Gearbox Leisure has mentioned so much about how large Borderlands 4 is, from calling it its “largest universe” by far to touting the billions of weapons and equipment. How a lot gameplay it can ship stays to be seen, however from a growth standpoint, it’s definitely been within the works for a very long time.
Within the newest Creator’s Voice video for the Nintendo Change 2 model, chief inventive officer Randy Parnell revealed that growth started in 2019, instantly after Borderlands 3 shipped. Parnell mentioned the crew has spent six years engaged on “filling up Borderlands with nice journey.”
Whereas that could be true, Borderlands 4 has allegedly confronted growth troubles. Final yr, sources informed Kotaku that Gearbox shelved “thrilling new initiatives and IPs” to concentrate on the sequel and even seemingly reshuffled management to make sure its completion. With the sequel boasting greater than twice the price range of Borderlands 3 and a possible $80 price ticket, expectations for it to ship are even larger.
Borderlands 4 launches on September twelfth for Xbox Sequence X/S, PS5, PC, and Nintendo Change 2. Take a look at the newest gameplay right here and be taught extra concerning the elimination of the minimap.