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Gamexplore > My Bookmarks > VR News > ‘Stellar Cafe’ Hands-on – ‘Job Simulator’ Vibes & AI Powered NPCs That Don’t Actually Suck
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‘Stellar Cafe’ Hands-on – ‘Job Simulator’ Vibes & AI Powered NPCs That Don’t Actually Suck

August 13, 2025 9 Min Read
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9 Min Read
‘Stellar Cafe’ Hands-on – ‘Job Simulator’ Vibes & AI Powered NPCs That Don’t Actually Suck
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Stellar Cafe is an upcoming VR recreation that’s all about interacting with AI chatbots in some fascinating methods. I went hands-on with the sport’s first degree to see whether or not developer AstroBeam might actually conceal ‘the bot backstage’, and ship some enjoyable within the course of too.

In the future, AI will be capable to categorical itself with the entire similar bizarre, messy conduct that defines loads of our face-to-face communications at the moment—stuff like hand gestures, physique language, various kinds of slang, code switching, and utilizing tones that would change a sentence’s that means.

We’re not there simply but, though Stellar Cafe is unquestionably onto one thing huge, and is doing rather a lot beneath the hood to make you suppose twice earlier than ordering any one of many cafe’s robotic patrons to thoughts their very own enterprise and do one thing a little extra productive, like, perhaps… summarize this text.

At the moment primarily based on Google Gemini—though the studio says that would change—the inhabitants of Stellar Cafe can’t actually provide any of these actually human behaviors but, though they do provide one thing greater than your commonplace chatbot.

Picture courtesy AstroBeam

Stellar Cafe’s bots have their very own targets and inner logic, and to some extent, their very own personalities too. And whereas they’re every directed in direction of particular objectives, what outcomes is totally unscripted, I’m instructed. Bots draw from these prime motivations, but additionally construct reminiscences throughout classes, similar to your identify or previous selections you made.

However this isn’t only a cool tech demo. It’s a correct VR recreation that ought to really feel greater than slightly acquainted, however extra on that under.

As I board the intergalactic cafe, which serves up all types of themed drinks in a futuristic, nebula-side diner, I be taught that I even have my very own goal in all this past sitting round and capturing the breeze with robots on this wacky future-scape.

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James, the useful robotic barista, wants a hand to persuade his robo-patrons to conform to attend a giant ‘Patch Day’ celebration. Some have RSVP’ed a particular “sure”, however there are nonetheless just a few holdouts in want of convincing. In Stellar Cafe, you’ll have to make use of your human mind to persuade them into dropping every part else to get to that huge Patch Day celebration.

Picture courtesy AstroBeam

The sport’s first degree took me round half-hour to play, which included three robotic patrons, every with their very own issues. The quantity of tongue-in-cheekiness on show isn’t misplaced on me both, as the sport cleverly reverses roles: I’m mainly a human doing the job of a chatbot.

One patron was too anxious to pick an outfit for the large day, in order that they wanted my assist with some form of bizarre remedy involving a crystal ball. One other wanted me to draft a resignation electronic mail to their boss, as a result of they needed to work that day and in the end simply wished to hitch a rock band. The final patron had a podcast due, however didn’t have any thought who to interview subsequent. Cue the human sitting throughout from them, speaking about their reminiscences, or the “most troublesome phrase to know.” By the best way, I stated “by no means,” though I believe I used to be simply making an attempt to come back off as profound.

Picture courtesy AstroBeam

All the recreation’s story and interactions happen in the identical cafe house, refreshed every day with new patrons with their very own party-pooping points, which additionally means new actions to do. Moreover just a few tables, every of which is stocked with just a few interactive objects to mess with whilst you chat, I seen there was additionally a standup stage off to the aspect, which I simply know means I’ll be telling a bunch of corny jokes about robots in some unspecified time in the future.

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Notably, as a hand-tracking solely seated expertise, all you want is your voice to maneuver round, which is completed by merely calling up the key phrase ‘Visor’, and casually telling it the place you need to sit subsequent within the cafe. Each bizarre means I requested labored too, which was fairly wonderful: “Visor, let’s transfer over to that different desk,” or “Visor, the bar,” and so on.

Between all of this script-flipping irony and fascinating one-off actions is the standard fluidity chatbots convey to the desk, which allow you to focus on nearly every part the underlying LLM can. Nonetheless, I couldn’t simply play the sport and not attempt to break its AI, even just a bit.

It doesn’t communicate something however English, which is unlucky, however comprehensible given the quantity of customization every NPC is getting right here. I can’t assist however suppose Stellar Cafe is primed and able to be coopted into some form of advert hoc full immersion language studying course.

A number of the motive the sport is specializing in English-only for now could be that AstroBeam is tailoring every character with their very own quirks, conversational types, and even favourite phrases they’ll dynamically inject into chats. That degree of customization is necessary too, as you’ll be coping with a dozen completely different bots alongside the best way to lastly celebrating collectively on Patch Day, which implies every one must have its personal particular character.

That stated, the sport’s AI makes a number of the common flubs that Gemini (or every other huge LLM) makes at the moment, which in VR may be perhaps slightly extra immersion breaking than if I had been looking at a pulsing orb on my telephone. It could actually misunderstand a phrase, loop round typically in the course of conversations, and typically keep on with the patented conversational circulation that appears to be widespread with LLMs proper now: i.e. the bot often features a summarization of what you simply stated, an affirmation of how nice you might be, after which inserts a fairly generic query to stimulate additional dialog.

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That’s not at all times the case although. When it really works, it feels such as you’re really speaking instantly with a robotic plucked straight out of Job Simulator… which actually shouldn’t be a shock. Led by former Owlchemy Labs CEO Devin Reimer, AstroBeam’s debut title appears to be making the identical form of gamble Job Simulator did with controller-based interactions, albeit with voice-based enter.

I haven’t performed greater than half-hour, so I can’t say with any certainty whether or not Stellar Cafe goes to be the subsequent Job Simulator or not although. I need to break it extra, and uncover its flaws and quirks earlier than something. It’s nevertheless a type of uncommon experiences that seems like the longer term.

There’s no launch date but, though AstroBeam says it ought to arrive someday this yr throughout Quest 2 and above. Whereas Reimer didn’t personally affirm every other headsets on the time, he says the studio could think about different (unnamed) headsets.

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