EA has revealed its plans for the continued Battlefield Labs playtests. In a brand new replace, the corporate has revealed that, shifting ahead, it is going to be specializing in establishing a stable gameplay basis to construct the sport on. With this, the corporate has additionally revealed that Battlefield Labs will begin being out there in additional areas than North America and Europe.
Together with extra gamers throughout North America and Europe, all through Might, the corporate plans to invote gamers from choose areas of Asia to the playtest as effectively. Whereas it hasn’t confirmed with international locations might be included within the Battlefield Labs playtest, a few of the areas will possible contain PC-centric gaming markets, comparable to China.
Within the publish, EA additionally wrote in regards to the progress it had achieved with the Battlefield Labs playtest to date. In accordance with the publish, there have been 4 play periods with gamers from North America and Europe to date. Together with 1000’s of gameplay hours getting clocked, the corporate additionally spoke about greater than one million situations of environmental destruction going down within the playtest. By this, server efficiency and stability enhancements have been made to the playtest.
“Throughout our 4 preliminary play periods with a small group of core Battlefield gamers throughout Europe and North America, we’ve accomplished 1000’s of hours of gameplay, had a whole lot of 1000’s of participant spawns, and seen over one million environmental objects destroyed, together with partitions, home windows, crates, and buildings your squad crashed the helicopter into,” wrote the corporate.
Contemplating the truth that one of many playtests was additionally going to give attention to core motion and gunplay, the publish additionally emphasises that it has helped the corporate in its efforts to search out the proper stability between basic participant velocity whereas on foot via varied motion modes like crouch dash, fight rolling, and vaulting.
“Exploring new concepts for the long run and receiving direct participant suggestions continues to be a vital facet of the Battlefield Labs course of,” defined the corporate. “Even when some concepts by no means attain launch, it helps us perceive and refine parts that resonate most with gamers as we proceed to construct Battlefield collectively. It’s been a invaluable and thrilling expertise for our staff and neighborhood to date, and we’re wanting ahead to persevering with that collaboration alongside you!”
Transferring ahead, apart from bringing in additional gamers for the playtest, the corporate additionally plans to give attention to balancing out the assorted weapon archetypes that gamers can have out there by making tweaks to not solely their harm values, but in addition to ancillary elements like motion and fight pacing. Destruction may also be an ongoing focus all through future playtests, with the builders eager on superb tuning harm ranges for varied surfaces, in addition to testing out completely different destructible objects in numerous maps.
Throughout a current earnings name, EA CEO Andrew Wilson spoke about how profitable the Battlefield Labs playtest has been to date, revealing that 600,000 gamers had come collectively to spend 1000’s of hours with the playtest. He additionally stated that the response to the playtest “has far exceeded expectations.”
Extra particulars about Battlefield 6 are anticipated to be revealed in Summer season 2025.