Blizzard Leisure’s normal supervisor for the Diablo franchise, Rod Fergusson, is leaving the corporate after 5 years, he introduced Friday. Fergusson’s departure from Blizzard appears amicable, and raises questions on the place he’ll wind up subsequent, primarily based on his status in recreation growth.
“After 5 years of driving the Diablo franchise ahead with 4 large launches, it is time for me to step away from Blizzard/Microsoft, sword in hand, and see what’s subsequent,” Fergusson wrote on social media. “The groups are arrange for fulfillment, with an thrilling slate of releases forward. I am extremely pleased with what we have constructed collectively and searching ahead to what comes subsequent for Diablo, and for me.”
Below Fergusson, Blizzard launched Diablo 2 Resurrected, Diablo Immortal, Diablo 4, and the D4 growth Vessel of Hatred. Fergusson joined Blizzard in 2020, after leaving The Coalition, the place he helped lead the workforce behind Gears 5.
Fergusson has earned a status in recreation growth as a “nearer,” somebody who may get troubled initiatives accomplished. That actually gave the impression to be the case with Diablo 4, which had been in growth for near a decade in varied incarnations; Fergusson helped get it throughout the end line in 2023. Previous to his function at Blizzard overseeing the Diablo franchise, Fergusson labored on the unique Gears of Struggle (described as “on fireplace” earlier than he stepped in) and its many sequels. He additionally helped get BioShock Infinite — a famously challenged mission — out the door.
gamexplore has reached out to Fergusson for additional clarification on his departure.
That pedigree actually makes one surprise what problem Fergusson may deal with subsequent. There isn’t any scarcity of video games publicly experiencing crises or interminable delays. Bungie’s Marathon, Studio Wildcard’s Ark 2, Cloud Chamber Video games’ new BioShock, and Ghost Story Video games’ Judas instantly spring to thoughts, however these are simply guesses. Fergusson could now not adhere to the “all the time be closing” mantra. However followers of troubled in-development video games ought to cross their fingers that he may need a hand in bringing their subsequent extremely anticipated recreation to completion.