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Gamexplore > My Bookmarks > Upcoming > Battlefield 6 Developers Acknowledge “Ghost Bullets” Bug, Ask For More Player Reports
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Battlefield 6 Developers Acknowledge “Ghost Bullets” Bug, Ask For More Player Reports

October 15, 2025 5 Min Read
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Whereas Battlefield Studios has been working exhausting at fixing bugs because the launch of Battlefield 6 final week, the event staff has now been confronted with new points relating to the core gun play of the multiplayer shooter. After seeing fairly a couple of complaints about “ghost bullets”, principal recreation designer Florian Le Bihan has requested requested for gamers for extra particulars relating to the problems, together with whether or not or not it has been a constant points and what weapons and attachments had been getting used on the time.

The problem was found by some gamers the place, regardless of the sport indicating {that a} goal was hit by a bullet, full with blood popping out of them as an indicator, the sport itself wouldn’t acknowledge the hit by lowering the goal’s well being. Gamers on the Battlefield 6 subreddit have jokingly began referring to this difficulty as their weapons being stuffed with clean bullets. Others have taken to calling them ghost bullets.

“We’re presently investigating this difficulty,” wrote Le Bihan on social media. “It’s generally noticed with the goal being visibly hit (blood splatters) however no injury is confirmed within the HUD (no hit indicator and so forth…).”

This bug appears to have some connections to a recoil-related bug that was initially noticed within the recreation’s beta from again in August. Le Bihan has confirmed that the recoil bug had since been fastened. Nevertheless, he went on to notice that after fixing the bug, the builders had recognized two extra points that influence how Battlefield 6 handles bullet dispersion/bloom. Considered one of these new points is more likely to be the ghost bullets.

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The bug from the beta revolved round how recoil – usually used as a balancing device – was dealt with in Battlefield 6. Sometimes, the extra a participant shoots their gun, the upper their recoil ranking would rise, leading to an increasing number of of their pictures lacking with the bullets “blooming” across the goal. To forestall this, the participant would wish to take a small 1-2 second break from firing their weapon to let their recoil reset. Nevertheless, a bug in Battlefield 6 was seemingly stopping the recoil from resetting, making gamers’ bullets spray round their targets.

Because the October 10 launch of Battlefield 6 throughout PC, PS5 and Xbox Collection X/S, Battlefield Studios has been fairly open in its communications relating to the assorted points confronted by gamers, and the way it plans to unravel them. Earlier this week, the builders famous that, since matches for the brand new Breakthrough mode weren’t filling up, adjustments had been being made to the server backends to make sure that matches would refill in a extra constant method.

A number of of those points being found in such a short while ought to come as no shock to anybody who has been listening to participant curiosity in Battlefield 6. In accordance with a latest report courtesy of Alinea Analytics’ Rhys Elliot, the shooter has offered greater than 6.5 million copies in lower than per week. Together with this, Elliot additionally believes that this has generated EA greater than $350 million in income.

For extra particulars about Battlefield 6, take a look at our assessment. Additionally take a look at our ideas on its marketing campaign, and why we imagine so many gamers love the sport.

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The Beta bug was really fastened however we have recognized one other difficulty (two in truth) that impacts dispersion/bloom in an unintended manner and can trigger you to have extra dispersion at occasions.

The staff is engaged on this and we’re taking a look at normal steadiness/tuning of dispersion too.

— Florian – DRUNKKZ3 (@DRUNKKZ3) October 14, 2025

We’re presently investigating this difficulty. It’s generally noticed with the goal being visibly hit (blood splatters) however no injury is confirmed within the HUD (no hit indicator and so forth…)

— Florian – DRUNKKZ3 (@DRUNKKZ3) October 13, 2025


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