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Gamexplore > My Bookmarks > VR News > ‘Dimensional Double Shift’ is Owlchemy Labs’ Fastest Growing Game, Tapping Into Quest’s Latest Freemium Trend
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‘Dimensional Double Shift’ is Owlchemy Labs’ Fastest Growing Game, Tapping Into Quest’s Latest Freemium Trend

March 3, 2025 3 Min Read
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3 Min Read
‘Dimensional Double Shift’ is Owlchemy Labs’ Fastest Growing Game, Tapping Into Quest’s Latest Freemium Trend
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Owlchemy Labs has been a powerhouse of top-selling VR video games, so when the Google-owned studio launched Dimensional Double Shift in beta final 12 months totally free, it wasn’t instantly clear why the studio behind Job Simulator (2016) was making its first stride into freemium territory. With over 500,000 downloads now although, it’s evident they noticed the writing on the wall: free-to-play on Quest is extra profitable than ever because of Quest 3S.

Like Job Simulator and its sequel Trip Simulator (2019), Dimensional Double Shift duties gamers with jobbing round a patently wacky universe, this time operating a mixture storage and diner station, the place you and three different gamers can repair up each vehicles and grub for alien patrons.

There’s just a little extra below the hood than simply being basically a free-to-play multiplayer model of Job Simulator although. Whereas Dimensional Double Shift replicates the type of immersive and straightforward to choose up mechanics of the studio’s most profitable titles, additionally being one of many first designed solely for hand-tracking, the launch of Quest 3S has seen a big inflow of youthful customers, which undoubtedly has been an enormous driver.

And because it goes, youthful players sometimes spend extra time in social video games, much less cash on premium purchases, and extra on in-app purchases—which means free-to-play video games are seeing an enormous increase proper now.

As well, Dimensional Double Shift’s 500,000 obtain milestone follows a rising development of veterans and indie studios alike hoping to strike it massive with freemium titles, ostensibly aiming to duplicate the viral success of One other Axiom’s breakout hit Gorilla Tag, which generated over $100 million in gross income final summer season.

See also  Lovecraftian Horror Dread Meridian Struggles With Combat

“We’re constructing a social-first platform, and these youthful customers usually tend to spend time with buddies in multiplayer experiences and social hangout apps,” Meta’s Metaverse Content material chief Samantha Ryan mentioned final month. “They’re contributing to the rise of free-to-play titles—a sample traditionally frequent on different platforms. We’re additionally seeing development of youthful customers in Horizon Worlds.”

And Meta is aware of full effectively it wants a Gorilla Tag—or a number of Gorilla Tags—of its personal on Horizon Worlds too. Meta lately introduced a $50 million fund to incentivize the creation of latest and improved content material in Horizon Worlds, aiming to draw builders to construct on the social platform what they may in any other case launch as self-contained apps, with the fund designed to pay out bonuses to creators of worlds that drive excessive visits, retention and in-app purchases.

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