Rogue Issue has spoken in regards to the lack of handholding in action-adventure Hell is Us, with the world providing all types of unbelievable issues to organically uncover. These embody dungeons, and in a brand new trailer, the developer talks about what makes them so intriguing. Test it out under.
Every dungeon is hand-crafted and very centered, proper all the way down to the position of enemies. Whereas they may take a look at your fight expertise (some fights will “persist with you” as a result of they “carry weight in your journey”), there are additionally puzzles to resolve. Rogue Issue says that these trigger the participant to “take a step again,” experimenting, probably failing after which returning with a contemporary thought.
The variety of dungeons in Hell is Us is unknown, however seeing them handled as extra than simply set items, every possessing a definite identification, is engaging forward of its launch on September 4th. Keep tuned for extra particulars and take a look at the PC necessities right here. You can even study extra in regards to the three fight presets, together with the optionally available dying penalty.