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Reading: Clair Obscur: Expedition 33's toughest boss has even humbled the devs
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Gamexplore > PC Game > Clair Obscur: Expedition 33's toughest boss has even humbled the devs
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Clair Obscur: Expedition 33's toughest boss has even humbled the devs

October 11, 2025 3 Min Read
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Clair Obscur: Expedition 33's toughest boss has even humbled the devs
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Clair Obscur: Expedition 33 is filled with exhilarating fight, and extra is on the way in which when the sport’s free “main” replace launches a while within the coming months. “There ought to be some fairly tough battles as nicely within the upcoming content material,” Sandfall Interactive COO and producer Francois Meurisse instructed gamexplore in a current video interview.

From Dualliste to Sirene, the builders stuffed Expedition 33 with boss fights which might be filled with each problem and spectacle. However simply because the studio crafted these battles, doesn’t imply everybody who labored on the sport was capable of efficiently beat all of them.

[Ed. note: This article contains spoilers for a late-game Act 3 boss fight.]


Sciel battling a Nevron in Clair Obscur: Expedition 33.
Picture: Sandfall Interactive/Kepler Interactive

“Simon is meant to be the toughest,” Meurisse mentioned, echoing what so many gamers have felt. “I have not accomplished it but. I’ve to get some psychological load off to take a while, actually, to beat it for good.”

Simon is an non-obligatory boss, and might be challenged in Act 3 by exploring the Renoir’s Drafts location. A part of Expedition Zero, Simon was a good friend of Verso’s earlier than being manipulated by the Dessendre household and finally trapped within the Abyss. Although you can theoretically search him out as quickly as Act 3 begins, your occasion should be extremely leveled up — even maxed out — to face an opportunity.

Meurisse inspired CEO and artistic director Guillaume Broche to ramp up the issue, telling him, “‘Okay, no matter. You may go as onerous as you need.’ So I attempted to not restrain him.” Although, CTO and lead programmer Tom Guillermin mentioned the battle “might need been toned down just a bit” to maintain Broche and the opposite designers “barely in verify.”

See also  007: First Light Strikes a Balance Between Action and Systemic Gameplay – IO Interactive

When the sport first got here out, Sandfall puzzled if the Simon battle “was a bit disappoint[ing]” as YouTube movies and social media clips confirmed gamers one-shotting him. Those that performed at launch will keep in mind how overpowered Maelle builds might get, although the devs finally nerfed them considerably. (Even so, she stays a powerhouse.)

In response to Meurisse, Broche “tried to create one of many hardest bosses ever.” Anybody who’s gotten their butt kicked by Simon would most likely agree he succeeded in that endeavor.

“It was necessary to Guillaume to have a recreation that could possibly be accessible additionally to many gamers,” Meurisse mentioned. However the staff additionally wished to cater to the “actually specialised gamers” with boss fights like Simon. “Some extra hardcore gamers might discover some problem and a few pleasure in it as nicely.”

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