With the primary DLC for Murderer’s Creed Shadows—Claws of Awaji—having lastly come out earlier this week, simply a few days later, the PC model of the DLC has been met with fairly a adverse response. The Steam itemizing for Murderer’s Creed Shadows: Claws of Awaji, on the time of publishing, has its consumer critiques mixture sitting at “Principally Unfavourable” with 230 critiques. Because the Steam web page notes, because of this solely 34 p.c of the consumer critiques are constructive, with the bulk being adverse.
The adverse consumer critiques for Claws of Awaji largely appear to revolve round technical points, with some gamers stating that they’ve been going through a number of recreation crashes, and others reporting bugs the place they’ll’t even set off the search to start the DLC quest. That’s to not say that gamers don’t have complaints in regards to the content material of the DLC as effectively. There are a number of adverse critiques which are calling Claws of Awaji underwhelming or too quick.
Claws of Awaji was launched for Murderer’s Creed Shadows on September 16, and is obtainable on PC, PS5 and Xbox Collection X/S. Whereas it’s obtainable to buy, it’s price noting that the DLC is free as a part of a pre-order bonus for the bottom recreation. The story in Claws of Awaji takes twin protagonists Naoe and Yasuke to Awaji Island and explores the occasions surrounding Naoe’s mom.
Among the many new content material added to Murderer’s Creed Shadows with its DLC is the brand new Bo workers weapon for Naoe, which brings with it a brand new model of fight that revolves round numerous stances and the way assaults made in these stances can have completely different results on enemies. Ubisoft has additionally confirmed that the DLC options greater than 10 hours price of content material for gamers to find and expertise.
Apart from the brand new area and the assorted challenges it affords, Murderer’s Creed Shadows content material director Simon Arsenault additionally spoke about the way it is likely to be a problem to carry again gamers who’ve already spent 50, 70 or 100 hours within the base recreation. To do that, he famous that the DLC affords a novel setting that isolates gamers from the bottom recreation’s zones whereas additionally providing its personal challenges.
“We actually favored the thought of an island area, with pure boundaries throughout, it’s compact, there’s a seclusion we like, one thing the place you’re a bit remoted,” Arsenault defined. “It brings elevated pressure to the expertise, elevated hazard. As quickly as we added a brand new faction in there, it’s their world. As gamers you’re coming into their land. You’re not in management anymore, not as a lot.”
Arsenault additionally spoke about how the brand new boss fights within the DLC also can immediate gamers to check out new issues to tackle their distinctive challenges.
“What ought to I do? Ought to I discover a new technique? Ought to I keep away from sending scouts or ought to I ship them someplace else? That’s what’s attention-grabbing with it,” he stated. “You are taking one thing that has been realized and has turn into form of a routine and also you simply add a small twist. And we did that with a whole lot of methods. You’re used to civilians [needing help], or retailers, however now some can assault you — that didn’t occur.”
For extra particulars about Murderer’s Creed Shadows: Claws of Awaji, take a look at our evaluation of the DLC.