Easy keys in Hole Knight: Silksong are used to open doorways scattered round Pharloom, however they’re few and much between.
As you are exploring Silksong, you’ve got most likely come throughout just a few locked doorways. Behind these locked doorways, you will uncover new areas filled with beneficial gadgets and difficult enemies, however you by no means appear to have the keys to unlock them. To make issues worse, you appear to at all times discover locked doorways, however by no means a easy key!
Here is the place to seek out each easy key in Hole Knight:Silksong together with the place to make use of them.
Easy key places in Hole Knight: Silksong
There are 4 easy keys in Hole Knight: Silksong, and they are often discovered within the following areas:
- Bought from Pebb for 500 rosaries in Bone Backside
- Dropped from a Roachkeeper close to the highest of Sinner’s Street
- Bought from Jubliana for 650 rosaries on the First Shrine
- On the rightmost bench in Sands of Karak
For a extra detailed clarification, take a look at the sections under.
Pebb in Bone Backside
Pebb is a vendor who could be discovered on to the proper of the Bellway Station in Bone Backside village. You should buy the easy key from Pebb for 500 rosaries.
Roachkeeper in Sinner’s Street
The straightforward key in Sinner’s Street is dropped by a Roachkeeper positioned within the high proper nook.
To succeed in Sinner’s Street, you will must first unlock the Cling Grip potential, which could be present in Shellwood.
After you’ve got unlocked wall leaping, make your method to the high of the western tower in Greymoor, the place you will discover a wall you could climb. Proceed out of the appropriate exit, previous the bridge, and thru the japanese tower till you find yourself at an elevator outdoors. Activate the elevator, which can take you to the left facet of Half Dwelling, in case you fall within the platforming part forward. Climb on high of the elevator and platform your method to the highest proper part of the realm, which can take you to Sinner’s Street.
Proceed to the appropriate and out of the exit, however be careful for the sleeping roach hounds. On this subsequent room, if you have not already, we advocate unlocking the bench because it’ll be your closest save level to the Roachkeeper. Platform your method to the highest of this room and proceed to the appropriate. Attempt your finest to not fall as you will encounter just a few of these sleeping roach hounds, they usually’ll be fast to pounce onto you.
As you make it to the primary platform, you will meet your first Roachkeeper, which is a cloaked enemy with a sequence wrapped round its torso together with spikes on its again. We advocate taking them head on to get a really feel for what’s to come back later, as you will must defeat one to get the easy key and there is really one other one on the following platform over.
After you cope with or skip the Roachkeepers, proceed to the appropriate facet of the room and activate the swap on the ceiling to unlock the door. Wall soar your method up and thru the spikes till you attain a platform slightly below the ceiling. After you hit the swap and enter the following room, you will encounter one other Roachkeeper, however this one will drop the easy key.
Jubliana on the First Shrine
Jubliana is a vendor on the First Shrine, which is positioned within the high proper of the Choral Chambers space. You should buy the easy key for 750 rosaries.
If Jubliana is just not on the First Shrine, you will want to finish the “The Wandering Service provider” quest, which could be began on the search board close by. Begin monitoring down her location by heading to the hallway simply above the “Choral Chambers” textual content on the map, and observe her steps till you discover her hiding spot.
Bench in Sands of Karak
To succeed in the Sands of Karak bench, you will first must unlock the Clawline potential, which could be present in The Cauldron within the Underworks area in Act 2.
After you’ve got unlocked the harpoon, make your method to the Pinstress within the Blasted Steps, which is west of Shellwood. Use your Clawline potential to grapple to the hanging ring to the left of Pinstress’ home, and zigzag your method to the left, then to the appropriate, and again to the left once more, the place you will discover a gap within the ceiling that results in a cave filled with wall jumps and spikes. Make the most of your whole motion talents to progress by way of the cave and head by way of the primary entryway that you simply discover to enter the Sands of Karak.
Now that you have made it to the Sands of Karak, you will discover these yellow orbs alongside the trail forward of you. For those who hit one, it’s going to develop right into a winding department with a number of platforms unfold throughout it. You may must pogo and parkour your method all the best way to the appropriate facet of the room till you are in a position to exit out of the highest proper part of the room.
From right here, you will wish to proceed to the appropriate till you attain the bench. You may encounter spiky partitions like within the picture above and extra yellow orbs alongside your path. As soon as you discover the elevator, ensure that to activate it, however do not get inside. As a substitute, proceed to the appropriate the place you will discover one other spiky wall that’s hiding the bench behind it.
As soon as inside, relaxation on the bench and work together with the physique to gather your easy key.
The place to make use of easy keys in Hole Knight: Silksong
As there are 4 easy keys, there are 4 locations to make use of easy keys throughout Pharloom:
- Door northwest of Bone Backside village
- Door in Deep Docks
- Inexperienced Prince’s cage in Sinner’s Street
- Rosary room in Excessive Halls
For a extra detailed clarification, take a look at the places under.
Door northwest of Bone Backside village
Earlier than beginning, you will wish to seize the Swift Step potential to make your journey a bit simpler. Head as much as the left facet of Mosshome, which could be seen within the picture above. You may must both sprint or pogo your method to the opposite facet of the hole, stopping on the hanging cages as wanted. Head inside the doorway on the left to the place you will discover an enormous mole-like creature raining acid spit onto you from above. Be sure that to dash all the best way to the other finish and keep away from the acid by hiding underneath the platforms. Head by way of the door to seek out one of many 4 easy doorways.
Door in Deep Docks
To unlock the door in Deep Docks, you will want to unlock the Swift Step potential.
Ranging from the Deep Docks Bellway, head to the appropriate to discover a bench signal pointing in direction of a swap on the ground. Hit the swap and drop all the way down to the realm under. If that is your first time right here, you will want to move to the left and experience the elevator all the way down to the ground under. Then, head into the room in your proper the place you will must defeat just a few waves of enemies. After you’ve got defeated them, we advocate heading up and resting on the bench earlier than continuing forward.
From the room the place you defeated the enemy rush, proceed forward to discover a pool of lava and a platform that appears to be simply out of attain. That is the place you will want Swift Step as you will want to leap and sprint onto the platform to seek out the locked door.
Inexperienced Prince’s cage in Sinner’s Street
The Inexperienced Prince could be discovered locked inside a cage in Sinner’s Street. As quickly as you enter the primary vertical chamber in Sinner’s Street, observe the indicators that lead you to the bench, solely to identify a inexperienced creature locked inside a cage alongside the best way. Glide your method by way of the winding thorny path to land immediately in entrance of the Inexperienced Prince’s cage.
Rosary room in Excessive Halls
After you progress by way of Excessive Halls in Act 2, you will lastly make it to a Ventrica room. On the reverse finish of the corridor, you will discover a path main upwards that’ll take you to a locked door with a rosary string signal.

