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Gamexplore > My Bookmarks > VR News > ‘Pistol Whip’ Studio Reportedly Developing “impossible to ignore” Multiplayer VR Game
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‘Pistol Whip’ Studio Reportedly Developing “impossible to ignore” Multiplayer VR Game

July 8, 2026 2 Min Read
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2 Min Read
‘Pistol Whip’ Studio Reportedly Developing “impossible to ignore” Multiplayer VR Game
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Veteran VR studio Cloudhead Games, developer behind hit rhythm shooter Pistol Whip (2019), is ostensibly deep in development of their next title, which according to a recent job listing could be a multiplayer VR game that may also have a flatscreen mode.

The studio’s listing for a new Social & Community Strategist is looking for someone who is “obsessed with multiplayer and co-op games (2D and VR),” and someone who can “spot great player moments, jump on trends, or define your own.”

“We’re looking for someone to help make our next game impossible to ignore,” the listing says.

Although the studio hasn’t publicly confirmed it’s indeed developing a hybrid flatscreen/VR game, it would certainly be a first for the British Columbia-based studio.

Founded in 2012, Cloudhead got its start with the release of single-player VR adventure games The Gallery – Episode 1: Call of the Starseed (2016) and Episode 2: Heart of the Emberstone (2017), later releasing arguably its most popular title in 2019, the single-player rhythm VR game Pistol Whip.

The new job posting suggests Cloudhead is looking to make a big splash too, as the studio hopes to campaign across TikTok, YouTube, Twitch, Discord, Reddit, Steam, Instagram, and X. The studio says it also wants applicants to lead playtests, announcements, engagement, and work with creators and streamers on all of the above.

Adding essentially a ‘viral marketing’ position to the mix also suggests the studio’s next game is pretty fairly far along. In 2024, Cloudhead announced it was working on two new VR games, although the studio has been mum on the specifics since then.

See also  Job Simulator Dev Says 'We're Close' To Mass Market Immersive VR

Whatever the case, the studio appears to be attempting a significant rebound after it was forced to lay off 70% of staff, making for 37 affected employees. And, if the job posting is anything to go by, one of VR’s most senior (and successful) studios may hope a hybrid flatscreen/VR multiplayer could be the ticket.

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