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Gamexplore > My Bookmarks > PC Game > Marvel Rivals’ Shader System Rebuilt From the Ground Up to Improve PC Performance in Season 3.5
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Marvel Rivals’ Shader System Rebuilt From the Ground Up to Improve PC Performance in Season 3.5

July 30, 2025 1 Min Read
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Whereas Marvel Rivals has amassed greater than 40 million gamers inside a number of months of launch, impressions on PC have been combined these days as a result of optimization points. The event staff has launched updates to handle this, however in Season 3.5, it has rebuilt the shader system from the bottom up.

Inventive director Guangyun “Guangguang” Chen revealed that as a substitute of ready for shaders to load earlier than enjoying, they’ll load whereas within the foyer. This implies much less ready and a “lot much less” reminiscence utilization. After all, we’ll have to attempt it out firsthand, nevertheless it sounds promising.

Different notable enhancements coming in Season 3.5 embrace computerized screening of all voice chat to scale back toxicity, a customized filter for textual content chat, elevated leaver penalties and longer bans throughout Aggressive Play. Moreover, those that stick it in matches with a leaver will obtain some level compensation.

Keep tuned for extra particulars on Marvel Rivals Season 3.5, which provides Blade as a brand new Duelist and numerous new Workforce-Ups.


See also  Steam's winter sale will include Hades 2, Marvel's Spider-Man 2, and more

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Reading: Marvel Rivals’ Shader System Rebuilt From the Ground Up to Improve PC Performance in Season 3.5
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