Despite performance woes and other issues, Monster Hunter Wilds has continued to be a commercial success for Capcom. In its latest earnings report, the company has confirmed that it has sold more than 11 million copies of Monster Hunter Wilds as of December 31, 2025. Taking into account the 10.7 million units as of September 30 reported previously, this means that it has gone on to sell more than 300,000 more copies in the 3-months-long period.
Capcom has noted that, alongside Monster Hunter Wilds, sales of the previous iteration, Monster Hunter Rise and its Sunbreak expansion, have also been growing. The entire franchise has sold 33.39 million units in that period. This, according to the company, is a big jump over the 28.61 million units sold in the same period in the preceding fiscal year. This rise in sales can be credited to the fact that Monster Hunter Wilds is a brand new entry in the series, whereas the previous fiscal year only had Monster Hunter Rise, Sunbreak, Monster Hunter World, and Iceborne available.
With complaints coming in from PC players since the launch of Monster Hunter Wilds in early 2025, Capcom has been working hard at bringing in more optimizations and performance improvements to the game. The most recent of these was with Title Update 4, which also brought in a host of new content, including the game’s first Elder Dragon—Gogmazios.
Along with the new monster, the update has also brought with it the new Armor Transcendence system that allows players to upgrade their armors further than previously possible, as well as the Gogma Artian system for a new way to upgrade weapons. This system revolves around players fusing Artian weapons with Gogmazios parts, creating new, stronger gear.
On the performance side of things, Capcom had released a pair of showcase videos leading up to the release of Title Update 4 that compared fights between hunters and monsters in various environments from before the update to after. These videos showed off frame rate gains across AMD and Intel CPUs, and AMD and Nvidia GPUs, with frame generation disabled.
Despite improvements being made, however, players still confirmed that they were facing performance problems. A report popped up earlier this month that indicated that DLC checking might be contributing to drops in the frame rate. Another report would later verify these claims, while also noting that the DLC checking only contributed to frame drops in specific areas near the Support Desk Felyne—an NPC that checks your DLC ownership. Testing with a “Less DLC Checks” mod resulted in frame rate improvements of 11.4 percent.
In the meantime, rumours have also been going around of a potential Nintendo Switch 2 release of Monster Hunter Wilds. To accomplish this, the company is reportedly testing a low-graphics mode for the game. Other rumours have indicated that it will run at 30 FPS on the Switch 2.
Monster Hunter Wilds is available on PC, PS5 and Xbox Series X/S. For more details, check out our review.

