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Reading: Kingdom Come: Deliverance 2 – Legacy of the Forge Expansion is Out Now With Patch 1.4
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Gamexplore > PC Game > Kingdom Come: Deliverance 2 – Legacy of the Forge Expansion is Out Now With Patch 1.4
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Kingdom Come: Deliverance 2 – Legacy of the Forge Expansion is Out Now With Patch 1.4

September 11, 2025 34 Min Read
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34 Min Read
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Developer Warhorse Studios has formally launched the latest growth for its open-world RPG Kingdom Come: Deliverance 2. The growth, Legacy of the Forge, is accessible as a part of the title’s Enlargement Move, in addition to by means of a separate $13.99 buy. It was launched alongside a launch trailer that you would be able to try under.

The Legacy of the Forge growth brings with it fairly a bit of recent content material, specializing in protagonist Henry working his means as much as turning into a grasp blacksmith. After becoming a member of Kuttenberg’s blacksmith guild, Henry will get the rights to take over a long-abandoned forge that has additionally been thought-about to be legendary, and by the way, the identical workshop the place his adoptive father Martin educated him earlier than the occasions of the unique Kingdom Come: Deliverance.

By the forge and workshop, Henry could have entry to a wide range of new quests to tackle, exploring the story of Martin and his companions as soon as attempting to restore the astronomical clock in Kuttenberg. Over the course of the growth, Henry can rebuild the forge and workshop to their former glory and even reunite Martin’s group. Warhorse has said that the growth options round 15 hours of content material in relation to the story.

The forge itself brings with it a fan-requested function to Kingdom Come: Deliverance 2 – the power for gamers to have a correct dwelling in Kuttenberg, full with customisation choices for the outside, Henry’s personal quarters, and the yard. The growth boasts of greater than 100 million mixtures of various designs, with furnishings and upgrades being out there that may grant completely different sorts of bonuses to Henry.

Alongside the Legacy of the Forge growth, Warhorse Studios has additionally launched patch 1.4 for the sport, bringing with it a number of new options, balancing modifications, and bug fixes throughout nearly each facet of Kingdom Come: Deliverance 2. You possibly can try the complete particulars within the patch notes under.

Kingdom Come: Deliverance 2 is accessible on PC, PS5 and Xbox Collection X/S. For extra particulars, try our overview of the bottom sport.

Kingdom Come: Deliverance 2 Replace 1.4 Patch Notes:

Options

Animals

  • Loading the sport not often causes animals to flee.

Balancing

  • Modified the Infantryman polearm perk: It now provides +5 polearm weapon ability when wielding a polearm in fight and reduces enemy protection, making them much less more likely to good block, riposte or execute grasp strikes.
  • Halberds at the moment are virtually twice as sturdy.
  • Henry has been re-taught prepare dinner eggs.
  • Elevated the time it takes for alcoholic drinks to spoil.
  • Elevated the standard of the Trollbane hammer.
  • Leek and Parsnip now have stats and an icon.
  • Barely elevated plate gauntlet choice in Kuttenberg outlets with just a few additionally added into the open world.
  • Barely nerfed stats of the Brunswick set and different Twitch/PROS gadgets.
  • Standardised icons of some meals gadgets.

Blacksmithing

  • Improved alignment at smithy anvils.

Codex

  • Fastened lacking Smelters codex web page.

Fight

  • All polearm combos now require solely three strikes.
  • Fastened rotating enemy scabbards.
  • Fastened strolling animation whereas charging an assault with a polearm.

Crime

  • Added sounds for indulgence cost.
  • Corrected arrest dialogue.
  • Every spoonful of meals stolen from a kettle is now mirrored within the remaining quantity.
  • Gadgets stolen with the Thief’s Eye perk should not confiscated exterior of their location of origin.
  • Looting or killing bandits is not listed as against the law.
  • Pursuing guards now examine in a greater route.
  • The participant is not accused of committing the identical theft twice after passing a skillcheck and preserving the merchandise.

Each day life

  • Adjusted the scribe’s desk in Troskowitz.
  • Improved NPC navigation round rooster coops.
  • Improved settling in Bylany.
  • Improved settling in Rabstein.
  • Fewer drunken NPCs now wander round Kuttenberg.
  • The participant can now open the door of the rented room on the Emperor Charles Tavern in Kuttenberg.

Dialogues

  • Fastened passerby NPCs colliding with participant throughout dialogues.

Cube

  • Fastened error when giving up in a cube sport whereas the opponent was scoring.
  • Fastened likelihood of values thrown with Saint Antiochus’ die.

Setting

  • Fastened participant getting caught in a number of areas in Grunta, Trosky, Suchdol, Maleshov and different areas.
  • Fastened terrain alignment on the smithy anvil in Satan’s Den.
  • Fastened water barrier in Kerchak pond.
  • Horse can not enter Bozena’s alchemy hut.

Quick journey

  • Added new quick journey level close to Sigismund’s camp.

Horse using

  • Fastened horse capsule breaking after a number of collisions.
  • Fastened battle between autopilot and focus digicam, which prompted uneven digicam motion.
  • Fastened horses sliding when colliding with sure obstacles.

Horse buying and selling

  • Prolonged the interval throughout which a stolen horse stays within the gross sales space at a horse handler’s.

Mutt

  • Fastened timers associated to marking goals on your canine.

PROS

  • Merchandise stats for the Warhorse purpoint and the Cutpurse’s gambeson are not switched.
  • Polished and up to date the mannequin of Patron’s coat.

Photograph mode

  • Added a menu with expanded configuration choices (results, digicam settings, day/time settings, precision controls, and so forth.).
  • Photograph mode motion keys can now be overridden in keybinding settings.
  • Photograph mode is not blurry when drunk.
  • Visible results of the Dollmaker poison not persist in photograph mode.

Random occasions

  • Adjusted a caravan spawn level close to Troskowitz.
  • Bandits now assault the participant if standing close by.
  • Fastened occasion horses not reacting to wreck when their rider is lifeless.
  • Henry can now give up within the pillory random occasion whereas standing close to the pillory NPC.
  • Henry is not charged for murdering a fleeing prisoner killed by guards within the pillory occasion.
  • Prisoners within the pillory now react to being hit by a pebble.

Rented rooms

  • Fastened problem with inaccessible however paid rented room after degree change.
  • Trespass won’t be triggered if the participant stays longer than they paid for.

Status

  • Fastened indulgence field reducing participant’s repute.

Defend portray

  • Fastened a problem the place an emblem was not unlocked upon incomes the An Previous Pal achievement.

Store

  • Fastened lack of ability so as to add the primary highlighted merchandise to the basket instantly after opening a store

Abilities & perks

  • Adjusted buff icon of the Belligerent Brawler perk.
  • Improved UI notification when gaining hidden perks.
  • Barely lowered the boosted stats of Pebbles and Herring from Good outdated Pebbles and Pink Herring perks.

Takedowns

  • NPCs not draw weapons if the participant is already performing a knockout or stealth kill animation.

Tutorials

  • Opponents now begin apply fights in protection.

UI

  • Carried out UI adaptability (UI parts at the moment are proven solely when related); will be toggled in choices.
  • Controller haptics not react to NPCs utilizing mortar and pestle.
  • Fastened craftsmanship degree data when sporting gadgets that present a craftsmanship buff.
  • Improved UI navigation on ultrawide screens.
  • Improved controller suggestions whereas Henry’s stamina is low.
  • It’s now attainable to pick out a number of gadgets for drying within the smokehouse.
  • New font carried out for conventional Chinese language.
  • Added a pop-up window for when the participant’s pool of saved video games is full and utilizing Saviour Schnapps would override the oldest save.
  • Fast entry menu motion keys can now be overridden in keybinding settings.
  • Eliminated the New Recreation button from the menu after loss of life to stop unintentional playline overwriting.
  • Scrolling within the journal not strikes the map when utilizing controller.
  • After closing the Assist display screen with the mouse, the participant can now select any dialogue line they need.
  • Tutorial buttons at the moment are displayed when beginning a brand new sport with a mouse and opening the stock with a controller.

Visuals

  • Carried out HDR show output.
  • Carried out Intel XeSS Tremendous Decision 2.0.
  • Fastened NPC clothes physics whereas using horses.
  • Minor enhancements within the element and visible high quality of sure clothes gadgets.

Miscellaneous

  • Fastened the interactive hare pores and skin merchandise.
  • Improved drunken guard animations.
  • Improved NPC motion by means of troublesome terrain.
  • Gamers can now re-equip their gear the primary time they open the stock after it was modified involuntarily (e.g. by quests, baths, and so forth.).
  • Eliminated an out of date merchandise within the Nebakov Mill.

Quests

Ars Dimicatoria

  • Adjusted placement of quest NPCs throughout the tourney, when not preventing.
  • Adjusted the barrier throughout the tourney.
  • Fastened problem with Menhard and Arne ingesting from duplicated tankards throughout a tavern dialogue.
  • Fastened a problem the place Arne couldn’t be taken as reinforcements within the quest Ransom, after profitable completion of the hunt.
  • Fastened a problem the place an open world NPC might sit on Menhart’s chair, stopping a quest dialogue from beginning.
  • Fastened a problem the place the participant wouldn’t be healed when coming into the tourney, regardless of Menhard saying so.
  • Fastened a problem the place stopping Arne from coming into his duel throughout the tourney might trigger the hunt to stay.
  • Fastened delayed behaviour of Menhard and Arne going to the tavern after beginning the hunt.

Again within the Saddle

  • Henry now sits subsequent to Klara throughout all the dialogue.

Unhealthy Blood

  • Improved NPC reactions to crime after the participant helps them.

Bellatores

  • Fastened Cumans attacking Posy too early, earlier than ending the assault plan dialogue.

Chook of Prey

  • Added rewards for the participant after talking with Hans Capon.

Brunswick

  • Brunswick’s coif is not proven whereas studying.
  • Fastened a number of surroundings points.
  • Fastened colision of Pray and Open interactors on the third treasure.

Canker

  • Pleasant NPCs now assist combat the monk’s crew and not report the participant to the guards.

Civitas Pragensis

  • Fastened an edge case of NPCs and horses teleporting incorrectly.
  • Infinite fader not happens on the finish of the Italian Job primary quest.
  • Polished dialog animations with Erik.

Fight Coaching

  • The participant can now depart the pen space after getting wearing Tomcat’s garments earlier than the coaching begins.
  • Tomcat not fines Henry for assaulting him after finishing the masterstrike tutorial.

Fight

  • Fastened transition between animations when holding a polearm and throwing stones.

Damsel in Misery

  • Fastened a problem the place all loot within the mill can be free whereas the inhabitants had been briefly lacking.
  • Fastened a problem the place the mill inhabitants didn’t reappear after denying assist to the ladies within the shed.

Dancing with the Satan

  • Added colision on the Maleshov stables roof.
  • Improved balancing within the Maleshov tower by means of opponent stats and armour.
  • Fastened problem with the Hardbought Mercy achievement.
  • Improved music within the planning polylogue.
  • Improved navmesh at Malesov.
  • Quest now progresses usually after the archers are handled.
  • Zizka now wakes up after falling unconscious and the hunt can progress as supposed.

Divine Messenger

  • Enemy troopers are not immortal.
  • Zizka is now all the time current within the remaining dialogue.

Dragon’s Lair

  • Fastened the troopers leaving throughout the second spherical of preventing.

Straightforward Riders

  • Fastened Hans strolling off into the sundown if participant ran by means of the reeds and hit the washerwoman.
  • Fastened a good spot within the rock maze the place gamers might get caught.

Sufficient!

  • Paskal now has correct dialogue choices in any respect factors throughout the exercise.

Exodus

  • Fastened NPCs getting caught with out behaviours throughout the assault on the backyards.
  • Fastened a problem the place ceratin NPCs can be current on the finish of the hunt though participant left them behind.
  • Fastened improper hit reactions from attackers on the wall.
  • Fastened numerous spots the place participant might leap out of the hunt space.
  • Improved general music design throughout the quest.
  • Improved response occasions of the enemies within the tavern.

For Victory!

  • Fastened an animation of Ulrich dying, that would potentionally fail to set off.
  • Fastened animations of NPCs sitting throughout the feast.
  • Fastened collisions close to the barricade throughout the battle.
  • Fastened consistency when finishing the goals associated to looting of the blacksmith’s chest.
  • Fastened a number of small inconsistencies between subtitlles and voice over in English.
  • Fastened goal marker pointing to lifeless Osina.
  • Fastened participant having the ability to give Capon weapon/armor a number of occasions.
  • Improved stability of the duel: Zizka takes extra injury when hit within the head, however is barely stronger in fight general. Zizka is even stronger in hardcore mode.
  • Improved bandit behaviour throughout the quest.
  • Killing troopers is now counted as enemies killed, not civilians killed.
  • The participant can not depart the world of the principle combat throughout the quest.

Forbidden Fruit

  • Quest markers and goals now constantly point out the right space.
  • Scribe Gaibl now supplies clues to assist discovering saltpetre if Gravedigger’s goals are failed.
  • Utilizing Mutt to assault an NPC throughout the quest will now trigger the hunt to fail.

Fortuna

  • Bandit not runs away calling for guards.
  • Henry can’t open the alchemy stock till he receives the target to take action.

Frogs

  • Improved NPC reactions to being seen spicing up Alshik’s snack.

Good-looking Charlie

  • The charcoal burners not assault Henry after the hunt is completed.

Excessive Toll

  • Fastened a problem the place the participant might break the hunt by luring the troopers exterior their camp.

Starvation and Despair

  • Allies are not crushed to loss of life whereas attempting to take halberds.
  • Fastened Capon being half bare within the first cutscene.
  • Fastened allies not attacking the enemies straight away.
  • Fastened problem with a number of individuals not sitting within the after battle polylogue.
  • Fastened the fireplace within the first cutscene.
  • Fastened the theatre background throughout battle.
  • Fastened the wounded soldier who was caught underground.
  • It’s now attainable to present the stray canine meat to Satan even when Henry didn’t agree.
  • Polished the shooters beneath the ramparts throughout battle.
  • Eliminated a chance that Henry will overeat himself on discovered meals.

In Vino Veritas

  • Balanced rating for weed choosing for the Below The Straw Hat exercise.
  • Fastened a improper voiceline within the dialogue with Havel.
  • Fastened failure situations for the Below the Straw Hat exercise after Jeronym’s loss of life.
  • Eliminated redundant trespass space on the winery.

Into the Underworld

  • Goatskin not disappears from the map in the event you load an older save.
  • Henry’s line is not skipped when asking about Kunzlin.
  • Path to the key room is accessible to Henry and all NPCs.

Invaders

  • Fastened Cumans utilizing swords within the fist combat.
  • Fastened the tip of the fist combat with Cumans and associated goals, so the Cumans not assault the entire village.
  • Fastened quest failing after the participant helps Jasak and desires to speak to Vasko.
  • Fastened the Cumans simply hanging round after the hunt is accomplished.

Judgment Day

  • Fastened Hanush and firm not transferring if the participant distanced himself from them whereas leaving.
  • Improved a number of animation and environmental points.
  • Fastened initials on the reforged sword.
  • Fastened incorrect merchandise counts which had been created at occasions.

Kuttenberg Match

  • Adjusted when the hunt ends and when the event disappears on the finish of the occasion.
  • Followers not react to participant harm with unrelated open-world reactions.
  • Fastened a problem the place the Grasp didn’t react accurately to the participant’s first tourney attendance in the event that they left firstly.
  • Fastened a problem wh/ere non-participating fighters would randomly stand behind these attending.
  • Fastened a problem the place the participant might doubtlessly die throughout a tourney combat.
  • Fastened a problem stopping the participant entry into the sector after arriving late.
  • Fastened a problem the place the tip of the participant’s combat would duplicate bandages within the stock.
  • Fastened a problem the place the usage of lengthy timeskips wouldn’t have an effect on tourney behaviours accordingly.
  • Fastened a problem the place timeskip would not often finish when the participant is meant to attend one other combat.
  • Fastened a problem the place the tourney would get caught if the participant stayed away for too lengthy.
  • Fastened impoper goal notifications popping up if participant missed the tourney.
  • Quest now correctly reacts to progress in primary story quests that lock open-world entry.
  • Quest now correctly reacts to day/time modifications brought on by different quests.

Laboratores

  • Fastened the Trosky citadel shadows in cutscene.

Final Rites

  • Adjusted animation transition of Prague axemen attacking the entrance gate.
  • All enemy NPCs now die on the gate occasion.
  • Cutscene now begins after the ladder is knocked down even when Godwin by no means left the battlements.
  • Fastened riflemen generally not making a sound when capturing.
  • Fastened duplicate look of an goal marker after loading the preliminary save.

Final Will

  • Fastened a problem the place the participant might name a horse and mount it throughout the duel, immediately shedding.

Like Previous Occasions

  • Dialogue with Capon by the camp is not lively if observed by a soldier.

Misplaced Honour

  • Fastened a gentle block the place the participant needed to wait unnecessarily to speak with Jezhek

Mark of the Brotherhood

  • Fastened a problem the place an goal wouldn’t begin correctly if the Guild sword was confiscated earlier than the hunt started.
  • Guild sword can now be solid at fourth high quality.

Grasp Schindel’s Toys

  • Fastened part of a dialogue with Goatskin that had no following response.
  • Fastened a problem the place the participant couldn’t discuss to Goatskin once more concerning the hidden stash.

Materia Prima

  • Fastened the mattress on the mill so the participant can now sleep and save there.

Miri Fajta

  • Added dried herbs as applicable therapeutic gadgets for Bohush.
  • Fastened a damaged goal if the participant picked up Marika’s scarf earlier than beginning the hunt.
  • Fastened order of journal entries.

Mutt

  • Fastened non-interactive immediate when putting lurk on wolves.
  • Improved dialogue cameras when speaking to Mutt on the finish of the hunt.
  • Mutt now runs away after being hit with a sword a number of occasions.
  • Goal now fails if Zlata is killed earlier than talking to her; the hunt can then be progressed and accomplished.
  • Wolves not assault the participant after reloading a save made after ending the hunt.

Needed Evil

  • Fastened a number of visible points in torturing dialogue.
  • Improved dialogue with Thrush after participant comes from Semin.

Opus Magnum

  • Fastened fail situations for the hunt brought on by Kreyzl’s loss of life.

Oratores

  • Fastened lacking Brabant in some quest sections that prevented progress by means of the principle story.

Popinjay Shoot

  • Fastened a problem the place the participant might discuss to Grasp Nary throughout the contest, breaking the competition.
  • Fastened problem with guards potentionally interfering with the competeion.

Put up Scriptum

  • Modified garments of the miners.
  • Fastened an inconceivable Impression skillcheck with Markolt.

Ransom

  • Fastened a problem with Mikesh and Kozliek reinforcements in Ransom.

Reckoning

  • Adjusted some facial and dialogue animations in Aulitz’s dialogue.
  • Eliminated Capon’s plate chausses from the troopers within the camp.
  • Numerous environmental fixes.

Searching for Justice

  • Fastened an improper digicam throughout the therapeutic dialogue.
  • Fastened quest not failing after level of no return.
  • Fastened the door of scribe Tyc’s workplace closing by itself when he’s killed or knocked out.

So It Begins…

  • Fastened animation glitch when troopers positioned ladders.
  • Fastened problem with the defender’s incorrect daycycle, which triggered the assault too early.

Communicate of the Satan

  • Fastened Henry not transferring his head throughout the parley dialogue.

Spoils of Conflict

  • Fastened textual content placeholders showing in dialogue choices.
  • Quest not fails throughout “Defend myself!” goal after killing villagers.

Striped Tonies

  • Fastened cameras for the preliminary dialogues when Henry is drunk.
  • Fastened problem with Frantzek initiating chat when he couldn’t see the participant.
  • Fastened problem with Vlach not utilizing his badge throughout a cube minigame.

Taking French Go away

  • Fastened Capon‘s behaviour when heading to the horses.
  • Fastened alarm timer at Maleshov.
  • Fastened problem with rain in Secret passage.
  • Improved crime data spreading at Maleshov.
  • Improved crime decision, when Vavak was surrendering.
  • Improved surroundings round Maleshov stables.
  • Improved generated keys for Maleshov troopers and civilians.
  • Improved ledge in Malesov Secret passage.
  • Improved resolving of crimes after Cutscene, that occurred earlier than Cutscene.
  • Improved volumetric fog in Cutscene with Bergov at Maleshov.

The Blacksmith’s Son

  • Fastened a problem the place the tutorial couldn’t be began after loading sure older saves.

The Satan’s Pack

  • Fastened Hans having the ability to free himself from the pillory.
  • Fastened Loyza standing up throughout the examination.
  • Fastened sport over display screen getting triggered throughout different primary quests.
  • Fastened no goals being lively beneath sure situations.
  • Fastened the “Deliver the bow to the cube gamers” goal getting began on the improper time.
  • Fastened the “Discover Ranyek within the sewage” goal immediately failing after being began.
  • Fastened the “Return to Kubyenka” goal getting began on the improper time.
  • Fastened villagers getting insta-killed when rapidly leaving the combat with Adder.
  • Fastened spouse of the butcher gossiping about her lifeless husband.
  • Improved cameras throughout the ingesting dialogue with the gang.

The Feast

  • More durable enemies throughout Henry’s a part of The Feast skirmish.

The Fifth Commandment

  • Fastened journal entries on the finish of the hunt.
  • Fastened visibility of used sequences in a number of dialogues for higher readability.
  • Katherine has not a quest giver marker and no dialogue current after ending the principle story line.
  • Extra autosaves added throughout the quest.
  • Quest journal now updates accurately after quest fails.
  • Thaddeus is now current within the room when the cutscene ends.
  • The participant can return to speak to Strnad now and proceed the hunt.

The Finger of God

  • Added barrels with arrows throughout the battle.
  • Aqua Vitalis is accessible as a potion possibility.
  • Corpses can not be dropped behind the hunt borders.
  • Fastened Bejk’s behaviour after defeating him in a combat.
  • No crime arrest on Henry for earlier quest killings.
  • Pipe capturing minigame not skip
  • Weapon and quiver correctly displayed in cutscene.

The German’s Treasure

  • Disassembling a wall can now set off a disturbance crime when caught within the act.
  • Fastened a problem the place sure goals nonetheless remained lively even when the hunt ended.
    The Heirloom
  • Dialogue with Chernik can now be triggered after failing all of the skillchecks.
  • Fastened dialogue repetition when speaking to Drat.
  • Fastened quest failing when a save is loaded from a special a part of the hunt or after ending the principle story line.
  • Fastened quest updating after quest fails.
  • Fastened remaining lively quest marker after quest fails.
  • Mikush can not be killed or knocked out earlier than the polylogue on the door.
  • Subsequent goal now seems upon leaving the world upon making the hunt NPC to give up.

The Hermit

  • All lively goals at the moment are aborted as soon as the hunt fails.
  • Fastened a number of goals all through the hunt.
  • Fastened quest journal entries.
  • Improved crime reactions throughout the quest combat.
  • Knights not assault the participant.
  • Konrad not assaults the participant throughout or proper after timeskip.
  • Konrad not reacts as against the law witness throughout the incident
  • The target “Discover the hermit’s grave” not begins if the participant already has the sword.
  • The target “Discuss to hermit” begins or is now lively, provided that the participant hasn‘t discovered the sword.

The Italian Job

  • Fastened a number of points associated to music and visuals.

The King’s Gambit

  • Fastened dialogue choices in Franta Kuldaun’s crime dialogue.
  • Fastened the Maleshov horse disappearing upon loading a save.
  • Fastened the lacking Anna of Waldstein goal marker once more.
  • Improved NPC reactions throughout the Kuttenberg council if the participant has dedicated against the law.

The Lion’s Den

  • Added Victory display screen when killing a lot of troopers in Sigismund’s camp.
  • Added hit safety for Stephen Crow throughout the ambush.
  • Fastened infinite fader earlier than the ultimate ambush cutscene.
  • Fastened problem with Henry standing up throughout the tub dialogue with Katherine.
  • Fastened problem with Stephen Crow reporting homicide throughout the ambush.
  • Fastened problem with Stibor not showing within the trial dialogue when he was knocked out beforehand.
  • Fastened problem with guards not having the ability to enter Ditrich’s tent.
  • Fastened problem with goal “Ask Katherine for assist with the guard” being lively whereas it was not attainable to ask her.
  • Fastened problem with unlocalized strings showing in dialogue with Hans.

The Magic Arrow

  • Adjusted dialogue repute modifications.

The Mouth of Hell

  • Crime indicator not stays indefinately on the display screen after knocking out Taras Mura.
  • The NPCs will not assault the participant after paying compensation, or after passing a skillcheck.
  • The lifeless cows not get up after quick touring and skipping time.
  • The hunt will be now began by speaking to the priest.
  • The hunt will now fail if Henry kills one of many villagers throughout the combat.

The Peasant Revolt

  • Fastened a problem the place sure goals wouldn’t correctly fail throughout quest NPCs loss of life.

The Spark

  • Balanced the reward which is given at first of the hunt with the earlier one.
  • Fastened problem with Henry being teleported to dialog with Goliath after loading any save.
  • Fastened problem with the fireplace nonetheless burning and miners simply standing in the best way after the explosion.
  • Fastened problem with miners attempting to enter the collapsed mine.
  • Fastened lights within the mine.
  • Fastened the endlessly mourning NPC.
  • Improved NPCs behaviour when Whisker comes for reinforcements.

The Stalker

  • Fastened “New quest” icon nonetheless being lively on Katherine after accepting her quest.

The Sword and the Quill

  • Photograph mode not stops the in-game dialogue from initiating.

The Thieves’ Code

  • Fastened remaining quest marker when the dialogue with Hog ends.
  • Fastened trespass in entrance of the Greaser’s home.

The Thunderstone

  • Adjusted high quality of the Ramhead mace so it now drops in greater high quality considerably extra usually.

Tragedy in Danemark

  • Fastened a problem the place the miller’s household wouldn’t flee accordingly if a bandit reached them within the attic.

Troubadours

  • NPC arms not clip by means of the desk whereas speaking and sitting on the desk.

By way of Argentum

  • Christian not mentions making a take care of Buresh beneath particular situations.
  • Fastened remaining dialog logic.
  • Henry not begins a confrontation with Hermann from the beginning.
  • Improved lighting in Horschan’s mines.
  • Responding to protect barks from a distance doesn’t show debug strains.

Victimised

  • Fastened a problem the place a immediate with out textual content would seem if the participant strayed too far whereas following Margaret.

Wedding ceremony Crashers

  • Added a journal entry if Kreyzl died.
  • Fastened situations for betting on duelists.
  • Fastened situations for different quest dialogues throughout the marriage ceremony.
  • Fastened unfocused digicam in polylogue with Lord Capon and the concubine.
  • Eliminated blood from NPC after duel earlier than the marriage ceremony cutscene.
  • Status of the participant in the entire area doesn’t dramatically drop when coming into the marriage with the concubine.

Yackers’n’Fash

  • NPCs not assault Henry after the fistfight.


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Reading: Kingdom Come: Deliverance 2 – Legacy of the Forge Expansion is Out Now With Patch 1.4
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