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Gamexplore > My Bookmarks > PC Game > Battlefield 6 multiplayer review: Stick to the larger maps
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Battlefield 6 multiplayer review: Stick to the larger maps

October 15, 2025 5 Min Read
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5 Min Read
Battlefield 6 multiplayer review: Stick to the larger maps
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In my Battlefield 6 marketing campaign assessment, I defined how the single-player part of the first-person shooter misses the mark in nearly each respect, from the seemingly random places as you gallivant the world over to forcing you down slender, linear paths when the sequence has all the time been about battle on an epic scale. Nicely, it is secure to say multiplayer is by far the extra worthwhile piece of Battlefield 6, to the extent that it seems to be the beginning of a sequence comeback.

Longtime Battlefield gamers will keep in mind the heyday of the sequence, the place video games like Unhealthy Firm 2 and Battlefield 3 reigned. Maps have been large, each match felt like a correct battle with monumental crew sizes, all method of land, sea, and air automobiles, and fight was — principally — throughout open environments. Subsequent video games, following on from across the Battlefield 4 period, have struggled to copy this sense. Battlefield 1 gave it a great go however in the end fell barely brief, whereas 5 and 2042 have been low factors for the sequence, the latter particularly.


The player in a tank on Operation Firestorm in Battlefield 6 with a helicopter in the sky in the distance.
Picture: EA/Battlefield Studios

Battlefield 6 has jumped behind the wheel of a tank and U-turned that factor round so onerous. There’s nuance right here for certain, however for those who’re on the fitting map and mode, there are moments that may transport you again 15 years and evoke some critical nostalgia. Much more so once you squad up along with your friends and also you’re all working as a unit, both on foot as you seize goals or manning numerous seats in a automobile.

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These moments aren’t fixed although, as Battlefield 6 is not geared solely in direction of bringing again these emotions. Gamers had issues in the course of the beta interval in August that fight can be too aggressive and attempt to go toe-to-toe with Name of Obligation: Black Ops 7, as a result of smaller maps included within the two weekends. Whereas the inclusion of maps reminiscent of Operation Firestorm and New Sobek Metropolis have quashed these qualms, with solely 9 maps within the recreation in whole, a not-insignificant portion of Battlefield 6 leans in direction of extra of an area shooter-style.


The player in Battlefield 6 wielding an LMG and looking out at a snowy mountain range.
Picture: EA/Battlefield Studios

A variety of the maps — Saints Quarter, Manhattan Bridge, and Empire State, for instance — are suited to close-quarters fight. Sniping and slower, extra tactical play is nigh-on unimaginable. However with solely 9 maps out there in whole, there’s a lack of selection. These smaller maps and playlists are enjoyable, however they do not play to the strengths of Battlefield on the entire, and it will possibly’t compete with Name of Obligation in that regard.

Battlefield 6 excels once you’re engaged in all-out warfare. Whether or not you go for a sniper rifle, LMG, carbine, or assault rifle, adopting a playstyle that fits longer-range fight and taking part in slower than you’d in one of many CQB playlists is solely extra consultant of what the sequence stands for. Gunplay is, as anticipated, glorious, as is the audio design. It’s miles extra of a Michael Bay-esque FPS recreation — epic moments, large explosions, and way more cinematic — than one thing like Name of Obligation will ever be, so taking part in on these a lot smaller maps would not play to the sport’s strengths.


The player in Battlefield 6 wielding an SMG with an optical sight attached looking at a pipeline.
Picture: EA/Battlefield Studios

The massive profit right here is you could decide and select precisely what maps and modes you play. So in my case, I can omit these smaller maps from my filters and solely partake within the large skirmishes, harking back to true Battlefield. However with just a few maps suited to that dimension of gameplay, it leaves me resenting Battlefield Studios’ choice to incorporate maps and modes to compete with Name of Obligation, moderately than focusing solely on the huge-scale battles that constructed the sequence’s status.

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All of that is to say, Battlefield 6 is Battlefield again to its greatest… however solely generally. Whereas it is not fairly to as extreme a level, the multiplayer struggles with its identification, very similar to the marketing campaign. This is hoping the Battlefield 6 roadmap introduces just a few extra maps appropriate for the massive crew sizes.

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