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Gamexplore > PC Game > Battlefield 2042 gets surprise huge update amidst Battlefield 6 hate
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Battlefield 2042 gets surprise huge update amidst Battlefield 6 hate

August 19, 2025 13 Min Read
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13 Min Read
Battlefield 2042 gets surprise huge update amidst Battlefield 6 hate
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The Battlefield 6 open beta has come and gone, which implies the one factor followers can do proper now could be argue and wait. One scorching matter of dialogue has been Battlefield 6‘s map measurement, which followers insist is just too cramped to correctly seize the true Battlefield expertise. Like clockwork, DICE has answered the decision by dropping a sudden replace to 2021’s Battlefield 2042, a recreation recognized for its ginormous map sizes.

Regardless of a brand new recreation on the horizon, Battlefield 2042 hasn’t been totally laid to relaxation. The big-scale shooter has had a handful of updates in 2025, although most of them have been smaller changes, returning limited-time occasions, and crossovers involving different EA franchises like Mass Impact and Useless House. The Aug. 18 replace is completely different. The patch brings with it new weapons, autos, and even a fan-favorite map, Iwo Jima.

It is sensible timing on EA’s half, with Battlefield 6‘s beta now inaccessible to gamers and all of the adverse chatter surrounding the upcoming recreation. Some gamers disliked the brand new expertise sufficient that they claimed they’d quickly return to Battlefield 2042 as a substitute. The futuristic entry within the sequence initially noticed combined reception from followers, however after some updates and the addition of latest maps, followers largely walked away feeling just like the shooter had landed in the correct spot. The difficulty is that DICE nailed it after most individuals thought-about or gave Battlefield 2042 a strive, so the participant base did not essentially see a merited resurgence in customers. This can be a nice alternative to remind folks of a recreation that may fulfill all their wishes whereas additionally holding Battlefield 6 within the dialog. For some added incentive, gamers who check out the brand new content material in 2042 will get some sort of unique content material in Battlefield 6, however EA didn’t share what these rewards shall be.

Gamers must thoughts an energetic volcano in Iwo Jima, which might explode in the course of a match. The brand new map will even function boats, bunkers, and trenches on a 700×200 map. It nearly comes throughout like a direct response to the criticisms levied at Battlefield 6, although realistically, content material like that is usually developed over an extended time period than a mere week or two.

The brand new weapons embrace a KFS2000 assault rifle and a semi-automatic Lynx sniper rifle, whereas the 2 added autos are each assault jets. Battlefield 2042 will even incorporate a free battle move with 60 tiers of unlocks. Tiers 8, 19, 30, 40, 49, and 60 will web you a goodie in Battlefield 6 particularly, and you’ve got till Oct. 7 to earn all of them.

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For these of you who do not need to shell out cash for a fully-priced outdated recreation, or join EA’s subscription program that features Battlefield 2042, the excellent news is that Battlefield 6 devs insist that the total launch may have larger maps. However with Rush mode being restricted to 12 vs. 12 gamers, followers are feeling skeptical about it making a distinction. Can a struggle really feel epic with the equal of some squads on either side? Followers are used to participant counts that make them really feel like they’re part of a full-blown military, in spite of everything. That, and, one other main concern, is that Battlefield 6‘s action-oriented fight pushes the sequence into twitchy Name of Obligation territory the place the overarching expertise contains numerous fast kills and deaths.

We’ll have to attend till Oct. 10 to search out out if Battlefield 6 will get it proper. For now, listed here are the total patch notes for Battlefield 2042:

Weapons

  • Fastened a difficulty for varied weapons the place the Underloaded Journal didn’t present the proper mesh when geared up.
  • Vault Weapon LMGs and DFR Strife

Dev remark: Up to date UI stats on prolonged ammo attachments to raised replicate how they behave. Most of them had been lacking “Reload pace” as a adverse trait and barely decrease dealing with. Word that that is purely an UI change and that the weapons themselves already had this energetic.

  • Laser and flashlight underbarrels ought to now present accurately the on/off state within the stock UI.
  • Fastened a difficulty the place underbarrel grenade launchers would generally be extra correct whereas shifting, they need to now at all times be much less correct when shifting.

Dev remark: This repair comes with a small tuning move on accuracy to make it extra in keeping with hip fireplace and purpose down sights.

  • Added texture variations to all underloaded magazine attachments and glued a difficulty the place AEK-971 prolonged magazine wouldn’t present a visible variation most often.
  • Textual content description for various journal attachments up to date to be extra reflective and correct.
  • NTW-50:

Barely elevated Anti-Materials Excessive-Energy injury versus mild autos, civilian autos and deployed devices.

Dev remark: The intention is to lean in a bit to the anti-materiel id for this weapon when the soldier chooses to go for further armor penetration.

Fastened a difficulty the place the Ghost Hybrid scope didn’t present a touch for switching between magnification modes.

Fastened a difficulty the place excessive energy ammo had a barely larger fireplace charge than commonplace problem ammo. It ought to now have a barely decrease fireplace charge than commonplace problem.

Fastened a difficulty the place the AK5C prolonged magazine gave unintended bonuses to horizontal and vertical recoil. The prolonged magazine is no longer granting stated bonuses, making it the identical as different commonplace problem prolonged magazines.

  • Fastened a difficulty with Masterkey and Underbarrel Grenade Launcher decreasing the ammo a participant spawns with for the Masterkey on LCMG and SWS.
  • Fastened a bug with the Arcom Tactical Muzzle Attachment obstructing the participant’s view.

Dev remark: With fixing this bug we’re additionally re-enabling the attachment in-game!

  • Fastened a bug the place the crimson laser attachment on the PP-2000 appeared inexperienced.
  • Fastened LS-1 laser icon layer within the assortment display screen for MP443.

Modes

As soon as the spherical has began it’s not attainable to vary characters.

  • Fastened a bug the place the improper icons had been proven on the Frontlines scoreboard.

Gameplay Move & Social

  • Improved visibility of controller enter prompts within the stock HUD in opposition to mild backgrounds.
  • Up to date the sport credit record with the ultimate record of all of the passionate builders who’ve poured their hearts and souls into this recreation. Please test it out, and thanks for enjoying and sticking with us!

Autos

  • Eliminated plow collision from the CAV-Brawler pores and skin “Crossroads”, to maintain it from getting caught on terrain and buildings.
  • Added new hints for the pilot of the assault jets together with free look.
  • Bomb hatches of the XFAD-4 Draugr now accurately open and shut.
  • A10 Warthog and Frogfoot not take injury when the wrong way up midair on low velocity.
  • Up to date the eject impulse on the A10 Warthog and Frogfoot to be in keeping with different autos
  • Added intro sequence for A10 and Frogfoot assault jets.
  • Frogfoot and A10 require extra contact with water to routinely eject gamers now
  • Improved situations of roadkills not being rewarded when carried out by frogfoot
  • Free look in 1p in A10 and Frogfoot not steers the automobile
  • Zoom maintain/toggle participant possibility is now accurately taken into consideration by the SU-25TM Frogfoot
  • Fastened a bug the place the “Normandy” XFAD-4 Draugr pores and skin would make the automobile take extra injury.
  • Elevated the injury RPG and recoilless offers to EBLC-Ram.
  • Blast radius of EBLC -Ram driver missiles decreased from 3 to 1.5″
  • Fastened a difficulty with assault jets barely floating on the menus.
  • Improved digital camera positions throughout customization of the assault jets to have a greater visibility of what’s being custom-made.
  • Fastened inconsistent FoV on the assault jets.
  • Up to date the assault jet to make use of an identical bullet rework to 2042 jets.
  • All locking weapons now ought to accurately lock onto empty autos if the automobile is designated.
  • Littlebird will not fly backwards at very excessive pace when hacked.
  • Lowered G pressure results on the assault jets to scale back blackout early throughout turns.

Developer remark:

With the addition of the 2 new Assault Jets, we’re decreasing the function of Fighter Jets in floor fight.

  • F35/SU57

    • Common rocketpods ammo decreased from 16 to 14
    • Common rocketpods blast injury lowered from 150 to 100
    • Afterburner of F35 and SU57 elevated from 6 to 9 ( Draugr unchanged) that is to additional enhance the effectiveness for dogfighting
  • XFAD-4 Draugr

    • HE influence injury lowered from 15 to 13.5
    • HE blast injury 20 to 18
    • JDAM bomb reload time elevated from 20 to 25
    • Napalm bomb reload time elevated from 30 to 35
    • Napalm inside (max injury radius) lowered from 8m to 4m
    • General blast radius from 20m to 8m (retains 20m burning radius however no preliminary explosion injury)
    • Napalm bomb shockwave injury has been drastically decreased.

A10 Warthog and SU-25TM Frogfoot Assault Jets:

  • New look!
  • Contemporary audio for a number of the weapons.
  • General enhance to maneuverability of the planes particularly the elevators.
  • Moved the outdated Air to Floor Missile digital camera from behind the aircraft to underneath the wing for higher visibility
  • Moved the cockpit cameras for a wider view when inside.
  • Added a brand new secondary weapon with explosive rounds for comfortable targets.
  • Varied changes to the first cannon to suit the roster of 2042.
  • Varied modifications to air to floor missiles together with charge of fireside, injury, secondary projectile when designated for larger injury.
  • Varied modifications to rockpods to suit the roster of 2042.
  • Missile countermeasure now has a cooldown of 18 seconds, different jets retain their 12 seconds flare cooldown.
  • We’ve added an emergency, secondary countermeasure much like what the XFAD-4 Draugr makes use of for these autos as they’re a giant and slower goal within the battlefield. That is meant for use hardly ever to avoid wasting the pilot, so count on lengthy cooldowns and quick life time. Gamers may have the choice to decide on this over restore.
  • Belt pace has been reworked to operate equally to the IFVs we now have launched just lately, it applies on all weapons.
  • Added a brand new capacity to reinforce maneuverability of the airplane, selecting this may enhance practically all mobility components; nonetheless, gamers will spawn with fewer ammo on particular weapons.
  • Added a brand new capacity that can enhance the injury output on all weapons with price of your maneuverability

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