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Gamexplore > News > Dragon Age Remastered Trilogy Didn’t Happen Because of Electronic Arts, Says Former Producer
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Dragon Age Remastered Trilogy Didn’t Happen Because of Electronic Arts, Says Former Producer

August 10, 2025 3 Min Read
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As well-received as Mass Impact: Legendary Version was, Digital Arts has by no means felt eager on the same remastered trilogy for Dragon Age. Former government producer Mark Darrah instructed MrMattyPlays in a current interview that the writer has at all times been “type of towards remasters.”

“EA’s traditionally been, and I don’t actually know why, however they’ve even mentioned this publicly, type of towards remasters. It’s unusual for a publicly traded firm to mainly be towards free cash, however they appear to be towards it. That’s a part of it,” says Darrah.

In fact, bringing all three titles collectively into one bundle would have been “tougher than Mass Impact to do; to a point unknowably tougher. Perhaps solely a bit of bit tougher, perhaps quite a bit tougher.” That is doubtless due to their vastly completely different toolsets and engines.

BioWare had some concepts on find out how to deal with this, although. “Let’s do Frostbite instruments, after which let’s discover a mod home that appears proficient and pay them to do a remake of Dragon Age Origins.” Darrah revealed that, “There have been plenty of pitches round. A remaster, you type of get Dragon Age 2 totally free, a remake you don’t.”

“EA’s stance was most likely, ‘Positive, go forward and do it, however do it with the cash you have already got.’ And it’s like, ‘Properly, we will’t do it with the cash that we have already got as a result of we’re doing all these different issues.’” Darrah has talked about an absence of assist from EA up to now, whereas former author David Gaider says it at all times most well-liked Mass Impact over Dragon Age, so which will have additionally performed an element.

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Dragon Age is even much less prone to obtain any assist following the underwhelming efficiency of Dragon Age: The Veilguard and BioWare’s restructuring, with the studio now centered on the following Mass Impact. Whereas Veilguard has acquired intensive criticism, it noticed no scarcity of troubles throughout its lengthy growth interval, as reported by Bloomberg’s Jason Schreier.


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