With Borderlands 4 practically upon us, launching on September twelfth for Xbox Collection X/S, PS5, and PC (Change 2 gamers must wait till October third), it’s a great time to look again on every little thing that’s modified and improved over Borderlands 3. The latter divided followers fairly closely, which is a pleasant approach of placing it, however Borderlands 4 does much more than simply tackle these misgivings. Listed below are 15 important variations between the titles before you purchase.
Critical Tone, Solely One Meme
Maybe a very powerful level amongst many is the extra grounded tone of Borderlands 4 in comparison with Borderlands 3. Gearbox admitted to IGN that the latter, in its “worst hours” (which had been many), generally crossed over into parody. The sequel is aiming to keep away from all that for an general darker, extra severe tone. This isn’t to say there’s no humor by any means, however at most, you’ll be able to count on at the very least one meme (and no, it isn’t Skibidi Bathroom).
Grapple, Double-jump, and Extra
Borderlands 3 dabbled a bit with improved mobility and smoother motion, however Borderlands 4 takes it to a different degree. Along with sliding, you’ll be able to glide throughout gaps (and shoot enemies whereas in mid-air), clamber up ledges (and mechanically climb up sure surfaces), double-jump on the common, and sure, swim. Much more spectacular is how a few of these instruments are leveraged in fight. See an explosive or elemental barrel? Use the grappling hook to seize and throw it at a close-by enemy. You may even sprint in mid-air. Traversing the world can also be a lot simpler due to the brand new Digirunner (which might be summoned anyplace) and the Silos, which allow you to soar into the sky and glide round at a a lot faster tempo.
Seamless World With No Loading Screens
Although this isn’t an open-world title, Kairos does sport some “open-world-like options,” per Gearbox. The areas really feel extra dynamic, with a wide range of occasions and actions to find, and travelling between zones is now seamless. No loading screens or downtime – simply straight into the motion. An enormous enchancment over the segmented really feel of Borderlands 3 (and different earlier titles).
Extra Dynamic World Design
There are 4 areas on Kairos that we at the moment know of, and in comparison with Borderlands 3, some severe work has gone into making them really feel extra dynamic. Random occasions can happen a la Future; World Bosses await to be challenged; and whilst you can choose up numerous aspect quests, you now not have to show them into the search giver. It’s also possible to search out Vault Key Fragments and monitor down the Vaults in query, difficult (and re-challenging) them for higher loot.
Devoted Ordnance Slot
Grenades and rocket launchers now not occupy a weapon slot like in earlier titles. As an alternative, they get a devoted slot for Ordnance, which additionally permits for equipping different heavy weapons and throwing knives (a brand new weapon sort). As restrictive as this will sound, they’re now not certain by ammo and might thus be utilized in fight extra usually.
Manner Extra Passives, Greater Ability Timber
Between a number of Motion Expertise, Ability Timber for every, Augments, and Capstones, there’s a number of customization in Borderlands 4. The largest distinction is that the talent timber are greater than Borderlands 2 and 3 mixed, and there are extra passives than all earlier titles mixed. Lead character designer Nick Thurston confirmed to Polygon that every Vault Hunter in 4 has about 80 passives, with Amon, the Forgeknight, providing 87. So, no matter your alternative, there are a number of choices to dive into.
Eight vs. 9 Weapon Producers

In comparison with its predecessor, Borderlands 4 encompasses a slight drop in weapon producers – there are eight as a substitute of 9. Hyperion, Kids of the Vault, and Atlas are all gone, however of their place, three new producers have been added – Order (which focuses on charged pictures at the price of extra ammo), Ripper (which fires full auto after a quick start-up interval), and Daedalus (which utilises a number of ammo sorts).
Claptrap Quantity Slider
As annoying as Claptrap, the mascot steward bot who’s been in each mainline title, might be, Borderlands 3 one way or the other took it to new, aggravating heights. To date, he doesn’t appear as dangerous in Borderlands 4, at the very least primarily based on snippets we’ve seen, however Gearbox has added a compromise. There’s now a separate quantity slider for Claptrap, permitting you to show him down as obligatory. And even flip him up. We gained’t choose.
No Minimap
One other main departure from earlier titles is the entire lack of a minimap, with solely a compass and the principle map out there for navigating Kairos. ECHO-4 can also be readily available for guiding you to targets, however to assist in fight, Gearbox has confirmed the addition of a fight radar. It’s important to allow it upon beginning the sport.
Boss and Mission Replay
Bored with having to save lots of reload continuously to farm a boss? Need to replay a mission simply to combine issues up? Borderlands 4 addresses each with Moxxi’s Large Encore Machine, permitting for rematching in opposition to bosses, whereas mission replay helps you to merely replay missions along with your present character. It’s really a courageous new world.
Cross-Play at Launch

In contrast to Borderlands 3, which added cross-play post-launch, Borderlands 4 could have it upon launch, permitting PS5, Xbox Collection X/S, PC, and Nintendo Change 2 gamers to matchmake collectively. You have to a ShiFT account, although, and whereas that isn’t very best for a lot of, you should utilize it to redeem codes for issues like Golden Keys. Cross-save and cross-progression, each absent from earlier titles, have sadly not been confirmed.
Extra Difficult Boss Fights
Whereas the Borderlands franchise has its raid-like Invincibles, the story bosses haven’t normally posed too hefty a problem. Comparatively, Borderlands 4 sports activities bosses with way more mechanics and more durable challenges. Gearbox CEO Randy Pitchford even informed Insider-Gaming in an interview that he’s “a little bit nervous” as a result of some factors are “tougher.” And whilst you might degree up and lay the smack down on mentioned bosses, he admitted that the group has “pushed the challenges rather a lot, particularly with bosses and boss combat mechanics.”
Final Vault Hunter Mode and Ranks
Often serving because the de facto New Recreation Plus Plus in Borderlands 2 and The Pre-Sequel, Final Vault Hunter Mode was conspicuously absent in Borderlands 3, changed by Mayhem Mode as a substitute. It’s coming again in Borderlands 4, this time as a post-campaign endgame. There are 5 issue ranges to unlock and “curated mission challenges” for gaining ranks, which suggests not having to replay the marketing campaign.
Every rank confers a brand new Firmware, offering set bonuses on your gear. You may switch these to a brand new merchandise as soon as, destroying the unique merchandise within the course of to make sure your late-game weapons and kit stay related. Weekly Wildcards, one other new characteristic, supplies assured Legendaries in trade for partaking in difficult missions (which rotate frequently). It’s also possible to battle a particular weekly boss who affords elevated drop charges, and seek for Maurice’s Black Market Machine throughout the planet.
30 Billion+ Weapons vs. 1 Billion+
Bear in mind when Borderlands 3 was touted to characteristic over one billion weapons (due to procedural era)? Borderlands 4 tops that with over 30 billion weapons, once more due to procedural era (and in addition as a result of Licensed Components permit for various producer components on the identical weapon). Throughout growth, the group displayed the variety of out there weapons courtesy of a gun wall, not not like that legendary scene from The Matrix.
New Playable Vault Hunters Put up-Launch

For the primary time since Borderlands: The Pre-Sequel, Gearbox will add new playable Vault Hunters post-launch. Those that buy the Tremendous Deluxe Version can entry two Story Packs, the primary due subsequent yr and including Ellie, the beloved Borderlands mechanic, alongside a brand new zone, story and aspect missions, Legendary gear, and far more. The second Vault Hunter stays unknown, however they’re arriving someday “past Q1 2026.”

