Everlasting Strands has quietly turn into one among early 2025’s greatest surprises. Whereas it is not topping the gross sales charts nor dominating the web dialog, the sentiment which surrounds it’s typically constructive, and within the age of bloated open-world experiences (that are in any other case good), many gamers are discovering nice consolation in its smarter method to world dimension and tightening the gameplay loop.
Yellow Brick Video games, based in 2020 by AAA trade veterans from BioWare, Ubisoft, Blizzard, and EA, has knocked out a notable recreation that feels neither too huge nor small, in roughly 4 years. With the trade going through many difficulties as I kind these phrases and polarisation main to larger and dearer experiences in addition to small itty bitty indies that always chew greater than they will chew, Everlasting Strands is the form of uncommon beast that usually flies below many radars.
I arrived a bit late to this get together as a result of my gaming commitments elsewhere, however largely constructive chatter and feedback that got here from people who’re usually burned out from enjoying big-budget behemoths made me much more within the recreation than any piece of promotional materials. Yellow Brick Video games CCO Mike Laidlaw’s enthusiasm and usually healthful vibes on Bluesky additionally helped, I will admit.
Current disappointments with bold video games that had been constructed with UE5 additionally had me a bit fearful. Might Yellow Brick Video games ship on all it had promise, whereas additionally coping with that tech’s weaker factors on the primary strive? Properly, I can say all that AAA expertise did not go to waste. Everlasting Strands is a darn positive online game that feels laser-focused on what actually issues most when devs do not have a ‘ceaselessly’ funds and creatively clueless executives respiration down their necks.
Everlasting Strands’ premise is straightforward, and even the preliminary cutscene retains issues concise despite all the colorful worldbuilding executed with the textual content and the (glorious) voice performing: Weavers are this world’s model of mages they usually’re not welcome in most locations after some dangerous stuff occurred way back. In some ways, management of magic is a misplaced artwork, and whereas there are practitioners shifting from one city to the following and trying to unearth misplaced secrets and techniques, the actual fact is that most individuals do not care about or just hate these weavers and what they do.
In fact, Brynn, a younger weaver, and her band of cheerful and passionate magic friends are on the transfer and looking for a technique to restore weavers to their former glory. With out stepping into extra early story particulars, they arrive throughout the Enclave, a area that was primarily the centre of magic on this planet. These days, it is a hazardous magic wasteland the place nature thrives, however hazard lurks round each nook. And that features big scary constructs known as Arks, in addition to behemoths resembling drakes.
Yellow Brick Video games’ key members have not been shy about explaining the largest influences on their recreation. Shadow of the Colossus, current Zelda video games, and even Dragon’s Dogma have been introduced up again and again. You needn’t play a lot of the sport to really feel their DNA everywhere in the Enclave’s ruins and Brynn’s skills. There’s, nevertheless, a definite curiosity in making the gameplay loop breezier and much more centered than in your common open-world extravaganza.
Just a few hours in, Everlasting Strands should not be thought of a small recreation. Its areas, that are laid out like and related in dimension to Monster Hunter’s, change below totally different climate (and even magical) circumstances and are designed to be revisited throughout hunts and aspect quests. The important thing distinction right here is that they are fairly simple to memorize and navigate rapidly. It isn’t concerning the sheer dimension of all of the mixed areas, however about how that area is used.
The overall feeling is that the majority of Everlasting Strands’ growth was spent determining the right way to give gamers sufficient management over the sport quite than the right way to maintain them engaged. It seems that, if the fundamental instruments and loop are cool and distinctive sufficient, folks will probably be desirous about exploring extra of a world. There are clear goals driving the entire thing (exploring a misplaced civilization and defeating huge enemies with inventiveness) and greater than sufficient cutting-edge tech powering the artistic imaginative and prescient up.
Monster Hunter figured this out way back (Wilds is about to show Capcom proper once more), and Nintendo’s refreshed open-world tackle The Legend of Zelda was a big win that labored twice as a result of its astounding freedom wasn’t restricted to ‘extra issues to do’ and a placing visible presentation. Each Breath of the Wild and Tears of the Kingdom are video games that merely are enjoyable to determine and ‘resolve’ in a large number of the way. Everlasting Strands feels precisely like a downsized model of the mixture of these design philosophies.
Essentially the most enjoyable I’ve had to date with Everlasting Strands has been attempting totally different spells on totally different elements of an enormous automaton’s physique, luring big monsters into elemental traps when my well being bar was virtually depleted, or seeing how a lot I might actually break the sport’s environments with the restricted (however expertly crafted) instruments I would been given. It is the form of recreation that speedrunners will most likely tear aside sooner quite than later, and I am pretty certain they will have a blast attempting to determine all of it out, as the sport actively encourages you to ‘mess’ with its limits and take a look at totally different methods with finite assets continually.
In fact, the actual fact the thriller on the centre of the narrative is intriguing and that dialogues and exposition by no means go on for too lengthy (including to the general breezy vibes) are huge pluses that do not disrupt, and even elevate, the graceful pacing of an journey that strikes an virtually good stability between epic and swashbuckling. Plus, the artwork has a definite, clear type and is fairly cute!
I’ve received my complaints, certain, however they’re comparatively simple to miss when a recreation runs and performs so nicely, along with having that visible attraction. Extra importantly, Everlasting Strands absolutely is aware of what its limits are and what it needs to do. I want that occurred extra typically.
Everlasting Strands is now out there on PC by way of Steam and the Epic Video games Retailer, PS5, and Xbox Collection X/S. It is also a part of Recreation Cross’ present providing of third-party video games.