Attain is an exemplary hit that excels in its VR-focused design, and it is out right this moment on most main platforms. Learn on for our full assessment.
There is a mid-game incident that’ll follow me for some time. I am frantically climbing to security, bodily pulling myself larger and better as an unlimited, terrifying foe assaults from a distance. Excessive-energy blasts hold damaging the construction I am on, almost scorching my fingers with a slim miss. There is a fierce stress, I am nervous, and I can not linger with out risking being vaporized. It is one in all many moments the place Attain delivers unbelievable embodiment.
What’s it?: A cinematic fantasy action-adventure the place you discover a misplaced underground civilization.
Platforms: PS VR2, PC VR, and Quest 3 (reviewed on PS VR2)
Launch Date: Out Now
Developer: nDreams Elevation
Writer: nDreams
Worth: $39.99
Its sturdy VR-focused design is undeniably the star of the present, although Attain’s compelling cinematic fantasy story retains me invested as you discover a misplaced underground civilization. Reluctant hero Rosa proves relatable in her private struggles, there’s welcome character growth on this journey throughout Ferra, and her back-and-forth together with your companion, Atlas, reveals chemistry. Loads of VR video games use anonymous protagonists to self-insert your self into that position, however utilizing a selected character advantages this significantly.
PlayStation VR2 gameplay captured by UploadVR
I beforehand stated Attain goals to sort out a decade’s price of VR design challenges, and the complete sport does not disappoint. nDreams Elevation avoids lots of flatscreen-adjacent design for enhanced immersion. Stats like your HP, protect energy, stock of specialised arrows, and well being boosts are all helpfully displayed via your gauntlets. No floating well being bars affixed to your display screen right here.
Attain does not hit the opposite excessive the place going too all-in on immersion compromises my enjoyment, both. You have nonetheless obtained a 2D choices menu, although pausing locations you in an explorable setting showcasing your upgrades, discovered collectibles, and extra. HUD components seem briefly when there is a mission replace otherwise you discover an improve, but it surely’s all the time fast.
There’s nice physicality as you discover this superbly realized world, normally via climbing. When some ledges are unreachable (no pun meant), thrusting your arms down or sideways launches you to make these gaps. Sprinting requires urgent down the left thumbstick, although leaping mixes urgent a face button with swinging your arm upwards. Every thing shortly turns into second nature; no convoluted gesture-based inputs to fret about.
Instruments just like the bow or your well being injector are discovered via a helpful on-body stock system, and a few gadgets are storable in your gauntlets. Rosa’s protect stays a favourite, the place you summon this by holding the set off button and transferring your hand down. Inserting your hand close to your mouth and hitting the set off mimics whistling. Doing that close to an indication interprets it, offering some minor however appreciated contextual lore about Ferran tradition.
Attain’s fast-paced gameplay shortly will get intense. Anybody vulnerable to movement illness could have a tough time, although there is a sturdy collection of consolation settings to help. Leaping from pillar to pillar for mild platforming as you navigate bottomless pits, grappling throughout chasms, sprinting for longer jumps, or utilizing a bounce pad for longer distances is an actual thrill. Utilizing the left thumbstick permits for extra exact landings that are not too floaty.
Motion solely makes use of synthetic stick-based locomotion, there isn’t any choice for teleportation. Attain’s digicam makes use of each fast turning and snap turning, the latter being extra on the spot, alongside clean turning. You possibly can even select no synthetic digicam turning for a extra immersive choice. Motion route relies on both your hand or your head.
Non-obligatory subtitles will be switched on with 4 completely different sizes and numerous colours, additionally letting you show the speaker’s identify. There is a obligatory however mild vignette when crouching which you could’t flip off. It is barely disappointing which you could’t select to take away this when motion vignettes are fully optionally available, and people have completely different strengths.
Dash strains will be switched on or off, and tutorials for fundamental gameplay actions can be found within the pause space always. You can too choose how usually hints seem or flip them off solely. There is not a selected seated mode, although you possibly can comfortably play seated or standing after recalibrating your place. Left handed mode is not supported, and three issue settings are current.
This action-focused strategy naturally extends into fight, supplying you with sufficient area to unfold out whereas preventing and pull off sick strikes. Grappling between completely different beams with one hand whereas lobbing my protect into my foes, the Dwelling Statues, makes me really feel like an motion hero. As does launching from a bounce pad whereas sending a barrage of arrows into a close-by enemy.
Enemy selection is not enormous, however there’s sufficient to maintain fights effectively different. You possibly can sneak up on Dwelling Statues and rip out their robotic spines, although I choose a head-on assault. Past your normal rank and file, different Dwelling Statues embody a drone-like foe that shields its allies when you’re found. This creates some welcome technique, as I rigorously crouch behind cowl and decide the proper second to shoot. Shielded enemies aren’t invincible; these fights simply get tougher.

Fight’s frantic nature means that is higher suited to being an motion sport than a simulator, so you do not manually nock your bow. Pulling again the string spawns an arrow, whereas holding the set off helps you to swap in specialised elemental arrows obtained by, uh, squishing bugs. Stun arrows allow you to steal an enemy gun, or you possibly can additionally freeze them. For the aspiring demolition specialists on the market, setting off explosive arrows makes for some entertaining crowd management.
Manually nocking arrows in your bow would really feel like an inessential addition; I might choose to maintain the motion operating easily than fiddle with this throughout heavy fight segments. Once you’re exploring a forgotten society full of superior tech past our understanding, arrows spawning routinely in a magic bow appears affordable sufficient. Weapons have some interactivity, like charging the shot, although I hardly ever hassle stealing them.
On PS VR2 through PS5 Professional, Attain maintains regular efficiency even when Dwelling Statues begin swarming me, and I did not spot any framerate drops. This assessment relies off the PS VR2 model, and PC VR efficiency is basically comparable. Nonetheless, myself and several other others struggled taking part in it pre-release on SteamVR when utilizing a Quest 3, although testing it with a local PC VR headset was high-quality. nDreams is engaged on a repair, and you could find extra on this under.
How Does Attain Examine on Quest 3 and SteamVR?
Resulting from points with gaining pre-release entry, I’ve solely performed about two hours of the completed launch on Quest 3. Very like my preview final month, the standalone model at the moment compares effectively with the anticipated trade-offs towards SteamVR and PS VR2.
Most notable are flatter environmental textures and extra noticeable visible pop-in. I’ve additionally skilled some temporary however very occasional framerate drops, although by no means to the purpose of creating me uncomfortable or breaking the sport. Motion scenes thus far have been largely clean, and the visible presentation largely holds up effectively.
I might have to make additional marketing campaign progress on Quest 3 earlier than I can comfortably make any definitive statements. Nonetheless, going by my early preliminary impressions, that is at the moment one of many higher porting efforts I’ve encountered for Meta’s standalone headset.
That stated, I recommend warning when you’re shopping for Attain on Steam. For almost per week, loading the sport through Digital Desktop on Quest 3 brings me into the sport, just for me to fall via the world instantly. I might respawn again in an elevator, just for it to occur once more within the subsequent mission after getting into a van. I might then respawn within the van with out with the ability to open the door, soft-locking me from progressing. I may replicate this error repeatedly.
As of yesterday, I’ve gotten previous that preliminary bug when taking part in on Digital Desktop after updating my Nvidia drivers and putting in the newest Home windows 11 updates. I can not pinpoint the precise repair, although David Heaney and common freelance contributor Pete Austin have each skilled the very same bugs with Digital Desktop. Utilizing the Steam Hyperlink app on Quest 3 proper now fully crashes the sport for me.
For reference, my desktop makes use of an Intel i9 16-Core Processor i9-12900 (As much as 5.1GHz), 32GB RAM – Corsair VENGEANCE DDR5 5200MHz, and a 16GB Nvidia GeForce RTX 4070 Ti Tremendous. nDreams supplied entry to a number of assessment builds to help with these points. This was examined earlier than and after a pre-release patch was deployed too.
Whereas it is a extra dated PC VR-only headset, attempting my Rift S labored instantly for the Steam model. What I’ve managed to play on PC VR on the very best graphical settings, ‘Epic,’ runs easily. I can not communicate for utilizing PS VR2 through the PC adapter, any Pico or HTC fashions, or different PC VR headsets. Our video producer, Don Hopper, could not get this operating on Play for Dream in any capability.
nDreams has confirmed in its Discord server that it is engaged on a repair for Digital Desktop, warning to not run Attain via that proper now. Ought to these Steam points be resolved within the close to future, I will replace this part accordingly.
These mixed points left me reliant on the PlayStation VR2 version utilizing a PS5 Professional for this assessment. There are no devoted PS5 Professional enhancements, although haptic suggestions and adaptive set off assist make Sony’s platform my most well-liked option to play.
Attain typically shines with its sturdy presentation, well-designed environments, and high-quality character designs, boosted additional by a becoming soundtrack and nice voice appearing. On PS VR2, the visuals may use some barely additional polish; visible pop-in is noticeable in quieter moments, as is my hand generally gripping an invisible wall when squeezing via gaps. Small gripes that do little to detract from my enjoyment.

Clearing the marketing campaign takes roughly 9 hours, and the pacing is stable. It is left me wanting extra for all the proper causes. You might end this sooner when you mainline the marketing campaign, whereas hidden collectibles and Rosa’s optionally available upgrades – like elevated ammo for specialised arrows or improved well being – will assist prolong this. It is price exploring as the additional upgrades are useful on tougher difficulties. I have not discovered every part, however I secured greater than half of them.
Past chasing the extras, there’s not a lot else to do when you end the marketing campaign. Attain does not have a New Sport+ mode, which is not a serious loss for me personally, although I’d like to see nDreams Elevation add a chapter choose choice after clearing ranges for the primary time. I might like to replay some ranges with out having to do your complete factor over again.
Attain – Remaining Verdict
Attain is an excellent effort from nDreams Elevation that wows with its cinematic thrills, compelling narrative, excessive manufacturing values, and deeply satisfying fight. That is an unapologetically high-intensity motion sport, utilizing as few flatscreen-inspired components as attainable to create a extremely immersive, refreshingly high-budget sport that is discovered from the perfect VR design practices of the final decade.
nDreams Elevation was based with the intent of making AAA VR experiences, and Attain sends a robust message that its mission assertion wasn’t all discuss. Some additional visible polish would increase this even additional on PlayStation VR2, and I hope the Steam Hyperlink points get resolved quickly. It is my favourite VR sport thus far this yr, and I can not wait to see what the studio does subsequent.

UploadVR makes use of a 5-Star ranking system for our sport critiques – you possibly can learn a breakdown of every star ranking in our assessment pointers.