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Gamexplore > My Bookmarks > VR News > Little Critters Is A Tower Defense Game That Hits Home
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Little Critters Is A Tower Defense Game That Hits Home

November 7, 2025 7 Min Read
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7 Min Read
Little Critters Is A Tower Defense Game That Hits Home
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Table of Contents

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  • What if the tower in “tower protection” is your front room?
  • Excellent Little Particulars
  • Scaling the Tower

Little Critters does many issues proper. It minds the little particulars. The sport is frenetic, accessible, and enjoyable. And it simply works, in the best way Steve Jobs famously described the magic of early iPhone units. However higher than an informal iPhone time-killer for the subway… this “tower protection” recreation brings the tower residence.

What if the tower in “tower protection” is your front room?

In 2025, tower protection video games typically use extra established formulation than wider improvements.

  1. Begin: Few weapons, small horde.
  2. Progress: Add weapons, upgrades, and enemies.
  3. Endgame: Advanced weapon combos, huge hordes, chaos!

Little Critters’ core innovation is its standpoint: you are not an omniscient invisible presence up above; you’re on the bottom subsequent to the tower. Enemies don’t assault from simply 360 levels – you’ll want to arrange totally spherical protection protection as hordes crawl from under and swoop from up excessive.

It deftly leverages VR tech and business greatest practices. The slingshot is a delight: purpose by way of the relative place of your two controllers, pull & launch by way of the grip button, then pile on the chaos of the horde. You’ve acquired a weapon that’s precisely as correct as needed – extra correct (or much less!) and mowing down critters merely wouldn’t be as enjoyable. Spatial audio works completely to cue me to show round to my blind spot and compensate for the spawn level I’ve been neglecting; no HUD wanted.

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Principally it’s only a thrill to look at these monsters emerge from the wall and hop on my sofa earlier than leaping all the way down to the ground. (In fact… moments earlier than I splatter them!)

Excellent Little Particulars

Your robo-companion doesn’t simply dance while you begin a wave…

… they do the wave. 

Even staring straight at it, you may not make the connection, otherwise you may shrug it off as a tacky pun. As a critic, the sign right here is sort of loud: Developer Purple Yonder might put something right here, or nothing, and it selected to place one thing good. This inconsequential however briefly seen element telegraphs the numerous different really invisible particulars the place the workforce utilized crucial decision-making and style.

When gathering slimeballs, the in-game forex, almost each toss to your financial institution is a sleek so long as there’s nothing bodily obstructing your path.

This element is likewise delicate, however there’s actual gameplay influence: In later ranges, as the problem ramps up, you’ll have to buff up your protection forces mid-wave. Few issues could be as irritating as shedding a run as a result of your slimeball missed the ring. Or shedding as a result of you might want to periodically abandon your tower to actually dunk the slimeball as a result of mushy tosses from any higher distance are too unreliable.

One closing little element that’s even extra summary: Little Critters doesn’t actually have a important menu or “residence” touchdown scene. Many video games drop you at a menu the place you possibly can choose between “begin” and “choices,” or may bathroom you down with the preamble. Little Critters is exceptional in how unexpectedly it will get you to your first wave of foes.

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These particulars add up: That is the type of recreation you might drop a Quest first-timer into, providing the type of title {that a} extra skilled gamer will possible relish too.

Scaling the Tower

Your weapons degree up as you progress. Whereas I want I might select the place to use my upgrades, Little Critters selecting for me encourages me to beat waves utilizing the entire weapons suite as an alternative of winnowing all the way down to (and extra quickly rising uninterested in) my early favorites.

I’ve combined emotions about weapon effectiveness and combos: wall weapons appear greatest to position close to the horde’s spawn factors, however wherever you place them will get rendered ineffective as quickly as stated spawn factors relocate. In addition, from the pure limitations of combined actuality gaming, wall weapons may be essentially the most irritating to reattach to a brand new space in a rush.

For the ground weapons, it’s arduous to inform whether or not, say, the bubble gun or the pie launcher offers more practical floor protection; maybe they work greatest in tandem. The bubble gun slows them down and your pie launcher knocks them out, or maybe the distinction is generally aesthetic.

My solely lament is that I’ve unlocked the second “realm” out there, which brings with it a brand new cohort of baddies… however the “realm” itself remains to be my front room. That’s greater than a phrase alternative nit: Video games acquire depth by transporting you to new locales; Mythic Realms does it effectively sufficient, however that is tough for any recreation working on the MR pretense of being in your individual room.

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In hindsight, if I am actually motivated to hunt a brand new “realm,” I might bodily relocate from my front room to my kitchen, the place I’d navigate the fridge and countertop as an alternative of the sofa and low desk.

Whereas a extra subtle recreation may supply stat bars and DPS calculations, what makes Little Critters a rush is dialing that a part of your mind down and pelting quite a few ogres with pies or tomatoes. It is a worthy addition to your library following Purple Yonder’s work on Little Cities, and it is out now on Quest 3/3S.

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