COLD VR delivers moments of entertaining motion on Steam, but it surely’s let down by irritating degree design and an unpolished presentation. This is our full evaluate.
I attempt to keep away from overly evaluating video games with different titles in opinions, but it surely’s inconceivable to disregard COLD VR’s inspirations. We’re witnessing an growing quantity of VR video games take inspiration from SUPERHOT VR, the 2016 hit the place time solely strikes while you do, but COLD VR units itself aside by flipping this concept. Delivering an motion sport the place time slows down while you transfer, it is an intriguing premise let down within the execution.
What’s it?: A VR motion sport the place time slows down while you transfer, with optionally available horror ranges.
Platforms: Quest, Steam, PlayStation VR2 (reviewed on Steam through Quest 3 with Digital Desktop)
Launch Date: February 11 (Quest, Steam), TBC (PS VR2)
Developer: ALLWARE LLC
Worth: $19.99
An honest narrative boosted by some pleasant live-action clips from an ALLWARE worker laces collectively this marketing campaign. A rogue AI’s making an attempt to seize humanity inside its simulation that results in a a number of selection ending, but it surely’s not one thing it’s worthwhile to intently observe. All it’s worthwhile to do is keep away from getting hit and both discover the exit or destroy these crystal blue foes.
COLD VR — PC VR gameplay clip captured by UploadVR
Repeatedly needing to maneuver means you’ll be able to’t spend an excessive amount of time desirous about your subsequent transfer. COLD VR’s strategy calls for motion, fast considering and adaptableness that may ship an pleasant problem. Slicing by means of crowds with a light-weight sword or watching enemies shatter into items as a slow-motion bullet flies by means of them could be fairly satisfying. Even higher is inserting your self in a spot that causes your foes to shoot one another; it is the one pleasant fireplace I will settle for.
Sadly, some ranges endure from poor layouts and this will get irritating. The practice mission Callum famous in his preview stays a giant offender, although some ranges really feel like I solely obtained by means of on luck. Enemy placements and restricted room to maneuver triggered repeat restarts on some missions, however different encounters really feel unfairly weighted towards you.
My desktop makes use of an Intel i9 16-Core Processor i9-12900 (As much as 5.1GHz), 32GB RAM – Corsair VENGEANCE DDR5 5200MHz, and a 16GB Nvidia GeForce RTX 4070 Ti Tremendous. This evaluate was performed utilizing a Meta Quest 3 through Digital Desktop, and I encountered no efficiency points on ‘Excessive’ settings.
Yow will discover the minimal and advisable specs on the Steam web page to be taught extra.
One degree close to the top instantly throws you into the firing line after choosing up your weapon, and I’ve misplaced depend of my complete restarts. Not solely is there a restricted window to dodge enemy bullets from a number of angles, it’s essential to do that throughout 4 completely different flooring. This shortly turns into irritating, and eventually clearing the final flooring left me extra exasperated than jubilant.
One other massive drawback is COLD VR’s inconsistencies, and that is finest exemplified by the horror ranges based mostly on The Backrooms. On one hand, the concept that this rogue AI’s going to out of the blue throw you right into a nightmare for messing with its plans is terrifyingly fiendish. It is making your life a dwelling hell to persuade you to cease, and that is solely enhanced by VR’s immersion.
Nevertheless, the top result’s a tonal mismatch. Anybody who does not like VR horror might be happy to know these sequences could be skipped, but that presents one other challenge. The disclaimers spoil any sense of shock and disrupt the circulate of gameplay, even if you happen to’re somebody who enjoys horror video games. I would fairly these sequences might be turned off (or on) out of your in-game hub space to assist streamline the motion, as a substitute of presenting you with a giant warning each time.


COLD VR — a Backroom degree screenshot and the disclaimer
COLD VR packs a number of completely different weapons to play with, although a few of them do not feel that completely different functionally. Half your melee weapons really feel like some stylized variation of a sword, whereas the one main distinction with weapons usually is ammo depend and firing velocity.
One notably completely different weapon is a sniper rifle you’ll be able to perch onto a ledge. Each shot requires pulling again the bolt to eject casings earlier than you’ll be able to fireplace once more and whereas I normally recognize guide reloading, it solely annoyed me right here as a result of the bolt retains “slipping” from my grip.
COLD VR solely makes use of synthetic stick-based locomotion for motion. Digicam choices for each snap turning and easy turning can be found, every with adjustable levels and speeds respectively.
Whereas there’s not a left-handed mode, face buttons are hardly ever used past citing the pause menu, so I do not anticipate this being an issue. Seated gameplay is not formally supported, although the dearth of an on-body holstering system means you’ll be able to play comfortably whereas sat down regardless.
One other challenge is that hit detection does not at all times work, although this did not happen that continuously. Swords can visibly influence my blue opponents and do nothing, some weapons when thrown would get caught in midair, whereas others would bounce round wildly. All of this leaves COLD VR feeling distinctly unpolished at instances.
COLD VR screenshots on Steam captured by UploadVR
There are a few points that emerge throughout gameplay too. For instance, going previous a strong object into what I would assume is an “out of bounds space” merely cuts the display to black with no warning, which will get disorienting. I observed this in ‘The Pirate’ degree too, solely I used to be leaping from a ledge to start out. The animations do not at all times match while you maintain weapons, both, as I uncover upon seeing my hand float by means of a gun earlier than it step by step units into place.
How Does It Run On Quest?
UploadVR was additionally supplied entry to the Quest model of COLD VR throughout this evaluate interval, which is appropriate with the Quest 2/Professional/3/3S headsets. Although we have not accomplished the sport on Quest as nicely, we jumped in for half-hour on Quest 3 to check the 2 editions.
It is instantly clear that the Quest model has acquired a serious visible downgrade. Visible results look worse, the opening scene’s transition after getting into the elevator has been eliminated, whereas the crystallized blue enemies are much less outlined. The presentation feels missing on all counts, and that is very true in direct comparability.
Some ranges even have variations, and that is most outstanding early on with ‘The Pirate’ degree. The Steam degree splits the motion throughout three ships, one thing that is clearly seen on the extent choose display in your hub on Quest. Nevertheless, the Quest model restricts this to 1 ship with enemies showing on columns exterior.
You probably have the choice to decide on between Steam or Quest for COLD VR, our advice unreservedly goes to Steam.
On Steam, COLD VR runs nicely, there is a good soundtrack backing up the motion and the neon themes match properly into this dystopian sci-fi aesthetic. The PC VR model normally appears fairly first rate however the visuals take a pointy hit on Quest, which I’ve detailed this additional above.
To display this extra clearly, here is a comparability video of the opening scene, recorded by UploadVR’s video producer, Don Hopper.
Quest model on the left, Steam model on the fitting
Sadly, some presentation parts additionally really feel unpolished. The beginning menu is offered like a flatscreen in floating area, with consolation choices to the left. Subsequent to that? 4 choices that say low, medium, excessive, and epic. These are the graphical settings, however the sport does not state that. It is simply 4 choices alone with no extra context. Moments like this go away COLD VR feeling underbaked and rushed.
COLD VR Overview — Ultimate Verdict
It is laborious not to consider the wasted potential right here with COLD VR, and the 40-stage marketing campaign took me roughly three hours to finish. ALLWARE’s debut sport wanted extra time, higher balancing, and significantly extra polish to superb tune the core marketing campaign earlier than subsequent week’s launch. That is very true when taking part in on Quest in comparison with the Steam version.
I hope future updates can deal with these points as a result of there are moments the place COLD VR delivers a enjoyable twist on SUPERHOT’s premise. I got here away from quite a few ranges celebrating my victory, dodging bullets in sluggish movement nonetheless feels cool, and the motion is satisfying when it really works. Presently although, it is a troublesome sport to advocate.

On the finish of COLD VR, UploadVR’s emblem could be noticed on one of many buildings. For transparency, we will affirm the developer approached UploadVR about this in October 2024 and the emblem could be seen in COLD VR’s trailer throughout our 2024 Winter Showcase. UploadVR didn’t pay for this inclusion, and this determination has not influenced our COLD VR protection.
UploadVR makes use of a 5-Star ranking system for our sport opinions – you’ll be able to learn a breakdown of every star ranking in our evaluate tips.