The individual appearing as the pinnacle of the Murderer’s Creed franchise, Marc-Alexis Côté, has left Ubisoft. In accordance with a report by IGN, Côté’s departure appears to have come from the views of the management at recently-established firm Vantage Studios not being in alignment with him. The report additionally notes that Côté was provided a management place at Vantage Studios earlier than his departure.
Co-CEO of Vantage Studios, Christophe Derennes, has reportedly expressed disappointment in gentle of Côté leaving the corporate, noting that he “had his personal expectations and priorities associated to Vantage Studios’ creation and future.” In a press release, Ubisoft acknowledged his departure and expressed gratitude for his management function for the Murderer’s Creed franchise.
“Following the organizational restructuring introduced in March 2025, Marc-Alexis Côté has chosen to pursue a brand new path elsewhere exterior of Ubisoft,” a spokesperson from Ubisoft stated in a press release. “Whereas we’re saddened to see him go, we’re assured that our gifted groups will carry ahead the sturdy basis he helped construct.”
“We’re deeply grateful for the influence Marc-Alexis has had through the years, notably in shaping the Murderer’s Creed model into what it’s at present. His management, creativity, and dedication have left a long-lasting mark on our groups and our gamers. We thank him sincerely for his many contributions and need him continued success in all his future endeavors.”
Côté has labored with Ubisoft on a number of tasks since he first joined the corporate again in 2005, together with titles like Prince of Persia: The Forgotten Sands. His contribution to the Murderer’s Creed franchise began with 2010’s Murderer’s Creed Brotherhood on which he served as degree designer. He would go on to work as a recreation director on Murderer’s Creed 3, together with his future work additionally involving a number of video games from throughout the franchise. The discharge of Murderer’s Creed Odyssey was Côté’s first undertaking as senior producer, and he went on to move up the event of the Animus Hub.
Vantage Studios itself was launched earlier this month. Headed up by Co-CEOs Christophe Derennes and Charlie Guillemot, the corporate has been charged with engaged on the largest of Ubisoft’s franchises – Murderer’s Creed, Far Cry and Rainbow Six. The studio’s workers contains builders from throughout Montréal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia.
“Vantage Studios represents a primary step in Ubisoft’s ongoing transformation, with plans to arrange further inventive homes and group its manufacturers and franchises underneath the banner of a shared DNA and improvement experience,” wrote the corporate in its announcement. “The purpose of Vantage Studios, and future inventive homes, is to facilitate stronger and deeper connections between builders and gamers.”
Ubisoft had first formally introduced its plans to open a brand new subsidiary to work on the corporate’s largest franchises all the best way again in March. The brand new firm was confirmed to have obtained a €1.16 billion funding from Tencent in trade for a 25 p.c minority stake following months of rumors.