The following Battlefield 6 replace is right here. Having gone reside simply moments in the past, replace 1.1.1.5 is one thing of a midseason replace, bringing a number of high quality of life tweaks to the sport alongside some key fixes for a number of of the problems that cropped up because the launch of Season 1 in late October.
This newest launch can be the primary to sort out a number of the issues gamers have been operating into enjoying Redsec battle royale, the free-to-play element that additionally got here out lately.
Patch 1.1.1.5 is pretty restricted in scope. The most important repair on this one involves the Lock-Guided Missiles going via flares, and usually being annoying sufficient to cease gamers from utilizing air automobiles altogether.
The Lock-Guided Missiles have been primarily utilized by AA automobiles, however they may be geared up by IFVs, which made it much more of a nightmare to pilots. It acquired so dangerous that Battlefield Studios disabled it solely whereas the crew labored on a correct repair.
One other exploit the patch fixes is the one which allowed gamers to face on the Recon Drone and attain areas they’re not speculated to. This was completed by… repeatedly hitting it with a Sledgehammer. The long-running difficulty of automobiles not spawning for sure groups in Conquest and Breakthrough seems to have lastly been fastened, too.
When it comes to battle royale, the patch has a number of fixes that ought to assist make the expertise extra constant, in addition to enhance the circulation of matches. One of many extra fascinating addresses a problem that might remove all the squad as a substitute of reviving lifeless teammates when utilizing a Cell Spawn.
Patch 1.1.1.5 additionally has but extra changes to weapon dispersion (bloom). Among the casses it addresses embody transitioning from dash to firing in ADS, and others the place it apparently scaled with participant motion pace.
Learn on beneath for the complete change log:
Multiplayer
Participant
- Mounted a problem the place dispersion could be greater than supposed when going from dash to firing in ADS.
- Mounted a problem the place dispersion would incorrectly scale with motion pace and at all times assume the participant is shifting at most motion pace for the stance.
- Tuned touchdown animation to cut back extreme digital camera and weapon motion when aiming down sights, bettering visible stability throughout and after touchdown. This replace additionally resolves situations the place the ADS intention could possibly be displaced when sliding.
Automobiles
- Mounted a problem the place Lock-Guided Missiles didn’t get countered as anticipated when met with enemy countermeasures equivalent to flares.
Devices
- Mounted an exploit permitting gamers to ascend and entry unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.
Maps and Modes
- Mounted a problem the place automobiles didn’t spawn appropriately in Breakthrough and Conquest.
- Mounted a problem the place matches typically would begin with all sectors and targets lively on the identical time.
- Mounted a problem in Strikepoint on Siege of Cairo the place destruction didn’t reset at halftime.
UI and HUD
- Mounted a problem in Automobile Customisation locked Anti-Air Automobile presets didn’t show their unlock standards as supposed.
Development
- Mounted a problem the place the shotgun weapon problem “Kill 5 Enemies With a Shotgun With out Reloading” didn’t full correctly.
- Mounted a problem the place progress for the “Engineer Specialist 3” Project didn’t save appropriately.
Portal
- Mounted a problem the place “SpawnLoot” wouldn’t spawn Ammo or Armor.
- Mounted a problem the place gamers with neighborhood creations privileges set to Block might nonetheless entry user-generated Neighborhood Experiences when the occasion chief hosted a match.
Audio
- Mounted a problem the place activating the BF PRO Radio Channel via the Commorose didn’t play any sound.
Redsec
Participant
- Mounted a problem the place Battle Royale (Quads) matches didn’t finish after the final crew was eradicated.
- Mounted a problem the place being killed instantly after a cellular respawn accomplished might consequence within the squad being eradicated as a substitute of reviving remaining teammates.
- Mounted a problem the place gamers might turn out to be caught in a top-down view of the map after redeploying.
- Mounted a problem the place gamers retained their Second Likelihood after redeploying and didn’t transition to the Finish of Spherical display screen after their subsequent elimination.
UI and HUD
- Mounted a problem the place all squad members displayed the identical highlighted stat on the Squad Placement display screen.
Development
- Mounted a problem the place the “Battle Royal Grasp Problem 4” didn’t observe progress appropriately.

