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Gamexplore > News > Elden Ring Nightreign Duo Expeditions are here and so are all these quality of life changes
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Elden Ring Nightreign Duo Expeditions are here and so are all these quality of life changes

July 31, 2025 10 Min Read
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10 Min Read
Elden Ring Nightreign Duo Expeditions are here and so are all these quality of life changes
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Elden Ring Nightreign’s newest patch has lastly arrived. Following a one-day delay attributable to a tsunami warning in Japan, FromSoftware formally rolled out patch 1.02 moments in the past throughout all platforms.

The patch’s launch follows about an hour of server upkeep, which rendered servers offline.


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Replace 1.02, as beforehand introduced, provides official help for Duo Expeditions, which can be a fancy manner of claiming two-player co-op. Nightreign was designed to be performed with three gamers, however FromSoft made some tweaks to accommodate solo gamers after launch.

The developer heard fan requests for duos, and it’s been engaged on including it since. All gamers now have the choice to start out an Expedition with two gamers, and the sport’s stability can be mechanically adjusted to accommodate the variety of gamers within the get together. Nightreign’s UI has been modified to make it simpler to inform, too; Expedition Sort is gone, changed with Variety of Gamers.

The opposite promised main addition involves the Relic Impact filter display, which now features a host of latest filtering choices to permit for finer management over the Relics you will have in your stock. You’re now in a position to filter for Relics which have a number of results for a single situation.

The variety of Relic presets you may create has be expanded to 100, too. And, to make it simpler to handle Relics you could purchase sooner or later, the sport now allows you to promote and favorite them proper from the Rewards menu.

Situations! | Picture credit score: FromSoftware.

Among the many high quality of life modifications that additionally made it into the sport with 1.02 is the power to shortly see the presets of the presently chosen character, as they’re now going to be displayed first when opening All Presets listing.

The Small Jar Bazaar, and Collector Signboard each now have tabs! Even random Limveld retailers now have a Detailed Description part (for objects) of their store menus. If you happen to made it to the Evening Side boss combat, you could be completely happy to study that you may now skip a part of the cutscene after defeating the Nightlord.

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Lastly, the replace heralds the arrival of the second Everdark Sovereign cycle, beginning with the Everdark Sovereign model of Augur, which is reside now.

There’s additionally a set of bug fixes in patch 1.02, which we’ve included under.

  • Elevated the visibility of the mark left by Ironeye’s Character Ability.

  • Mounted a bug the place performing a Commonplace Assault whereas standing behind an enemy whereas holding the Lira as Revenant would prioritize a backstab animation as a substitute of summoning Household Member.

  • Mounted a bug the place the impact indicating which enemies are being focused by Revenant’s summoned spirits wouldn’t be displayed.

  • Mounted a bug the place the Final Artwork gauge would replenish when the primary spirit summoned by Revenant died.

  • Mounted a bug the place the “Rock Blaster” Sorcery wouldn’t devour any FPs.

  • Mounted a bug the place bow assaults wouldn’t be affected by the impact of “Partial HP Restoration upon Publish-Harm Assaults”.

  • Mounted a bug the place inputting a quick motion command whereas guarding might trigger a big, instantaneous motion.

  • Mounted a bug the place magma swimming pools wouldn’t spawn when the “Roiling Magama” Sorcery would hit an enemy.

  • Mounted a bug the place Recluse’s affinity residues wouldn’t be generated when gamers received it by some enemy affinity assaults.

  • Mounted a bug the place Recluse’s affinity residues would stay even after an ally character that had affinity residues died and was revived.

  • Mounted a bug the place smaller Nightfarers, akin to Revenant, had problem hitting enemies with Fist and Dagger weapon sorts.

  • The Roar & Breath assault energy rising results will now be utilized to some assaults of Executor’s Final Artwork transformation.

  • Mounted a bug the place Executor’s Final Artwork wouldn’t take away the Parasite situation when used.

  • Mounted a bug the place unintended results would happen with some assaults of the Darkish Moon Greatsword.

  • Mounted a bug the place passive results triggered on guard counters would activate when buying a weapon with that impact beneath sure circumstances.

  • Mounted a bug the place the “Dmg Negation Up Whereas Casting Spells” Passive Impact would activate when buying a weapon with that impact beneath sure circumstances.

  • Mounted a bug the place near-death gamers couldn’t be saved after being downed by a seize assault, and resurrected gamers would now not be focused by enemies.

  • Mounted a bug the place gamers may very well be caught into the terrain after being hit by Adel, Baron of Evening’s seize assault.

  • Mounted a bug the place Caligo, Miasma of Evening would typically transfer exterior the battle space.

  • Mounted a bug the place the positions of the ice blocks spawned by Caligo, Miasma of Evening wouldn’t be synchronized between gamers.

  • Mounted a bug the place some assaults of the Draconic Tree Sentinel would attain farther than meant.

  • Mounted a bug the place gamers might unintentionally transfer in the course of the “Clutch Spectral Hawk” animation on the Spectral Hawk Tree.

  • Mounted a bug the place you possibly can buy a Small Pouch from a service provider in the event you already had a fifth merchandise slot from a Relic.

  • Mounted a bug the place a community error would happen when defeating the Equilibrious Beast after gamers had been cursed in Limveld and the battle with the Equilibrious Beast began.

  • Mounted a bug the place gamers might receive a weapon and not using a degree lower when deciding on “I need a strong weapon” with the Scale-Bearing Service provider whereas the participant character’s degree was 3.

  • Mounted a bug the place gamers might make one other take care of the Scale-Bearing Service provider if the dialog was interrupted after deciding on a deal.

  • Mounted a bug the place the Anonymous King wouldn’t return to the battle space if he moved too far-off from it.

  • Mounted a bug the place enemies that seem on the second night time beneath particular situations would typically seem earlier than dusk beneath sure situations.

  • Mounted a bug the place allied gamers who had been revived from close to dying with a Wending Grace could be counted as defeated throughout a battle in opposition to Evening bosses or Nightlords.

  • Mounted a bug the place you wouldn’t respawn on the sector after dying within the night time rain in sure areas of Limveld.

  • Mounted a bug the place a number of gamers might duplicate dropped objects.

  • Mounted a bug within the Rotted Woods Shifting Earth the place the situation of the Rotted Woods blessing would typically disappear from the map after acquiring its location from the map within the small fort.

  • Mounted a bug the place you possibly can not reset the Shifting Earth standing within the corresponding mattress after altering your playable character and triggering a Shifting Earth with on the Collector Signboard.

  • Mounted a bug within the Expeditions menu the place utilizing “Copy Final Expedition Settings” to embark on a Single Participant expedition allowed gamers to embark on targets not displayed within the Goal menu.

  • Mounted a bug the place the results of relics that add Attribute Assault Energy or Standing Illnesses to the weapon when launching an expedition weren’t being mirrored within the assault energy displayed within the Standing menu.

  • Mounted a bug within the Outcomes Menu the place the place and orientation of allied characters far-off from the participant weren’t being recorded appropriately.

  • Mounted a bug the place the software “Twiggy Cracked Tear” was not listed within the Visible Codex.

  • Mounted a bug that brought about sure Expertise to trigger instability on some platforms.

  • Mounted a bug the place the sport would crash when shifting to the Spirit Tree beneath sure situations.

  • Mounted a bug the place the sport would crash when returning to the present world in among the Revenant’s Remembrance.

  • Mounted different occurrences of sport crashes.

  • Mounted some graphics and results.

  • Mounted some sound results that weren’t enjoying correctly.

  • Mounted some textual content.

  • Different efficiency enhancements and bug fixes.

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