets me expertise each. It guidelines.
Developed by longtime Dying Gentle studio Techland, Dying Gentle: The Beast was launched smack in the course of September 2025 — probably the most crowded launch home windows in fashionable gaming. Amid hits like Hades 2, Hole Knight: Silksong, Borderlands 4, and Silent Hill f, Dying Gentle: The Beast greater than holds its personal. Performed from a first-person perspective, this action-adventure recreation places you within the boots of Kyle Crane, the returning protagonist from the unique 2015 Dying Gentle. Having been subjected to grotesque experiments for the previous 13 years, poor Kyle has changed into some kind of human-zombie hybrid, giving him superhuman skills akin to the strongest zombie bosses, however with out shedding his humanity.
As Kyle units out to take revenge on the Baron, the person accountable for his torture, he has to combat his method by way of a zombie-ridden, open-world model of the Western Alps. Traversing this world is a delight by itself; after securing an previous monastery, it received’t be lengthy earlier than you get to discover a beautiful village and an unlimited countryside in opposition to an epic backdrop of snowy mountains. Like several correct zombie recreation, Dying Gentle: The Beast understands {that a} world with out people isn’t simply doom and gloom; it may be lovely, too.
However magnificence isn’t the one factor provided by this locale; to get from one place to the subsequent, Kyle can both seize a automobile or use his top-notch parkour abilities, which embody operating, leaping, climbing, and sliding. Racing over the deserted freeway is kind of enjoyable, particularly whenever you hit a zombie or two, however it doesn’t examine to the depth and freedom of rooftop parkour, the place each incorrect bounce might be your final. Sadly, as the vast majority of the sport map is about in both woodland or countryside, the Previous City is the one place with ample rooftop parkour alternatives — it’s sufficient to fulfill my parkour cravings, however I wouldn’t have minded one other village.
Now, seeing this magnificent panorama overrun by zombies ought to make me unhappy… Nevertheless it actually doesn’t, as combating zombies in Dying Gentle: The Beast is pure pleasure. You’ll be able to take your choose of melee and ranged weapons, although melee choices take middle stage as bullets are scarce — and gunfire attracts zombies. It’s factor, due to this fact, that melee fight is the superior of the 2; not solely does each slash visibly injure a zombie, however you actually really feel the influence, particularly from blunt weapons. Virtually simply pretty much as good are The Beast’s instruments: grenades, molotovs, decoys, and — my private favourite — throwing knives. Nothing extra satisfying than quietly disposing of minor zombies with a single, well-aimed blade.
Whenever you get dropped right into a zombie apocalypse, you don’t simply need to gun down zombies, do you? You’d need to smash them, knife them, take them out from behind, kick them off a constructing, lure them right into a entice, set them ablaze, perhaps hit them with a crossbow bolt as you fly overhead in slow-motion… That form of stuff. Due to Dying Gentle: The Beast’s expansive arsenal of weapons and devices, you are able to do all that and extra as you strategy every state of affairs in another way.
However these are your foremost fight instruments — what about Kyle’s particular skills? The primary one, Beast Mode, feels good and boring in equal measure. Upon activation, Kyle turns into inhumanly sturdy for a short time, permitting him to tear by way of any zombie that dares to come back close to. The primary time I used it, this sudden, adrenaline-fueled transfer felt wonderful, however as I used it extra usually, I began to comprehend one thing: Greater than a cool fight capability, Beast Mode seems like a cheat code.
Whereas taking and dealing injury will robotically cost and activate Beast Mode in the beginning of the sport, finally, you’ll be able to modify its talent tree and use it everytime you please. Obtained chased by a horde? Beast Mode will destroy them in seconds. Scary stealth part? Beast Mode will clear the room for you. Going through a very cumbersome boss? Simply use Beast Mode to immediately deplete a hefty chunk of its HP. Having this opt-out at my disposal might sound nice in principle, however in follow, it severely reduces the sense of menace I’m in search of in a zombie survival recreation.
I’ve thought of ignoring the flexibility to treatment this, however refusing to make use of Beast Mode in a recreation known as The Beast does really feel a bit odd. A greater solution to offset Beast Mode’s benefit is to play on brutal mode (exhausting issue) versus survival mode (regular issue), which can make every combat tougher. Beware, nevertheless, that loot, store provides, and even your stamina bar will endure restrictions.
Not like Beast Mode, the Survivor Sense particular capability is dealt with completely. This scanning capability reveals all close by objects and zombies — however solely “risky” zombies, a.ok.a. those with increased mobility and the capability to alert the horde. This proved to be the proper stability for me; whereas I don’t want to see each zombie, as that will take away all emotions of dread in addition to the necessity for warning, stealth, and tactical choices that defines Dying Gentle video games, it might be too exhausting to finish stealth sections with out the flexibility to mark risky zombies — I’d have to spice up the display screen brightness to 100.
The one factor Survivor Sense may enhance upon is merchandise visibility. Marked with nothing however a small gray dot, it’s straightforward to overlook the loot, and I don’t see any accessibility choices to repair this. Whereas we’re on the subject of minor annoyances, it might’ve been nice to get a quick journey and auto-loot possibility as nicely — going from zombie to zombie to gather scraps is way from my favourite exercise on this recreation. However whereas some weaknesses are minor sufficient to be excused (taking a look at you, English street and store indicators, and conveniently spray-painted ledges on pure rock partitions), a relatively distinguished one in Dying Gentle: The Beast is its story.
Kyle Crane is a pleasant bloke, however he’s a fairly normal man-of-few-words motion hero. His sole motivation? Vengeance, in fact! His nemesis, the Baron, is your common power-craving dangerous man who’s obtained a limiteless provide of henchmen to throw at you. Naturally, in his quest to deliver down this Baron, Kyle is aided by a stern however conventionally engaging lady with a knack for science. This premise units you up for a ton of “Discover the survivors,” “Retrieve this merchandise,” and “Search this website” kind of quests. I received’t spoil any plot twists right here, however not considered one of them got here as a shock to me.
Fortunately, I’m not in search of a story masterpiece; I simply need to slay zombies, and Dying Gentle: The Beast occurs to be a wonderful zombie survival recreation with a surprising world, pleasant parkour, and wonderful fight. Balancing motion with vulnerability isn’t straightforward, however between Beast Mode transformations, and never within the least as a result of limitations of Survivor Sense, Kyle Crane is human sufficient for this recreation to scare the dwelling daylights out of me.

