Getting access to the Workshop and its preliminary Workbench is just the very first step of the crafting metagame inside Arc Raiders. After that comes six extra Workshop Stations, every of which must be upgraded as much as stage three, unlocking new applied sciences so that you can exploit alongside the best way, so long as you might have entry to the related Blueprints.
This information is about all seven distinctive Workshop Stations and the way they are often upgraded in Arc Raiders.
Workbench
The primary of the Workshop Stations to change into out there, the default Workbench can have some utility all through your time in Speranza. It can all the time be a supply in your ammunition provide. Sadly, it by no means progresses past stage one, in order that widespread weaponry is all that you’ll ever get out of it.
Explosives Station
Grenades and mines are each successfully harmful to Raiders and ARC alike. The Hornet Driver goes to come back in particularly useful for in any other case inconceivable ARC takedowns. This Workshop Station is especially reliant on Blueprints for its merchandise, and you can be locked out of a lot of its wares till you find them.
Stage 1: Chemical compounds 50x, ARC Alloy 6x
Stage 2: Synthesized Gas 3x, Crude Explosives 5x, Pop Set off 5x
Stage 3: Laboratory Reagents 3x, Explosive Compound 5x, Rocketeer Driver 3x
Gear Bench
This Workshop Station is the place the improved Shields and Augments are crafted, progressing you past the low-level gear you beforehand had entry to with the Workbench. Prioritize Shields over Augments, as you possibly can purchase the Mk. 1 variant of every of the three Increase courses by way of Lance on the Clinic virtually at no cost, by merely unlocking the Free Loadout Increase by a profitable raid after which upgrading it. Your final aim right here is to get to stage 3 rapidly with the intention to lastly deploy the Looting Mk. 3 Increase for the very best gear by way of raid insurance coverage.
Stage 1: Plastic Elements 25x, Material 30x
Stage 2: Energy Cable 3x, Electrical Elements 5x, Hornet Driver 5x
Stage 3: Industrial Battery 3x, Superior Electrical Elements 5x, Bastion Cell 6x
Gunsmith
Your prime precedence must be getting the Gunsmith up and functioning. It can provide you with the important silencers wanted to keep up stealth on raids, in addition to a bunch of different attachments together with numerous optics. At its highest stage you’ll lastly unlock entry to a sniper rifle of your individual crafting.
Stage 1: Steel Elements 20x, Rubber Elements 30x
Stage 2: Rusted Instruments 3x, Mechanical Elements 5x, Wasp Driver 8x
Stage 3: Rusted Gear 3x, Superior Mechanical Elements 5x, Sentinel Firing Core 4x
Medical Lab
The whole lot it’s essential recharge your shields and heal your self so as to keep alive comes from proper right here. These consumables will convey you again from the brink of loss of life, and you can not afford to depend on possibly stumbling upon them randomly within the subject. The Defibrillator will are available in particularly useful for crew gamers, permitting you to revive downed infantrymen.
Stage 1: Material 50x, ARC Alloy 6x
Stage 2: Cracked Bioscanner 2x, Sturdy Material 5x, Tick Pod 8x
Stage 3: Rusted Shut Medical Equipment 3x, Antiseptic 8x, Surveyor Vault 5x
Refiner
Technically, it is best to have this Workshop Station constructed and upgraded as early as doable, as it’s successfully your major supply for superior supplies in portions that you could possibly not hope to amass effectively by raiding. It can convert your primary supplies into the rarer parts you’ll start needing within the mid to late sport. You may maintain off till you’re able to hit stage 3 with the opposite stations, however past that you’ll positively want it to cowl your useful resource shortfall.
Stage 1: Steel Elements 60x, ARC Powercell 5x
Stage 2: Toaster 3x, ARC Movement Core 5x, Fireball Burner 8x
Stage 3: Motor 3x, ARC Circuitry 10x, Bombardier Cell 6x
Utility Station
This Workshop Station provides you with gadgetry which you can then tactically leverage on raids, such because the Snap Hook to grapple across the setting; and Smoke Grenades to cowl your escape.
Stage 1: Plastic Elements 50x, ARC Alloy 6x
Stage 2: Broken Warmth Sink 2x, Electrical Elements 5x, Snitch Scanner 6x
Stage 3: Fried Motherboard 3x, Superior Electrical Elements 5x, Leaper Pulse Unit 4x
That’s all the pieces there’s to learn about all seven Workshop Stations and tips on how to improve them in Arc Raiders.

