The early access release date for Tactical Adventures’ Solasta 2 edges closer, and the developer decided to reveal all six classes and 13 subclasses coming to the tactical adventure RPG ahead of its launch into early access this March.
Solasta: Crown of the Magister was well-loved for its faithful adaptation of the Dungeons & Dragons 5th Edition ruleset, despite being slightly overshadowed by overachieving contemporary Baldur’s Gate 3. Solasta 2, switching to the new D&D rules established in 2024, looks to maintain that faithful approach to tactical combat. However, as in the original Solasta, players should expect some variation in the rules and classes.
The six classes, as well as their subclasses, unveiled as available for early access are:
- Fighter (Subclasses: Aether Warden and Commander)
The Fighter class is often criticized as bland, but it’s well-loved as party muscle for a reason. Commander is your pick for battle coordination, while Aether Warden seems to be Tactical Adventures’ take on having a Fighter be a half-caster. New abilities inspired by D&D 2024’s Weapon Masteries will also make the class more versatile.
- Wizard (Subclasses: School of Ruin and Court Mage)
If you like your damage with a side of even more damage, School of Ruin is the choice for you, as it adds extra damaging spells to the Wizard’s spellbook. However, Court Mage serves as more of a defensive option, still capable of dealing damage certainly, but more proficient at protecting you and nearby allies.
- Rogue (Subclasses: Shadowcaster and Scavenger)
Who doesn’t like being sneaky? Shadowcaster allows the Rogue to add sneak attack damage to spells, as well as melee attacks. That’s pretty nifty for anyone wanting to add a bit more magic to their arsenal. As for Scavenger, there’s improved haggling and additional slashing damage once per turn on weapon hits.
- Paladin (Subclasses: Oath of Liberation and Oath of Judgment)
Feeling faithful? With the Oath of Liberation, the Paladin can blind an enemy at range, as well as give allies the chance to move through places unseen with spells like Blur and Slip Away. The Oath of Judgment Paladin, however, is more damage-oriented, having features that restrain enemies on a hit, while also adding additional force damage.
- Sorcerer (Subclasses: Star Child and Mana Painter)
With a name like Star Child, you should expect to be seeing stars. A Sorcerer with this subclass will add extra force damage to their spells whenever Metamagic is used. With multi-classing being an official option now, Mana Painter has received some tweaks, but it’s still a useful subclass for a Sorcerer who wants to deal damage, hand out buffs, and take advantage of recovering Sorcery Points outside of the base class kit.
- Cleric (Subclasses: Life, Oblivion, and Battle Domains)
Cleric enters early access with three domains. Life is vital for any player who wants to maximize their healing potential and get characters back into the fight. Oblivion also ensures allies can make it back from death’s door with ease, granting unconscious allies death saving throws with advantage. On the opposite side of the scale is Battle, which allows a Cleric to hit harder, while also empowering allies with extra force damage.
In Solasta 2, players will be able to create a party of four adventurers and head to the island of Neokos in a quest driven by family legacy. While seeking answers, the party must face the growing threat of a mysterious entity, Shadwyn, whose corruption spreads through the realm of Neokos. The game will feature voice actors from Baldur’s Gate 3, such as Amelia Tyler and Devora Wilde.
This new chapter vows to maintain the faithfulness to D&D of the first, while adding the possibility to freely roam the lands of Neokos, with freedom to explore and uncover the map. With so many options for classes and subclasses — and the fact that you can fully multi-class — it looks as though players will be more than well-equipped to deal with any danger that comes their way.
Early access for Solasta 2 launches on Steam for PC on March 12

